Ah, still progressing wonderfullyand especially peacefully - I think it is the lack of economic and military stats with units that make me not think of war
You are aware that spending almost only on technology is a way to gain everything else much easier? I also suggest you start writing what comes after 9, since that's only 2-3 turns away![]()
I wish to lol at youOhhhh that's what the how it works. I thought if I had 2population I would get pottery, 2military to get bronze etc.
These rules are pretty weird.
I wish to lol at you
Technology race obviously meant spending on research![]()
Well the lack of 1,2,4,5,7,8... should have hinted that it isn't just "invest this to get that".It wasn't obvious, the first few techs they showed looked like this
0-Agriculture
3-Pottery (2Pop)
6-Bronze Working (BRONZE 2Mil)
9-The Wheel (1Tech 1Econ)
No information with it at all
Well the lack of 1,2,4,5,7,8... should have hinted that it isn't just "invest this to get that".
also the rules said so: "Research- This statistic measures your technological progression. For every 3 points in Research, a new technology is learned. The advancements progress in a linear fashion. Technology has a huge influence on your success, as a civilization with access to bronze will dominate on the battlefield, and a civilization with a banking system will generate much more income. To see the advances, look at the technology timeline further down the page. "
But that is actually an interesting idea for a system! hmmmmm
It wasn't obvious, the first few techs they showed looked like this
0-Agriculture
3-Pottery (2Pop)
6-Bronze Working (BRONZE 2Mil)
9-The Wheel (1Tech 1Econ)
No information with it at all