OK guys another thing I thought about.
Community AoE2 game!
... Come on, read on. I won't bite.
While AoE2 is currently at full price, if it at some point goes down,
I'm considering buying a few copies for a few users I'm creating for this purpose.
Then I can play with those of you that don't have the game on Steam!. I still think a huge 8 player free for all would be really fun. I'd love to hear who of you have the game btw. (and whether you want to be Steam friends.)
Of course, the question is what could be done to handicap the more routined players, as some of you have expressed concern with the game not being fun for new guys. (Routined players probably being Omega and myself. Don't know how good the rest of you are.) Now, first, I don't think any of us will rushlol either of you because that's really not what a community game is supposed to be. I much prefer to roleplay and do cool things and have fun with that[*]. I have actually thought about that and figured out a few handicaps we can pick and choose from:
~
1 Free for all means that every can ally, trade and backstab at will. But routined players will not be allowed to ally with anyone, being in perpetual war with everyone.
2 Routined players aren't allowed to go up in age until at least X other players have reached that age.
3 Routined players aren't allowed to go beyond the Castle Age. (ouch)
4 Routined players must resign if they lose a Town Center.
5 Routined players are not allowed to build one military building of their choice. (Choices are Archery Range, Stable, or Siege Workshop. American civs can't choose the Stable of course...)
6 Routined players are not allowed to go above X Villagers.
7 Routined players may only control 1 Town Center at any time.
8 Routined players may only control 1 Castle at any time.
[*] &
9 Personally I have this idea of allowing players to agree to "vassalizing" to their opponents which requires some roleplaying.
- The vassal must ally its overlord and must have the same diplomatic relations as its overlord.
- The vassal isn't allowed to build wonders or take all the relics.
- The vassal fields at least 25 soldiers that adheres the overlord (fighting the enemies the overlord is currently fighting)
- The vassal can revolt against its overlord at any time.
- The overlord can't cancel the vassalage (declare war on his vassal) until all the alliance's enemies are wiped out. Declaring war this way cancels all vassalages.
This way, players can stay in the game longer and have the potential to make comebacks

Of course, I think the first game we play should be simpler than that stuff for as little complications as possible for the new players.
EDIT
10 Routined players must play random or bad civs.
...
I think some number of the above could easen it up for those that are afraid to try it out due to skill differences...

I'm not sure it's necessary of course, because I plan to not be an ass you know. I plan to make cool armies, not effecient ones... And I hate rushing. Hate it hate it hate it. I want to build cool cities too.
EDIT And of course the game will be recorded and uploaded for all to see.
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... And if not, we could always comp stomp. I love comp stomping.
I can't host atm tho.
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EDIT: Person on NovaIOT didn't get it so:
I'm considering creating a few Steam users that only have Age of Empires 2 on them - then people can borrow them for the community game.
It requires the game to go down in price though.