DoC Domination Challenge

I was able to progress your save game to the next turn without a crash, I have posted a save in 1675 in the bug thread.

I have no good answer as to why you were getting a crash. Have you got any other mod-mods in use, such as graphics changes or such? I don't which is why I was wondering it might be a factor in play here for you.
 
Yes, I noticed, thank you very much! The wierdest thing is that I don't use any mod-mods, so there really is no explanation for the crash. I also have a pretty good machine with American loading times less than 30 minutes. But I'll try to continue from the savegame, you provided. Thanks again!
 
Italy, 1892, 7909

I was actually playing for the UHV but reached domination before 1930.

I didn't use my initial settler right away, planning on sending it to Tunisia. As it turned out, it stayed unused the entire game since everywhere in the mediterranean was overcrowded with cities. so I didn't found a single city in the entire game. heh.

Veniced flipped and became my capital, and HRE declared war. As I flipped 2 longbows and 3 catapults, this wasn't so bad. A few knights ventured inside my borders but were killed by my pikemen and peace was made not too long later.

The French assaulted Rome a few turns after I spawned, and didn't capture it right away. I moved in and captured it, then immediately kept moving and captured independent Napoli, so Italy was swiftly united. The Moors had already collapsed, so I invaded the independants there, capturing Marrakus and Wahran. I had 5 cities after not too many turns, so it was a strong start.

Since Italy is often gangbanged by it's stronger neighbors, I used the initial tech advantage to bribe Spain into a war with France. The war dragged on for a long long time, with Marseilles and Bordeaux changing ownership many times and eventually staying in spanish hands. France became unstable, but didn't collapse and eventually became stable again. This proved eventually beneficial.

HRE attacked me again pretty much as soon as the peace treaty was over, but they never made a concerted offensive. A mix of trebs and Landsnerkts (sp?) was destroyed by crossbows in the east, and knights were picked apart by Pikemens in the west. Peace was made eventually with few losses.

Meanwhile I was building a small invasion force against Egypt. First grabbing Tunis, then Alexandria, then making peace. Egypt collapsed soon after, and I was done shooting cripples.

Italy can obviously spawn tons of great people early on. I spawned at least 7 before 1600: 3 great engineers, 1 great spy, 2 great artists and 1 great merchant. With Venice focusing on wonders, building a cathedral and then running culture for a little bit, I got my first 5K culture city there, and the 2 great artists in marrakus and Rome did the trick for the last 2. The great Spy, used against Spain, also meant I stole Banking and Astronomy from the Spanish. The last tech for the wonders UHV was philosophy (for the LEaning tower), and I rushed it with a GE in 1495.

After getting 2/3 UHV, I switched out of city states for Republic since stability was slowly creeping down toward 0.

I got the conquerors against the Incas and brought them back home. Rome was pumping units meanwhile, and I was planning on striking against Spain to wrap up the 3rd UHV. The Turks however, had different ideas and attacked first. But as is often the case, despite a small superiority in numbers, they have a hard time handling their European/asian/african situation, and never achieved local superiority anywhere. I often see that with Byzantium as well, like leaving their capitol lightly garrisonned to be taken by barbarians when they actually have more than enough troops to garantee security everywhere. It's the same with the Turks, where they often huddle troops in Bagdad while the fighting in in Europe. Not sure why it is o.

Anyway the result was that the invasion of the balkans went unopposed, and I captured Athen and Constantinople with very little opposition (I had 26 units there) . Meanwhile the Turks were putting on a better show in Egypt, but I let a strong independant Cairo army soften them up first, then counterattacked and razed the city, forever denying them a presence in Africa. I made peace after that. A turkish city was left on the horse north of the danube and was choking Constantinople, so in order to free it up and prevent further turkish wars, I bribed Russia to war against Turkey.

Shortly after, Bengazi and Tripoli flipped. I refused and disbanded them, but still got the tiles to wrap up the UHV in 1706.

France peace vassaled to me a little bit after, which proved valuable as they ended up a great research slave, researching Steel, Biology and Medicine for me. Marseilles also flipped to me, and combined with France leaving it's tiles to be worked by being my vassal, ended up a pretty productive city.

I got to assembly line in the late 1700, and I was converting my troops to excellent Bersagliere infantry, the 1st world congress happened in 1800. I waited out for the result of the congress before invading Spain. In order to protect myself from the gangbang that often breaks out when I refuse congress decisions, I made a defensive pact with Portugal (the only major power that would accept) on the turn right before. As it turned out, Portugal attacked Mongolia right before the congress started, starting off a chain of defensive pacts, and I ended up at war with Russia.

