Ooh, cool. Thanks! I hope I can get enough people interested to give feedback to make sure it's playable, without any graphics. If I can get one or two of the key units to seed the process, it would be helpful. Above is a wish list; are you aware of anything related I could pull out of existing mods?
well not really anything out there fitting this seem.
I´ll have a look at some mad max II pictures and start work on units (maybe the fuel truck first).
Let me see when I have time next, I will think of a process of speeding up the art releases for this mod, while keeping a coherent and interesting style.
And one more thing... I definitely can do all the modeling and texturing, but it might be wise to look for one of the vehicle makers to do the animations... (there is no crossbow/vehicle combination I am aware of and I don´t have the time to dig into something like that)
Hopefully you can find someone to cooperate with me on that (he would have to do the animation in max or some creative nif viewer work).
I´ll start on the things which can be done using existing animations...
May I suggest that it might be wise to start with the terrain, as that is the thing a player sees most and might be good to look wasted (so, a bit more varied). Don´t know what you wanna do about it or what different types you need, but I can see some different variations of desert and wasteland, with metal and ruins and stuff lying around...
ok, how does that sound?