@leif erikson made me think of something that closely relates both the unit (GDR) and the mechanism of GW in GS... if a mega structure like that would really exist, it would have an immense carbon footprint. Not only in running it (lots of energy that has to come from some source with high energy density), or making it jump over mountains (how much energy for that?
) but also huge amounts of energy during the fabrication process... shouldn't GS incorporate this "reality" to be consistent? Yes, I know, it may come too late to have a final impact on GW, but maybe not...
The more I think of it, the more it clicks. Incorporating the externalities of such a structure into the gameplay would solve the very issue proposed in this thread... the GDR, as ridiculous as it may be as a unit, should be extremely costly, in terms of production (modeled in civ 6), resources (also modeled), and energy (modeled in GS). That way, only the most productive, and "environmentally reckless" civilizations would be able to build it.
There should also be a WC resolution to ban the things for "environmental reasons".