In order to get two rings, ou need 18 tiles. If by default each civ starts with 6 tiles, that is enough to cover the first ring, you need 12 more to fill the second ring, but if they start with 12 rings, they need 6 more tiles to fill the second ring, and I heard Ed/Dennis seem to say that when you plop the city it will go into free tiles mode and pick the best suiting tiles.
"I just like it because they present, in a way, a moral challenge. You don't worry about kicking Montezuma's butt, because he's a jerk. Pocatello, you're like, 'He's kind of a nice guy. Kind of an honorable guy.'"
Nope, in the Live Stream #2 Ed or Dennis mentioned that "you can only pick these bonuses once, and you have to wait until you pick the others before you can pick them again"
and I believe once you pick ALL of the bonuses from GP ou can star tpicking them up, but beforey ou can do that the end game is already near.
Nope, in the Live Stream #2 Ed or Dennis mentioned that "you can only pick these bonuses once, and you have to wait until you pick the others before you can pick them again"
and I believe once you pick ALL of the bonuses from GP ou can star tpicking them up, but beforey ou can do that the end game is already near.
I wonder if it's worth starting with the map and getting it out of the way first. Doing that, you might reveal more goodie huts.
I wonder if it's worth starting with the map and getting it out of the way first. Doing that, you might reveal more goodie huts.
I wonder if it's worth starting with the map and getting it out of the way first. Doing that, you might reveal more goodie huts.
Only in Settler difficulty can you get a settler from the ruins, hence the name of the difficulty.
I think one of the most interesting things is that in the live stream they said the Pathfinder upgrades to the Composite Bowman (not regular Archer) with the Goody Hut upgrade. Of course you have to choose each goody bonus once before cycling again, but the option for a very powerful next era unit is an interesting bonus that makes that early choice more favorable compared to the obvious faith and science choice.