DMOC
Mathematician
- Joined
- Aug 23, 2007
- Messages
- 5,594
I'm back at it again. Unfortunately, when I tried to open my last Gandhi game save...my computer wouldn't let me because I had set the game to Locked Modified Assets!
Well, this time, I'm smarter. I'm also ready to have a second go at Gandhi on Deity. My aim? To win.
Other games I have posted up here on the forums for you to see:
1. Immortal: Darius I - 1887 AD Space Race Victory. Score: 62,446. Time spent: 12 hours, 44 minutes.
2. Immortal: Boudica - 1798 AD Domination Victory. Score: 163,372. Time spent: 22 hours, 13 minutes.
I do not have enough games up here to start my own "bullpen" threads that I see around this forum, so I am just going to post them here.
Rounds Played:
Round 0: 4000 BC - Starting Position
Round 1: 4000 BC to 3200 BC (33 Turns) - Our Peninsula
Round 2: 3200 BC to 3000 BC (9 Turns) - Egypt's Rapid Expansion
Round 3: 3000 BC to 1800 BC (49 Turns) - Bombay and the Gold
Round 4: 1800 BC to 875 BC (38 Turns) - Limping Along
Round 5: 875 BC to 110 BC (42 Turns) - India's Two Scientists
Round 6: 110 BC to 250 AD (25 Turns) - The Liberalism Race
Round 7: 250 AD to 460 AD (15 Turns) - The Cottaging Spree
Round 8: 460 AD to 1090 AD (51 Turns) - You Have Discovered Steel!
Round 9: 1090 AD to 1320 AD (31 Turns) - Ramesses II Defeated
Round 10: 1320 AD to 1824 AD (139 Turns) - Arabia and India Race to the Stars!
Aftermath
I'm hoping that, because Thanksgiving and future holidays are coming up, that I will find more time to play and stay committed to this game.
Game settings:
I used a Continents map simply because it seems to be a standard map that most people play. Difficulty is deity of course, with 6 other opponents. One thing to note is that Random Events are off (and of course, Locked Modified Assets is not on). I chose Epic speed for this game in case I need to war extensively. I wouldn't want my army to get completely obsolete before it fights -- I don't think that's the point of Civ. Also, the game will last longer, making it seem more epic. If you want to shadow, you can always change the game speed via worldbuilder. Try zooming in really close and avoid looking at the minimap if you wish to use worldbuilder saves to change the game speeds. I welcome you to post shadow games in this thread as long as they are in spoiler tags, they display the date range, they warn of meeting leaders that I haven't met yet, and they warn of revealing any strategic resources that I have not discovered yet.
The start position, which is the first one I generated:
Just for your information, Gandhi is Philosophical and Spiritual. His starting techs are Mysticism and Mining. His unique unit is the Fast Worker which is exactly like the regular worker in all aspects except that it has 3 movement points instead of the normal 2. His unique building is the Mausoleum, which replaces the Jail and provides the same benefits along with 2 extra happiness.
Now for the starting position, I think it's pretty average to slightly above average. I have two animal husbandry resources which I need 2 techs for to take advantage of them (Hunting -> Animal Husbandry or Agriculture -> Animal Husbandry). The river here means that I can either farm or cottage this capital easily, although I think farming is probably the best early game. In my opinion, it's a no-brainer to start researching Hunting followed by Animal Husbandry. Hunting would be my first choice because it enables scouts if necessary, camps if necessary, and Archery, if necessary. I'm hoping that there's a strategic resource to the east of the settler, although if it's not horses, I probably won't utilize it early on (instead going to archery). Because the non-forest tile here is on a river, and this is a continents map, I believe that it is impossible to get copper on it. Therefore, horses or iron seem to be the likeliest possiblities. I like the Hunting -> Animal Husbandry route since it seems to be safe and provides me with the benefit of getting food from the pigs and cows and possibly horses. On the off chance that I happen to get a grain in one of the hidden tiles, I might change research to Agriculture -> Animal Husbandry although I doubt that will happen.
However, this means that my capital build can't be a worker first. A worker would be idle for quite a while with all these forests and food resources he can't improve. I can build any of the following in the capital: a warrior, a monument, Stonehenge, a worker, a settler, and a barracks. The only options that I would even consider as the very first build is a warrior or Stonehenge. A warrior would be nice in this situation for added exploration since there seems to be a lot of land surrounding me. However, Stonehenge can provide me with some early cash. Whatever the case, I will be working a 2 1 forest for growing to size 2.
I hope to hear your thoughts.