So once again I cancelled my invasion of Spain and turned east. Still at war with Turkey, Russia wasn't much challenge, fighting medieval and early renaissance units with rank 4+ bersagliere infantry, but had tons of units and held out for a long time. I actually thought they'd collapse, but after losing tons of units and 7 cities (5 to me, 2 to Turkey), they capitulated. I freed up the garbage cities, but kept Kiev and Moscow. Russia hovered between shaky and unstable the rest of the game, but didn't collapse and covered tons of land for the win.

Meanwhile Spain declared war on America when st-Augustine flipped. America actually did very well against a huge, but relatively backward spanish empire with 4 vassals but eventually got stalemated in Texas. And when my war with Russia ended, they promptly offered to peace vassal against my aid, which came.

However Spain had a defensive pact with Germany, so I had to deal with them first. With most of my troops still deep in Russia and some injured, it took a while to whittle them down, leaving France to capture the mostly useless remaining cities after conquering Francfort. I then pushed into Spain, conquering a few cities. The french actually took madrid, and with no more cities in their core, Spain collapsed. I then invaded Portugal to free up the BFC of my spanish cities, and I was pretty surprised when they offered to capitulate after just 1 turn of conflict. At that point, with Russia, France, America, Congo, Portugal as vassals I was real close to the win. A few gifted settlers to America and an invasion of Turkey did the trick.

Really fun game. Italy starts as a regional power with a very local focus, but eventually grew into a domination, without settling a single city and no cities outside of europe and the mediterranean area.
 

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A mix of trebs and Landsnerkts (sp?) was destroyed by crossbows in the east, and knights were picked apart by Pikemens in the west. Peace was made eventually with few losses.

I love how everyone who doesn't speak a Germanic language (barring English) seems to be completely unable to spell Landknechts :lol:
 
From the start I quickly teched Calendar and then turned science to zero and hired every merc there was and sailed to China. I managed to take Nanjing by 1200 and Mongolia never gave me real trouble, although we had some border quarrels before they collapsed. I took Hanoi and Pagan after Thais spawned and pushed to the Indian double shrine for the income. Mughals were in line next after I had repelled the Dutch and Portuguese TC-troops. I also sailed to NA and founded Denver, Chicago and New Orleans. I had to use few GAs around these times to tech quickly to CR and avoid Chinese respawn.

After CR things went quite smoothly, although monster Turkey had vassalised America (and and declared war on me, but I was already preparing to fight them, so my army arrived just in time to crush the Ottoman stack before they managed to conquer Istafan (Iran was my vassal). Eventually I pushed to Baghdad and Tebriz, but I signed peace with the Turks after conquering the East Coast and Canada in NA. Surprisingly the Americans somehow survived that. Anyhow I was close to victory by now, so with few border poppings in Australia and NA I got the victory. My vassals were Thailand, which eventually did a good job taking the remnants of the Mongol Empire in Central Asia, Japan, Incas and Iran.

The Development of the World:

Spoiler :
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The Indonesian Empire:

Spoiler :
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I also sailed to NA and founded Denver, Chicago and New Orleans.

I assume that you didn't get the conquerors then?

When did you get to Rifling?

When did you get CR?

I'm in an Indonesian game currently that I think will give you a run for your money on this record.

I think you passed up a massive opportunity by not taking Zubu (Manila) and leaving it to the Spanish. Zubu is my best commerce city by a long way. I got Confucianism to spread there so I landed the Porcelain Tower as well bringing Catholicism back from Chicago to found San Marco's Basilica and later the Stock Exchange. No way I would have let Spain hold the Phillipines.
 
Well my game wasn't really an optimal performance, since there were several mistakes I did along the way and the Ottoman alliance was allowed to become too big and required lots of resources to go down, so you will probably beat me. But I really enjoyed the game. :D

I didn't get the conquerors, because my early resources went against China and I got Rifling relatively late, since I was spying England to get, but they collapsed before I was able to steal it, so I had to get it the hard way. I hurried CR in New Orleans around 1850-1900 (don't recall the exact date, but I can check it).

Are you playing 3000BC start?
 
Okey, then I am really surprised you were able to get San Marco's Basilica. You have probably founded your first city in the Americas in 1500 at the latest and gotten lucky with the instant Catholicism spread to Chicago. I guess you didn't go for China even after the Mongols then, since having China and few cities in NA would really drain your Economy so early on.
 
