DoC Domination Challenge

Mother of God O_O
Domination as an African civ...
 
Mother of God O_O
Domination as an African civ...

The hardest part is beginning. If you flip 2 camel archers, it'll be far easier to conquer Morocco. Then it is printing press and liberalism race. The last tech I researched by myself was democracy (for the Statue of Liberty).
 
nice!
I didn't think Malis core allowed for such an impressive empire. What was your expansion stability towards the end of the game?

-35, and my military was 0 (lost some battles). I was collapsing, so I opened 2 GA in the very last.
 
I was trying a domination victory with vikings.
Is there a limit of vassals?
I have this vassals:
Spain, England, Germany, Peru and Mexico.
Then I tried to make Portugal and France to capitulate but they said "you´ve become too powerful for us"
 
yeah, I'm pretty sure 5 is the maximum.
just conquer them for yourself or give their cities to your existing vasalls

I'm currently going for an Indonesian domination (4 good cities in your core!) since the Turks don't have Constantinople in the 1700AD-scenario and I had to abandon my attempt with them (didn't feel like trying from the start)
 
How do you deal with stability?
I settle new cities but some of them become independent because I have -50 expansion stability.
I thought I started very well but now I don´t know what to do, spam settlers?
 
there are several important factors:

- don't overexpand while you still want to tech
- once you really start expanding let your core cities grow as much as they can
- whip/draft in all non-core cities untill they're small, never let them become too big (since expansion stability compares your core-population with the non-core-population)
- fight, fight, fight. Military stability can and will help with your stability
- either stay monoreligious or become secular (to avoid the negative domestic stability due to religious disunity)
- ramp up the culture slider, this leads to quick border pops (faster expansion) and more happiness (higher domestic stability)

Once you're close to your goal, let all cities grow, ideally you start a golden age or two, and spam settlers.

so at your point either liberate some cities or whip/draft/starve them down so they become smaller. Also check if you maybe can build another city in your core that can reach a decent size (cities in your core should always get the tiles if they overlap with other cities, for example ones in historic areas)
And maybe think about becoming Autocratic (drafting and positive stability for waging wars) and secular (possible via conquest of Pagan (600AD) or via Liberalism)
 
here we are now,

Indonesia, 1854 (600AD), Monarch/Normal, normalized score: 8491



(This is already with the lower-core-population bonus from the recent SVN 623)

Indonesia has a beautiful core with lots and lots of food for 4 great cities, however hardly any production at all.

I founded the capitol, Yajakarta (on the stone) and the city north of the Banana next to the 2 seafood-resources.
The capitol started building barracks, 3 swordsmen and 1 catapult (whipped whenever possible) and these units conquered the holy indian city for gold. after this I went for the Khmer.
I think I should have settled next to the Iron in Australia for a more productive city...
I tried to get a great spy quickly to catch up to China (just in time before the Mongol spawn), I traded Gunpowder from the Mughals and since the Chinese unfortunately survived the Mongols without any trouble I couldn't really expand in that direction but they gave me Nationalism some time around 1600 I think (via another great spy).
For UHV2 I think it really, really helps to get Astronomy before 1500AD, so you can buy stuff like Wine from Europe, if you fail to defeat the Thais in time.

Since I fulfilled UHV1+2 this will also be a UHV-victory if I just prevent myself from winning a domination (liberate Mongolia for example). but just pressing "end turn" 20 times seemed boring :D
 
I kept my cities too small in this game (Autocracy + Slavery + Levies) so in the end I had reached the territory goal and had to let them grow.
At the end my expansion stability probably was negative, but I had +20-30 from military, + 10-15 from domestic, about 0 from foreign, and the last total I remember was +20 from about 5-6 turns before I won.
So in short: definitely positive

I had 4 size 17-20 cities in my core, that helped a lot with the expansion column. That and tightly controlling all other cities size.
(during the expansion phase they were all size 5-6, at 6 I drafted a rifleman^^)
 
Chep is going to achieve a domination victory with al civs.

Start as Babylon and use WB to create a small island (not necessarily a size 1 island) in the pacific covered ith ocean tiles, and build a city there and then win a domination victory. You could put resources in that island.

Do you accept or is a stupid challenge? :crazyeye: :crazyeye: :crazyeye:
 
I'm not quite sure I understand you correctly.
But I think the main problem would be, that that island wouldn't count as your core.

And for a decent chance at domination you need at least 2 huge cities in your core, better 3.
I've yet to try the Dutch for that reason and also haven't tried winning with the Khmer. Because here you'd really have to keep all cities incredibly tiny.
 
currently trying the Dutch. It seems impossible -.-
Amsterdam is size 24 and I have yet to raze Paris and Hamburg (I am afraid of both the French and the Prussians at the moment) but my expansion stability is around -25 and I controll only 15% of the global population (also the civics I need to keep the population low and my conquest going at the same time cause even more instability -.- )

I'll try to finish it, but it seems your best choice is either to (somehow) start conquering almost immediately after your spawn or wait untill you are far ahead of everyone else and nuke them (from space^^).
 
Do privateers give economic bonus when they're being used? I can't quite remember.

I haven't really tried the Netherlands before, but if you can get economic stability from stationing privateers, get a whole bunch of them, stagnate the economies and research of Europe until you get a good, advanced army, and take them over. Rinse and repeat with your next continent.
 
Netherlands, 1924 (1700AD), Monarch/Normal, normalized score: 5793



uhm...I mean:



the last 30 years or so I only let my cities grow and expanded a little. again I reached the territory-goal a lot sooner than the population one as I was too afraid of a low stability.

Initial strategy (1700AD-scenario):
- employ 4 merchant specialists in Amsterdam, research Economics, switch to Slavery/Secularism on the first turn, meet Congo with your South African Ship. Buy all the slaves. Use 1-2 to scout Europe (Sweden/Poland will sell you Military Tradition for Rifling, take it)
- sign defensive contract with Germany and France or England
- load all troops in Amsterdam into 2 Ships and set sail for the Caribbean, load 2 Riflemen into a ship to attack Manila.
- with your first Great Merchant and 3-5 turns of research you can bulb Economics (for another Great Merchant that you can settle some time before 1745)
- Conquer Manila, San Juan (UHV2 achieved, can be done on turn 3-4), and either Monterey (if going for UHV) or Ciudad de Guatemala (your very own Panama channel, also: city doesn't flip to Mexico or Colombia)
- build Trading Company, take the troop option, conquer Indonesia and use the troops to conquer/vasallize Japan and/or China.

you'll get lots of great people in Amsterdam, try to obtain a great spy (to use either against Germany or France, I stole Nationalism and one more tech from France for 1 Great Spy). Build the Liberty Statue and switch to Autocracy (lots and lots of drafted troops) and maybe Levies (prevent growth)

expand/conquer while researching. I like Flight as a last tech since it allows for rapid troop deployments and also settler-"throwing".

my last stability check (screen from final turn):

(but that hasn't been updated for a few turns as I no longer researched and was in a golden age for the last 10 turns or so anyway)
 
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