Blasphemous
Graulich
Turn 0 (1000BC):
Look and see we're loading up on Swordsmen. Why? Archers are cheaper and upgrade to our awesome UU. Change Bergen to Archer due in 6. We also need more spearmen but that will be dealt with soon. We are by far last place in score. Our advantage will soon come in strength of arms, and we need to prepare for that advantage and press it like there's no tomorrow. Because if we don't, there really will be no tomorrow. The Russians seem like a great target: they're nearby, they have a load of coastal towns, and they don't have a UU for a while. We should probably aim at invading them once we have Berserkir.
IBT: Osman's got his panties in a twist over the Curragh in his territorial waters. We apologize for the mistake, STUPID!
Turn 1 (975BC):
Copenhagen: Spearman -> Spearman
Copenhagenese Warrior is sent to the capital, Copenhagen's new Spearman fortifies.
Workers start mining the square they're on between Copenhagen and Trondheim.
Start using Curragh to scout out Russian coastline for eventual invasion and then notice there's not much the curragh can discover now so send it northish.
IBT: Arabian Settler+Warrior come right into our territory right near Reykjavik. The bastards!
Turn 2 (950BC):
When asked Abu says he'll remove them at once. Yeah right.
Our Warrior in the west sees that was not the only Settler walking around with a Warrior. These will be easy to reap if we ever go to war with the Arabs.
Notice the southern Curragh's only real undiscovered potential target is in the west, meaning it must go round the Russians anyway. Tehe.
Warrior arrives at the capital and is upgraded.
IBT: The cheeky Arabs move right on in with their settler pair! I'm gonna make them show some respect. The bastards.
Turn 3 (925BC):
Reykjavik: Barracks -> Spearman
Reykjavik Warrior upgraded. Trondheim Swordsman fortified.
Roaming warrior moved onto good lookout point on mountain.
There appears to be quite the peninsula way up north (just west of the mongol thingy)... We should colonize there ASAP, it looks really nice... Actually the corruption may be too bad that far away... Nothing that Communism can't solve, eh?
The Chinese are coming very close to us with their cities... We'd better hurry. Good thing our Settler is due next turn.
Just before ending my turn I ask Abu to leave or declare. Guess what he chose. Oh ****. Take a sword from Bregen, attack settler pair, redline, upgrade, win. Two new slaves sent to help other workers.
In hindsight I prolly shouldn't have pressed Abu like that... We could have waited a bit and avoided wat. Oh well, at least we have enough Swordsmen to hold the homeland long enough to end the war. I hope. See, the Arabs don't seem to be using their Iron... All I see is Spears and Warriors. Let's hope it stays that way.
I'm able to move science down to 70% and save 1 GPT without losing research speed.
IBT: Arabs shuffle around but suprisingly not in our direction. Chinese settle just to our east. Gonna need to keep the upcoming settler for a time when there's somewhere to settle. Hopefully that time will come when we destroy Arab cities.
Turn 4 (900BC):
Trondheim: Settler -> Spearman
Settler sent to the safety of Copenhagen.
Workers complete mine, sent to road and eventually mine a BG directly south of the capital.
Swordsman sent into Reykjavik to heal and defend (Bergen seems to be in a safer location.)
Roaming warrior sets out towards Arabian Iron to make sure they don't use it.
Switch Bergen from Archer to Spearman since we need defense right now before we can think of preparing for later offense. (Due in 2)
Research down to 50%, losing only 1GPT now and getting Philosophy just as fast - 4 turns left now.
IBT:Arabs move two warriors into our territory, one on the northwestern border and one onto the mountain just outside Bergen.
Arabian Archer kills our roaming Warrior. =\
At least we redlined him.
Turn 5 (875BC):
Copenhagen: Spearman -> Swordsman - we need defense but we also need teh option of offense in this very war, because if we don't gain anything from it we're gonna fall behind even more.
Settler and Spear fortified at Copenhagen.
Trondheim switched to Swordsman since it's only the addition of one turn for them.
England now knows Currency. All three of our techs are not enough for her, so I'll hold off till it becomes cheaper.
Workers have completed their road btw.
IBT:Northern Arabian Warrior moves 1S, southern one moves 1N (to the hill directly south of the workers.)
