AbsintheRed
Deity
Plague is better than it was, thats a score for you
It works better imho, kill less units and more workers on the field. Spreads to cities, where it never did before and spreads to more city overall.
So it seems ok, in terms of it fulfill its duty. But due to plague i lost Tyros and Jerusalem by stability during plague. I was around -5 -10 when it happened. And thats no good nor seems realistic. Also the most hated mechanism is city secession anyway. I'm not working hard to lose it by any means.
ps: with Byzanc, arabs declares themselves again is also annoying beyond words. I kill them properly, they should've stayed dead for good![]()
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By then I was stable again. (~800ad) But the good old days past when you could upkeep the very solid status during the whole game.
Yeah, at some point I was thinking about removing the stability penalty from unhealth during plagues.
But I was convinced that it's better this way, and after some testgames I agree with it.
About city secession: if you are unstable, RFCE has to add some penalties for it. I feel very strong about this, it's the main part of the challenge in an RFC-style empire-building game.
Either secession or full collapse. I don't really see other alternatives for punishing you if you expand way too fast, without taking care of your stability.