marioflag
History Addict
I think that civics really need more balancement, there are some civics which are too strong and other ones which are too weak. It really restrict gameplay making the choice of the civic less interesting.
Among Government Civics, City States is the best choice nearly in any situation so you can stick with that civic all the game as soon as you research education.
This civic really needs a nerf to its mainteinance cost reduction effects, or should have more disadvantages so that its choice is not so obvious.
Among the Labor Civics, Apprenticeship need some boost, compared to the other alternatives +2 experience points for units and -10% military production, doesn't make it interesting.
Slavery perhaps could get the same effect introduced in BtS, the slave revolts which create anarchy in the capital.
Compassion civics seems to me a bit uninteresting, there is not a great difference among Fend for themselves, Basic Care and Protect the meek.
Guardian of Nature and Sacrifice of the Weak even if are religion specific civics are too much overpowered.
Sacrifice of the Weak is also in the Compassion civic where there aren't interesting civics, so there isn't a real choice for an Ashen Veil player.
Even if some civics require a later tech or have stricter requirements, for the sake of balance they shouldn't be the best choice in any situation because it just limits gameplay.
Among Government Civics, City States is the best choice nearly in any situation so you can stick with that civic all the game as soon as you research education.
This civic really needs a nerf to its mainteinance cost reduction effects, or should have more disadvantages so that its choice is not so obvious.
Among the Labor Civics, Apprenticeship need some boost, compared to the other alternatives +2 experience points for units and -10% military production, doesn't make it interesting.
Slavery perhaps could get the same effect introduced in BtS, the slave revolts which create anarchy in the capital.
Compassion civics seems to me a bit uninteresting, there is not a great difference among Fend for themselves, Basic Care and Protect the meek.
Guardian of Nature and Sacrifice of the Weak even if are religion specific civics are too much overpowered.
Sacrifice of the Weak is also in the Compassion civic where there aren't interesting civics, so there isn't a real choice for an Ashen Veil player.
Even if some civics require a later tech or have stricter requirements, for the sake of balance they shouldn't be the best choice in any situation because it just limits gameplay.