Turn 6 (850BC):
Bergen: Spear -> Sword (due in 10. =\ )
Vet Sword from Bregen attacks Warrior on neighbouring hill. Loses one HP and then kicks the warriors sorry pink ass.
Workers being mine due in 2 turns, this will give Reykjavik a bit more of a production capability.
We are now breaking even on gold, possibly because of the new road.
IBT:Holy moly. Archer and Warrior arrive on the hills NW of Bregen, Warrior in the north fortifies (prolly waiting for the Archer 1NW from him), and the mountain SW of Reykjavik now holds one Archer and two Warriors. Reykjavik is in grave danger, I will switch Trondheim back to spear so we can get another spear to Reykjavik next turn before it's too late. Since there is a river between the two cities I have to take the spearman that's already in Trondheim out and start moving him to Reykjavik. He'll be replaced next turn by the new spear in Trondheim.
Turn 7 (825BC):
Switch Trondheim to Spear for the above reason. Moce spear out of Trondheim towards Reykjavik, leaving Trondheim with just one swordsman defending it. This is safe cause nothing can get to either city and attack it before the turn after next.
Philosophy due in 1 turn, at 40% we get 1GPT as well. Turn lux down to 10% because that's all we need to keep out of disorder for the moment. So we now have +5GPT. We'll prolly turn science and lux back up soon enough, but it's still fun to have an income.
IBT: All Arab units head towards Reykjavic. I'm willing to bet there's some late-game resource under that city. =|
Chinese demand writing and we give it to them - no way am I gonna start another war right now. We shall bide our time.
Turn 8 (800BC):
We have Philosophy. Decide to take Map Making as the free tech since it's the most costly one nobody else has that is not Monarchy (which we won't want to trade around just yet anyway since we're ahead in tech.) Start regular research on Monarchy cause we'll get Currency from the English and there's nothing better (I highly doubt we'll want to be a Republic, since we do intend to make alot of war. Right? RIGHT!?)
Trondheim: Spearman -> Swordsman
New spear fortified in capital. Only thing in range of attacking the capital atm is the warrior 1W of it. Trondheim will hold for now.
Workers complete mine near Reykjavik, now Reykjavik's own spear will be done in one turn (the one from Trondheim arrived and foritifed safely, by the way.)
Workers sent to road and eventually mine the hill 2NE of Trondheim, which will be workable by either Bregen or the capital. The real reason tho is taht it's safely away from teh invading arabs. Also just noticed they founded a city in teh northern tip of our area, Muscat.
Several of our cities will be growing next turn so I move lux back to 20%.
Just noticed Spain apparently learned Monarchy a turn or two back.
Also, Map Making doesn't help us to get Currency because it requires Writing which the English don't have yet. We'll just have to wait a bit longer I guess.
Let's see what we're gonna have in the upcoming Arab turn:
Three warriors and one archer are in range of attacking our cities. All can attack Reykjavik, one warrior can attack Trondheim (across a river). Trondheim has 1 vet spear and one reg sword. Reykjavik has 1 vet spear, one vet sword, one reg spear and one reg sword. As long as they either don't all attack Reykjavik this turn or as long as we win at least one battle, we don't lose any city this turn. If they all attack Reykjavic and somehow all win, we lost it. Next turn Reykjavik will produce a spear, in 3 turns we get a new sword, and another in 5 and another in 13 (will change next turn when new pop gets added.)
I bravely press the Enter key, expecting the worst and hoping for the best.
IBT: Errr... Three units attacked, can't recall if they included the Archer but none of the won and they did include the guy near trondheim. We now have an elite Swordsman.
Turn 9 (775BC):
Reykjavik: Spear -> Spear
South of Reykjavik there are now 3 reg archersand one reg warrior. NW and W there are two reg archers. I will attack the southern stack with the Elite Sword since there is a very good chance of victory against the s tupid warriors and we may get a leader. Chances are we won't lose a single HP either. The risk seems worth it, if we can possibly get a leader (which could actually mean offensive victory in this war.)
Win but lose 2 hp. Oh well. The city will probably hold unless we have total failure (since there is an equal number of defenders and attackers.)
