DGIT # 2-Krafty Koreans

Originally posted by SpikeIt
Can't grab the save. Is the name correct?


Found it. The link is wrong. There's an underscore between 2150 and BC. :D

That was supposed to be a dash to seperate the 2 in DGIT2 from the 2 in 2150BC. This has happened before, so it looks like I'll have to stop using dashes.

And all of the irrigation I've done was to get the wheat tile irrigated. I keep forgetting about the Despotism penalty, so I'm not even sure if irrigating the wheat will be worth it.

I also agrree with the idea of building a carragh. Don't really feel like doing upkeep on a temple just yet.

And we should still beline to Philosophy for the free tech, and it might not be a bad idea to think about Republic after that. If you are ready to go, then you have my blessing. You don't have to wait the 24 hours, and it seems you have a good handle on the situation. Take 20 turns by the way. We'll keep doing that until we are out of land to expand.
 
No. Irrigating the wheat was a good thing. :goodjob: Basically if a tile already produces more than two of something, then when improved under Despotism, you'll still get the benefit. So the irrigated wheat will give us 4 food which is great. The grasslands will still be limited to 2 food until we are out of Despotism. I'm pretty positive irrigation travels from point to point, so the quickest way to irrigate the wheat would have been to irrigate directly east, and then irrigate the wheat.

Once I get started tonight, I'll take a closer look at the city site(s) to our west. Blasphemous is right that we can probably use the wheat to power a second city.

Oh, and I'll probably get Seoul working on a granary so we can start the Korean push.
 
As for the beeline, there is ONLY one way to do it.

Don't get Phi first, get CoL first, then when you set it to research republic, as long as you have all other tech paths to it learned, that will be your free advance. Can you say EXTREME growth?:p I know you can.;) The other AIs will pay a fortune for any goverment based tech learned, especially if we're the first for it. They're normally more then willing to trade 2 techs and some other goodies for a newly learned goverment. So make sure we get CoL first, or it'll bite us in the arse.:p (Still mad at himself for making that mistake, gaining useless CoL instead of Republic.)

Alerum
 
Not a bad plan. We're on regent, so we have a decent shot. As the levels increase, I would think that gets tough as the AI would probably get Philosophy first. But for this game, lets make it so.
 
Originally posted by alerum68
As for the beeline, there is ONLY one way to do it.

Don't get Phi first, get CoL first, then when you set it to research republic, as long as you have all other tech paths to it learned, that will be your free advance. Can you say EXTREME growth?:p I know you can.;) The other AIs will pay a fortune for any goverment based tech learned, especially if we're the first for it. They're normally more then willing to trade 2 techs and some other goodies for a newly learned goverment. So make sure we get CoL first, or it'll bite us in the arse.:p (Still mad at himself for making that mistake, gaining useless CoL instead of Republic.)

Alerum

That's a spiffy idea. I normally try to get the most expensive tech I can get if I get the free tech bonus, but I rarely have Code of Laws researched beforehand. Sounds like a plan.
 
We just have to set science to as much as we can afford, even if we're running a deficet at times. If we don't the the AI will get to Phil first and we're going to have to do it the hard way.
 
Go for max science, we dont particularly want to be in the position where its 1200 AD and we are only just in the middle ages (the roman game). we need to push ahead as much as possible to get to the modern age.
 
In a nutshell, no new cities, two settlers on tap. We've met the Mongols, and Sumerians. We're even in tech with both America and Mongols. Philosophy due in 18. My notes...

