COF
Emperor
I'll be honest, I just google image searched "Soul Society Symbol", and the skull and flames thing was a common recurrence in the results. It's been a while since the last time I watched Bleach; I stopped watching right after that whole final Getsuga Tenshou thing, so I can't remember if the first arc is the only place the skull is used. I definitely do like he idea of the Goei 13 symbol, though I was going to use it as the unit flag for the Shinigami. I guess I could use the silhouette of a Zanpakutou instead.
Oh yeah, Bleach changed a lot after the first arc, that symbol was not even used by Rukia afterwards.
My intention was to have Barbarians included in that equation as well, so that you could get a lot of benefit from the early game that way, and it wouldn't be too situational.
Dunno. Hard to say without playing it. Chances are 1 pop for every Barb could really mess the balance up. You will simply grow too fast early game, once you grow too fast you will starve.
Basically you can only benefit from barbarians early game and then you do not have the infrastructure to support that kind of growth.
There can definitely be more than just two uniques, especially for a one-city civ. It would help balance out that aspect, like what I'm doing with Roanapur.
Well, the civ is fictional, so I do suppose it can break away from the norm, although I am not a big fan of such things.
Hey, I'd love help with this; especially with coding, if you have knowledge in that front. Art I've got covered, unless you know how to do unit modeling?
Sadly I don't know lua, and my XML is not the best either. I can just make icons and leaderheads. But yeah, if there is anything I can do I am willing to help as I am one of the few people with enough patience to tolerate Kubo's writing and continue reading Bleach.