I decide Bergen is safe for now (no unit can attack in the next turn or two) so I use one of Bergen's swords to attack the stack again, which is now lead by the reg archer. Win and don't lose a single HP. Now even with total failure we will hold for this turn. The next sword is 2 turns away, then another at 4 and a spear at 5 and another sword at 6. Any sword can be switched to spear if needed, to save a couple turns and get a defender. But I think if we don't allow ourselves the possibility of attacking the Arabs and capturing a city or two, we're doomed. You can't have a tie in a war, it's only a matter of who loses less and who gains more. If we gain nothing we lost.
Switch research to Code of Laws since that can be achieved in less than 49 turns without losing GPT. Due in 27 with a net gain of +1.
Well, review of defenses:
Four reg archers poised to attack Reykjavik. Also may attack vet sword outside Bergen if they're stupid.
Reykjavik has two vet spears, two reg swords, and one elite 3/5 HP sword.
The city cannot fall this turn but if we experince defeat with some of the units we will have a hard time holding her.
Decide to switch Bergen to Archer because it's cheaper and because it can also add a bit to defense with it's def bombard and because we will want as many archers as possible to upgrade to Berserkir in time. Archer due in 3.
IBT: Three archers attack Reykjavik, one reg spear upgrades, nothing lost but a few HP points. The fourth archer fortifies 1NW of Reykjavik. Two more archers head towards Reykjavik, only one of which can attack next time the Arabs move. The other will be in position next turn.
Turn 10 (750BC):
The Intrepid spots a pirate ship and moves north to avoid it. (This is the way the Intrepid came from, can't be helped.)
Because the offensive has calmed for the moment, I switch Trondheim to Archer, due in 2.
Copenhagen: Sword due in 1
Reykjavik: Spear due in 4
Bergen: Archer due in 2
Switch lux to 0% cause somehow nobody will riot that way. Switch science up to 70% so we have CoL in 19 with an income of 1GPT.
Summary:
We should not end this war without getting an Arab city somehow. We can now start an offensive since we've slowed their one down. If we kill enough units we can take Muscat in the peace agreement. We don't have to conquer the city, just have to get it somehow. We need to save up as many archers as possible because otherwise our UU will be wasted. Once we have one arab city we can get peace and go all-out archer building. We can continue killing the Arabs later, but I rather take some Russian coastal cities because that's something we can do easier than anybody else can for the next two millennia.
Look and see we're loading up on Swordsmen. Why? Archers are cheaper and upgrade to our awesome UU. Change Bergen to Archer due in 6. We also need more spearmen but that will be dealt with soon. We are by far last place in score. Our advantage will soon come in strength of arms, and we need to prepare for that advantage and press it like there's no tomorrow. Because if we don't, there really will be no tomorrow. The Russians seem like a great target: they're nearby, they have a load of coastal towns, and they don't have a UU for a while. We should probably aim at invading them once we have Berserkir.
IBT: Osman's got his panties in a twist over the Curragh in his territorial waters. We apologize for the mistake, STUPID!
Turn 1 (975BC):
Copenhagen: Spearman -> Spearman
Copenhagenese Warrior is sent to the capital, Copenhagen's new Spearman fortifies.
Workers start mining the square they're on between Copenhagen and Trondheim.
Start using Curragh to scout out Russian coastline for eventual invasion and then notice there's not much the curragh can discover now so send it northish.
IBT: Arabian Settler+Warrior come right into our territory right near Reykjavik. The bastards!
Turn 2 (950BC):
When asked Abu says he'll remove them at once. Yeah right.
Our Warrior in the west sees that was not the only Settler walking around with a Warrior. These will be easy to reap if we ever go to war with the Arabs.
Notice the southern Curragh's only real undiscovered potential target is in the west, meaning it must go round the Russians anyway. Tehe.
Warrior arrives at the capital and is upgraded.
IBT: The cheeky Arabs move right on in with their settler pair! I'm gonna make them show some respect. The bastards.
Turn 3 (925BC):
Reykjavik: Barracks -> Spearman
Reykjavik Warrior upgraded. Trondheim Swordsman fortified.
Roaming warrior moved onto good lookout point on mountain.
There appears to be quite the peninsula way up north (just west of the mongol thingy)... We should colonize there ASAP, it looks really nice... Actually the corruption may be too bad that far away... Nothing that Communism can't solve, eh?
The Chinese are coming very close to us with their cities... We'd better hurry. Good thing our Settler is due next turn.