2150 BC...
Switch Pyongyang from temple to Curragh due in 7 to explore the coast. Seoul kept on warrior for scouting. We'll have to watch the south for Barbs. We'll switch to granary afterwards. Both workers are building roads.
[1] 2110 BC Move settler escort onto hill and reveal another goody hut. Move settler onto tile next to river, where he'll settle next turn. MM Seoul to push out warrior in one.
[2] 2070 BC Seoul warrior -> granary. Worker finishes road and starts irrigate wheat. Original Seoul defense corp moves out to explore north. New warrior heads south.
Wonson founded, starts warrior. Spear pops hut SE of Wonson and a friendly tribe gives us maps of about three squares of sea. Our spear rejoices. Western warrior explores.
We still can't research any faster, so we are pulling in 6gpt.
IBT... Abe doesn't appreciate exploring warriors... Moving along...
[3]2030 BC Road to cows SE of Pyongyang is complete. We'll mine it for now. When we do get around to expanding Pyongyang, we can irrigate, but we need the production right now.
90 % sci cuts the research by two now, 0 gpt. Done. I think twice on Wonson's warrior build and switch to spear.
[4] 1990 BC Our wandering spear heads back. Abe now has iron working! Where did he get that? He may have self researched as his gold pile is the same. He's not interested in temple construction...
[5] 1950 BC Exploring coast south of Seoul reveals furs. Nice. A future fishing village will pull those in. A barb shows up between along river between Pyongyang and Seoul.
Max sci to cut writing to 16 turns. O gpt again.
IBT... no barb attack.
[6] 1910 BC Seoul worker completes irrigation, moves south to mine irrigated grass for prod. Exploring north of New York, our warrior climbs a moutain to reveal another cow, and fur. A bit far for now...
IBT... Pyongyang builds Curragh -> Spear.
[7] 1870 BC Curragh heads north. NY explorer reveals more furs. Okay, now Abe has contact. He picked up the wheel, ceremonial burial, and warrior code and some gold. :eek: . Abe isn't interested in gifting some tech.
[8] 1830 BC We poach the barb and our warrior goes elite.
[9] 1790 BC Pyongyang worker finishes moo-mine, starts mining BG to west.
[10] 1750 BC Our Elite warrior finds barb camp on river. MM Seoul, still grow in 1, but cut three turns off granary. Okay, bad move on my part. Pyongyang grows to three and will riot next turn. Only two content on Regent? Oops, switch one citizen to scientist to avoid riot. Spear in 4. This does cut research on writing to 8 turns.
IBT.. Mongol scout to our north...
[11] 1725 BC Contact Temujin. Yikes. 3 cities as well, up Wheel, Warrior Code, Iron Working, and Mysticism. We have nothing he needs. And he has ivory. Ouch. Potential for Statue of Zeus. Writing better net us something good when we get there.
We disperse the barb camp and get 25 gold. Our curragh spots a light blue border to our NE.
[12] 1700 BC Wonsan Spearman -> worker. Currugh moves farther north... Sumeria. Nice.
Gilgamesh has 4 cities,and is up warrior code, but lacks Alphabet. Decide to hold off before trading.
[13] 1675 BC Seoul worker starts to road mine. Hold one more for Alphabet deal.
IBT... Gilgamesh doesn't like encroaching currughs, moving along.
[14] 1650 BC Pyongyang completes spear, starts settler, due in 8. Trying to time it to our growth. Gilgamesh now has Mysticism as well as Warrior Code... and Abe still lacks Mysticism. Alphabet to Gilgamesh for Mysticism. Hoping Abe will strike a deal. Trade Abe Mysticism, 79 gold and 1gpt for The Wheel which will show horses.
Mongols have horses. Our closest sources are 1 to west close to America and one NW in plains.
IBT... American settler moving our way.
[15] 1625 BC ZZZ
[16] 1600 BC The Wheel and 5 gold to Gilgamesh for Warrior Code.
Wonson worker -> settler. Can overide..
[17] 1575 BC zzz
[18] 1550 BC Seoul builds granary-> settler in 5. Abe has writing. :mad:
[19] 1525 BC Learn writing, start Philosophy. With the tech pace, I don't think we can get Code of Laws and Philosophy before the AI. And Philosophy is a faster research.
Trade Temujin Writing for Iron Working and 21 gold. This puts us even with Mongols and America. No close iron. One west near Boston, one north.
[20] 1500 BC Nothing much...

Well, 1 settler due in one, one in 3, one at Wonsan due in a bit, but mined BG will spead it up. Philosophy in 8. We need to grab iron, and horses if possible and try to connect our cities. A city in plains to NW will grab horse and iron upon expansion. A must.


I promise. I'll cut down on the rambling next time... :D
Oh, and the save :
Korean expansion
 
Our continent...

DGIT2_1500BC_Map.jpg
 
I thought we were going to try the Republic trick? We have so much science put into Phil now, there is no way we could switch to CoL and back to Phil and make it.:( Oh well, nothing to be done for it now. We need a Dot Map to figure out the best areas to settle. Anyone good with them? Or at least tried one before?;) Look at all that BG!!! I'd love to make a city by that horse/iron spot.

Oh Yeah, I think we should switch Seoul to the Pyramids as a prebuild for the GL. If we get Philo first, we can take our free tech as Lit, and get the GL very easily. If we MM and Prebuild the Pyramids, there is no way we won't get it. Any ideas or comments on this before the next round?
 
Originally posted by alerum68
Oh Yeah, I think we should switch Seoul to the Pyramids as a prebuild for the GL. If we get Philo first, we can take our free tech as Lit, and get the GL very easily. If we MM and Prebuild the Pyramids, there is no way we won't get it. Any ideas or comments on this before the next round?
Agreed.
 