Oh yes, and I'm moving the warrior on the hill with the pigs, just to see what all that water really is.
Well, this time, I'm smarter. I'm also ready to have a second go at Gandhi on Deity. My aim? To win.
Other games I have posted up here on the forums for you to see:
1. Immortal: Darius I - 1887 AD Space Race Victory. Score: 62,446. Time spent: 12 hours, 44 minutes.
2. Immortal: Boudica - 1798 AD Domination Victory. Score: 163,372. Time spent: 22 hours, 13 minutes.
I do not have enough games up here to start my own "bullpen" threads that I see around this forum, so I am just going to post them here.
---------------------------------------------------------------
Gandhi on Deity
---------------------------------------------------------------
Gandhi on Deity
---------------------------------------------------------------
Rounds Played:
Round 0: 4000 BC - Starting Position
Round 1: 4000 BC to 3200 BC (33 Turns) - Our Peninsula
Round 2: 3200 BC to 3000 BC (9 Turns) - Egypt's Rapid Expansion
Round 3: 3000 BC to 1800 BC (49 Turns) - Bombay and the Gold
Round 4: 1800 BC to 875 BC (38 Turns) - Limping Along
Round 5: 875 BC to 110 BC (42 Turns) - India's Two Scientists
Round 6: 110 BC to 250 AD (25 Turns) - The Liberalism Race
Round 7: 250 AD to 460 AD (15 Turns) - The Cottaging Spree
Round 8: 460 AD to 1090 AD (51 Turns) - You Have Discovered Steel!
Round 9: 1090 AD to 1320 AD (31 Turns) - Ramesses II Defeated
Round 10: 1320 AD to 1824 AD (139 Turns) - Arabia and India Race to the Stars!
Aftermath
I'm hoping that, because Thanksgiving and future holidays are coming up, that I will find more time to play and stay committed to this game.
Game settings:
I used a Continents map simply because it seems to be a standard map that most people play. Difficulty is deity of course, with 6 other opponents. One thing to note is that Random Events are off (and of course, Locked Modified Assets is not on). I chose Epic speed for this game in case I need to war extensively. I wouldn't want my army to get completely obsolete before it fights -- I don't think that's the point of Civ. Also, the game will last longer, making it seem more epic. If you want to shadow, you can always change the game speed via worldbuilder. Try zooming in really close and avoid looking at the minimap if you wish to use worldbuilder saves to change the game speeds. I welcome you to post shadow games in this thread as long as they are in spoiler tags, they display the date range, they warn of meeting leaders that I haven't met yet, and they warn of revealing any strategic resources that I have not discovered yet.
The start position, which is the first one I generated:
Just for your information, Gandhi is Philosophical and Spiritual. His starting techs are Mysticism and Mining. His unique unit is the Fast Worker which is exactly like the regular worker in all aspects except that it has 3 movement points instead of the normal 2. His unique building is the Mausoleum, which replaces the Jail and provides the same benefits along with 2 extra happiness.
Now for the starting position, I think it's pretty average to slightly above average. I have two animal husbandry resources which I need 2 techs for to take advantage of them (Hunting -> Animal Husbandry or Agriculture -> Animal Husbandry). The river here means that I can either farm or cottage this capital easily, although I think farming is probably the best early game. In my opinion, it's a no-brainer to start researching Hunting followed by Animal Husbandry. Hunting would be my first choice because it enables scouts if necessary, camps if necessary, and Archery, if necessary. I'm hoping that there's a strategic resource to the east of the settler, although if it's not horses, I probably won't utilize it early on (instead going to archery). Because the non-forest tile here is on a river, and this is a continents map, I believe that it is impossible to get copper on it. Therefore, horses or iron seem to be the likeliest possiblities. I like the Hunting -> Animal Husbandry route since it seems to be safe and provides me with the benefit of getting food from the pigs and cows and possibly horses. On the off chance that I happen to get a grain in one of the hidden tiles, I might change research to Agriculture -> Animal Husbandry although I doubt that will happen.
However, this means that my capital build can't be a worker first. A worker would be idle for quite a while with all these forests and food resources he can't improve. I can build any of the following in the capital: a warrior, a monument, Stonehenge, a worker, a settler, and a barracks. The only options that I would even consider as the very first build is a warrior or Stonehenge. A warrior would be nice in this situation for added exploration since there seems to be a lot of land surrounding me. However, Stonehenge can provide me with some early cash. Whatever the case, I will be working a 2 1 forest for growing to size 2.
I hope to hear your thoughts.
Oh yes, and I'm moving the warrior on the hill with the pigs, just to see what all that water really is.