Just before ending my turn I ask Abu to leave or declare. Guess what he chose. Oh ****. Take a sword from Bregen, attack settler pair, redline, upgrade, win. Two new slaves sent to help other workers.
In hindsight I prolly shouldn't have pressed Abu like that... We could have waited a bit and avoided wat. Oh well, at least we have enough Swordsmen to hold the homeland long enough to end the war. I hope. See, the Arabs don't seem to be using their Iron... All I see is Spears and Warriors. Let's hope it stays that way.
I'm able to move science down to 70% and save 1 GPT without losing research speed.
IBT: Arabs shuffle around but suprisingly not in our direction. Chinese settle just to our east. Gonna need to keep the upcoming settler for a time when there's somewhere to settle. Hopefully that time will come when we destroy Arab cities.
Turn 4 (900BC):
Trondheim: Settler -> Spearman
Settler sent to the safety of Copenhagen.
Workers complete mine, sent to road and eventually mine a BG directly south of the capital.
Swordsman sent into Reykjavik to heal and defend (Bergen seems to be in a safer location.)
Roaming warrior sets out towards Arabian Iron to make sure they don't use it.
Switch Bergen from Archer to Spearman since we need defense right now before we can think of preparing for later offense. (Due in 2)
Research down to 50%, losing only 1GPT now and getting Philosophy just as fast - 4 turns left now.
IBT:Arabs move two warriors into our territory, one on the northwestern border and one onto the mountain just outside Bergen.
Arabian Archer kills our roaming Warrior. =\
At least we redlined him.

Turn 5 (875BC):
Copenhagen: Spearman -> Swordsman - we need defense but we also need teh option of offense in this very war, because if we don't gain anything from it we're gonna fall behind even more.
Settler and Spear fortified at Copenhagen.
Trondheim switched to Swordsman since it's only the addition of one turn for them.
England now knows Currency. All three of our techs are not enough for her, so I'll hold off till it becomes cheaper.
Workers have completed their road btw.
IBT:Northern Arabian Warrior moves 1S, southern one moves 1N (to the hill directly south of the workers.)
Turn 6 (850BC):
Bergen: Spear -> Sword (due in 10. =\ )
Vet Sword from Bregen attacks Warrior on neighbouring hill. Loses one HP and then kicks the warriors sorry pink ass.
Workers being mine due in 2 turns, this will give Reykjavik a bit more of a production capability.
We are now breaking even on gold, possibly because of the new road.
IBT:Holy moly. Archer and Warrior arrive on the hills NW of Bregen, Warrior in the north fortifies (prolly waiting for the Archer 1NW from him), and the mountain SW of Reykjavik now holds one Archer and two Warriors. Reykjavik is in grave danger, I will switch Trondheim back to spear so we can get another spear to Reykjavik next turn before it's too late. Since there is a river between the two cities I have to take the spearman that's already in Trondheim out and start moving him to Reykjavik. He'll be replaced next turn by the new spear in Trondheim.
Turn 7 (825BC):
Switch Trondheim to Spear for the above reason. Moce spear out of Trondheim towards Reykjavik, leaving Trondheim with just one swordsman defending it. This is safe cause nothing can get to either city and attack it before the turn after next.
Philosophy due in 1 turn, at 40% we get 1GPT as well. Turn lux down to 10% because that's all we need to keep out of disorder for the moment. So we now have +5GPT. We'll prolly turn science and lux back up soon enough, but it's still fun to have an income.

IBT: All Arab units head towards Reykjavic. I'm willing to bet there's some late-game resource under that city. =|
Chinese demand writing and we give it to them - no way am I gonna start another war right now. We shall bide our time.
Turn 8 (800BC):
We have Philosophy. Decide to take Map Making as the free tech since it's the most costly one nobody else has that is not Monarchy (which we won't want to trade around just yet anyway since we're ahead in tech.) Start regular research on Monarchy cause we'll get Currency from the English and there's nothing better (I highly doubt we'll want to be a Republic, since we do intend to make alot of war. Right? RIGHT!?)
Trondheim: Spearman -> Swordsman
New spear fortified in capital. Only thing in range of attacking the capital atm is the warrior 1W of it. Trondheim will hold for now.
Workers complete mine near Reykjavik, now Reykjavik's own spear will be done in one turn (the one from Trondheim arrived and foritifed safely, by the way.)