Originally posted by alerum68
I thought we were going to try the Republic trick? We have so much science put into Phil now, there is no way we could switch to CoL and back to Phil and make it.:( Oh well, nothing to be done for it now. We need a Dot Map to figure out the best areas to settle. Anyone good with them? Or at least tried one before?;) Look at all that BG!!! I'd love to make a city by that horse/iron spot.

Oh Yeah, I think we should switch Seoul to the Pyramids as a prebuild for the GL. If we get Philo first, we can take our free tech as Lit, and get the GL very easily. If we MM and Prebuild the Pyramids, there is no way we won't get it. Any ideas or comments on this before the next round?

Spike It said he thought the computer was too close to researching Philosophy to get Code of Laws first. Better that we at least get one free tech. It's a tough call to make. I'm all for Great Library. Anything to keep us ahead in the research race.
 
I think the GL is a must-get since we have to get that spaceship. If it takes us alot longer to get the Republic just so we can be sure to get the GL first, well so be it.
 
Hey, I'm all for going for the Great Library if everyone is in agreement, but I think it would be a mistake to put Seoul to this task. First, its not the greatest production site. Second, we just set it up to build fast settlers (granary, mining grass - which we need to do to another, preferably the one by the river to the NW of the city) We have only one lux nearby - furs. And no temples. We are going to have a lot of happiness problems in Seoul if we pursue the wonder at this time. Especially since Seoul is on the river so it will grow past 6. I don't think we are ready for this yet. If we want to pursue the GL, get Pyongyang working on it. It has hills and many BG and we can keep it at size six to control happiness.

Maybe build a temple there first after the settler pops. And then start prebuild. So far there were NO wonder initiation pop-ups, so we are not losing out on any wonders yet. :cool:

I think we need to order our city sites. I have done dot maps a couple times with a bit of kicking and screaming at Paint Shop. But I probably won't have time until tomorrow. But I think its obvious that we NEED to 1) grab the iron/horse site. Its our best hope. I think Abe is going to get the horse site to our west. 2) Grab river site between Pyongyang and Wonson with wheat and gold. 3) Use next settler from Seoul to grab lousy fur site. We need the lux. We also need to get our cities connected ASAP, so we can share that lux.

We have the settlers to get 1 and 2. Send settler from Pyongyang NW to grab iron/horse site. Use Warrior roaming moutains near Boston to escort/delay any American settlers. The settler will have to move unescorted, but hopefully this isn't too great a gamble right now. Send settler from Seoul to site 2 and get Seoul started on next settler. Make sure settler pops at same turn as city growth to not waste food. You may need to MM between the wheet and the deer forest or the river BG.

We're in good shape, but I wish there was at least another close by lux. Happiness is going to be trouble big time until we have temples or a second set of units for MP duty. We are rather thin in this regard.
 
Sorry about CoL. I really wanted to go for it, but with America out researching us to writing. And Mongolia and America neck and neck with us, I just couldn't see us getting Philosophy before them if we side tracked to CoL first. The free tech is just too valuable. Use the free tech to get the most valuable tech available. While researching, watch for trades to open up more options. Gilgamesh could be spending his time researching math. If so, and we can trade for it, that opens up Currency for a free tech which is far more valuable than CoL. Remember CoL is an optional tech. I figure we can grab that at some point and still get the GL if we try.

We shouldn't have a problem keeping up in tech in this game as long as we 1) keep building cities and roads to keep up the funds. 2) keep looking for trading options and 3) Pick a point where we can knock a weaker neighbor down a bit to extort tech if needed.

I have to admit, I'm a bit surprised at the close tech race so far. My only other Conquests game is on Monarch, and I'm up 2 or 3 techs and have about half the wonders in the Medieval age. But I was blessed with a great start, and many luxuries nearby. Getting Philosophy was easy in that game.

Onward, Korea!
 
The great library would probably be perfect for us, since the ai tends to neglect literature early on and because we can't really afford to fall behind in our rush for the spaceship.

Bit of a bummer being against the mongols and the americans, both being expansionist its no wonder their tech rate is so high. But then once they hit the middle ages their scouts won't be finding anywhere near as much technology and so they should be easier to keep up with.

Just keep pushing on guys, we can do it.

SolarKnight
 
Don't forget that Sumeria is agricultural. They will be growing like weeds soon. Re expansionist. Thankfully I think our continent will be limited to the 4 civs. I have a feeling our curragh is going to find the Mongols on the northern tip. Then again, I could be way off here. If I'm right, the huts are going to be dried up really soon, also slowing the tech pace even sooner.

I'll be feeling good about our game once we get our iron/horse city in place.
 
Aagh, i played this before all of this was written, so i haven't exactly gone to plan.

I'll be able to post my report and save on an hour or too, but i will tell you that America are expanding very fast, and Sumeria don't appear to be.
 
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