I decided to try Spain again after the inclusion of the Moors and the game seemed to even easier. I founded Santiago as the capital, then I took Barcelona and razed Marseille and Bordeaux before France's spawn. After the flip I founded Pamplona on the Bordeaux Wine. When it was possible, I declared on the Moors and took Cordoba. I continued to take Roma and razed rest of Italy. Egypt respawned and I was quick to take Alexandria, Cairo and indy Jerusalem. Meanwhile Lisbon was razed. I teched, build the wonders and collected the conquerors, of which the SAn ones were brought to Egypt, while I amassed Conquistadors. Incas and Aztecs were peace vassalised together with Korea. Then I declared war on the Ottomans, razed Damascus and took Baghdad with the Spiral Minaret. After quickly re-grouping I declared on the Russians and took Kiew, Novgorod, Derbend, Caricyn and Sevastopol, after which they capitulated. Then I teched to CR, Medicine and Nationalism (needlessly), turned on the culture slider and waited for the win.

The Development of the World:

Spoiler :
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The Spanish Empire:

Spoiler :
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Spoiler :
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Monarch/Normal
600AD start
Date: 1886AD
Score: 8002


Teched Calendar and Alphabet early then stole a whole bunch of techs from China using 2x Great Spies.

Got to Optics first and triggered 2x conquerors. Very lucky to pop Astronomy from a goody hut at Easter Island (was researching it anway, but saved about 10 turns of research time). This meant that I could bring back the conqueror Knight units to Philipines and destroy the Spanish trading company party shortly thereafter. A similar fate later awaited the Dutch trading company, 3x Knights in each city with anti-gunpowder promotions does the trick nicely. The Dutch also later capitulated once I had destroyed their stacks.

Inca and Aztecs peace vassalised quickly once I withdrew my troops and then I got a lucky Blessed Seas event (colonise 8 different land masses) - perfect for Indonesia! So I loaded up 3x settlers on a Galleon and settled the Carribean islands to trigger the Blessed Seas condition (free Great Prophet), before liberating these cities to my vassals (2x to Aztecs and 1x to Inca).

Kept my empire to 10 cities (4 in Indonesia and 6 in North America) while teching along to Christo Redentor and Tanks. America spawned right about this time and after 10 turns of peace I let them have it, revolting to Occupation and going on the offensive. After razing Washington and destroying a bunch of units they capitulated. At this point I had a whole army of settlers positioned in Australia, New Zealand, Canada and Alaska. Switched to Resettlement briefly, settled about 15 cities, switched back to Occupation and fired up the cultural slider.

Spain and their vassal Portugal then declared war on me, which was highly convenient. I took my promoted troops from the American conflict down the Atlantic seaboard and one by one picked off the South American colonies. I later liberated all of these to either my Inca or Dutch vassals. I also used the captured workers in these colonies to head inland, chop a few key jungle tiles and then used sent a few settlers into the Amazon. I also liberated these cities to Inca, to create full cultural coverage of South America.

My Dutch vassal managed to conquer most of Portuguese East Africa on their own, but for some reason they wouldn't conquer Barbarian Mombassa. I took it myself and hoped to liberate it back to the Dutch, but they never wanted it for the remainder of the game. Spain collapsed shortly after losing their last South American colony, and once I captured Portugal's Madagascan colony they were ready to capitulate, which I accepted. This also allowed me to ferry a bunch of tanks across the Atlantic and capture the newly independent Spanish cities and liberate to my Portuguese vassal.

The population threshold turned out to be harder to reach than the area one, so when the Mughals collapsed at about this point and I sent my tanks in to capture their populous independent cities. Right near the finish, America broke free from their vassal status which was a short-lived and ill-advised strategy. With my airports and tanks in full use I crushed America in about 3 turns and triggered the Domination victory.
Spoiler :
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Dat Ottoman Empire.

Yeah, they'd been unstable/collapsing for most of the 1800s but never actually fell over the precipice. They just kept gobbling up independent cities everywhere (North Africa, Persia in particular) faster than I could get to them. And because they had so many vassals, I was reluctant to take them to war.
 
Founded Cordoba on spot and conquered rest of Spain with mercs as soon as possible. Then I crushed Portugal and France to release the cultural pressure. Few hundred years later I began colonising the best spots in NA and SA. Incas, Aztecs, Mali and Turkey peace vassalised. The last one after losing Istambul to Poland (and HRE). I fought off the Americans and galloped the land to get the victory. Indonesia peace vassalised quite late too.

The Development of the World:

Spoiler :
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The Moorish Empire:

Spoiler :
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Other pics:

Spoiler :
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I was running the authoritarian civics. One (don't recall which) of them gives stability per civ you are in war against and in the end I was fighting 10 civs at once.

You use the imperialism too?
I playing with prussia and i trying win the domination victory...
But i have problem with stabily..for now i using the autocracy+capitalism+free market+secularism+ocupation+supreme concil..
 
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