Workers sent to road and eventually mine the hill 2NE of Trondheim, which will be workable by either Bregen or the capital. The real reason tho is taht it's safely away from teh invading arabs. Also just noticed they founded a city in teh northern tip of our area, Muscat.
Several of our cities will be growing next turn so I move lux back to 20%.
Just noticed Spain apparently learned Monarchy a turn or two back.
Also, Map Making doesn't help us to get Currency because it requires Writing which the English don't have yet. We'll just have to wait a bit longer I guess.
Let's see what we're gonna have in the upcoming Arab turn:
Three warriors and one archer are in range of attacking our cities. All can attack Reykjavik, one warrior can attack Trondheim (across a river). Trondheim has 1 vet spear and one reg sword. Reykjavik has 1 vet spear, one vet sword, one reg spear and one reg sword. As long as they either don't all attack Reykjavik this turn or as long as we win at least one battle, we don't lose any city this turn. If they all attack Reykjavic and somehow all win, we lost it. Next turn Reykjavik will produce a spear, in 3 turns we get a new sword, and another in 5 and another in 13 (will change next turn when new pop gets added.)
I bravely press the Enter key, expecting the worst and hoping for the best.
IBT: Errr... Three units attacked, can't recall if they included the Archer but none of the won and they did include the guy near trondheim. We now have an elite Swordsman.
Turn 9 (775BC):
Reykjavik: Spear -> Spear
South of Reykjavik there are now 3 reg archersand one reg warrior. NW and W there are two reg archers. I will attack the southern stack with the Elite Sword since there is a very good chance of victory against the s tupid warriors and we may get a leader. Chances are we won't lose a single HP either. The risk seems worth it, if we can possibly get a leader (which could actually mean offensive victory in this war.)
Win but lose 2 hp. Oh well. The city will probably hold unless we have total failure (since there is an equal number of defenders and attackers.)
I decide Bergen is safe for now (no unit can attack in the next turn or two) so I use one of Bergen's swords to attack the stack again, which is now lead by the reg archer. Win and don't lose a single HP. Now even with total failure we will hold for this turn. The next sword is 2 turns away, then another at 4 and a spear at 5 and another sword at 6. Any sword can be switched to spear if needed, to save a couple turns and get a defender. But I think if we don't allow ourselves the possibility of attacking the Arabs and capturing a city or two, we're doomed. You can't have a tie in a war, it's only a matter of who loses less and who gains more. If we gain nothing we lost.
Switch research to Code of Laws since that can be achieved in less than 49 turns without losing GPT. Due in 27 with a net gain of +1.
Well, review of defenses:
Four reg archers poised to attack Reykjavik. Also may attack vet sword outside Bergen if they're stupid.
Reykjavik has two vet spears, two reg swords, and one elite 3/5 HP sword.
The city cannot fall this turn but if we experince defeat with some of the units we will have a hard time holding her.
Decide to switch Bergen to Archer because it's cheaper and because it can also add a bit to defense with it's def bombard and because we will want as many archers as possible to upgrade to Berserkir in time. Archer due in 3.
IBT: Three archers attack Reykjavik, one reg spear upgrades, nothing lost but a few HP points. The fourth archer fortifies 1NW of Reykjavik. Two more archers head towards Reykjavik, only one of which can attack next time the Arabs move. The other will be in position next turn.
Turn 10 (750BC):
The Intrepid spots a pirate ship and moves north to avoid it. (This is the way the Intrepid came from, can't be helped.)
Because the offensive has calmed for the moment, I switch Trondheim to Archer, due in 2.
Copenhagen: Sword due in 1
Reykjavik: Spear due in 4
Bergen: Archer due in 2
Switch lux to 0% cause somehow nobody will riot that way. Switch science up to 70% so we have CoL in 19 with an income of 1GPT.
Summary:
We should not end this war without getting an Arab city somehow. We can now start an offensive since we've slowed their one down. If we kill enough units we can take Muscat in the peace agreement. We don't have to conquer the city, just have to get it somehow. We need to save up as many archers as possible because otherwise our UU will be wasted. Once we have one arab city we can get peace and go all-out archer building. We can continue killing the Arabs later, but I rather take some Russian coastal cities because that's something we can do easier than anybody else can for the next two millennia.