4000BC
Settler moved E, NW. Wheat tile discovered
Warrior moved NW.
3970BC
Warrior moved NW revealing nothing more. I paused to think.
I saved the game and started a test game to see the effect of FP before settling. Each FP gives -0.4 Health rounded down. 9 is the magic number giving -3 health, whereas 10 gives -4. Our original start had 10 FPs, but 1W only has 9.
Health (size 6)
Level= +2
River= +2
4xForest= +2
wheat= +1 :health
9xFP= -3
6xpop= -6
Total= -2
At size 6 our city would then have:
City tile: 2 F
Wheat 5 F
2x Ivory 2 F
3x Floodplains: 9 F
Total of 18 F
-12 Food is eaten
-2 from unhealthiness
Still leaves +4 F for growth. A granary will give another +1

for wheat. Each additional FP will cover extra food eaten (2) and the unhealthiness (1), seems we can continue to grow.
I made a decision and settled 1W of the original start position.
3940BC
37 gold from hut Warrior discovers cows
3790BC
Tundra discovered to the North
3760BC
Wolves defeated.
Beaver spotted on ice.
3730BC
Borders expand
3670BC
Buddhism is founded.
3640BC
More wolves beaten while healing.
3610BC
Warrior promoted with woodsman I
3580BC
Agriculture -> Wheel
3520BC
Ocean discovered to the East and Gold mine
3490BC
More Gold discovered.
3430BC
Bear beaten by warrior.
3400BC
Hut discovered, it gives a scout.
3370BC
Cows east.
3310BC
Scout gets xp from hut.
3280BC
Saladin arrives, we sign peace.
Scout is promoted with woodsman II.
Cows and wheat are seen to the east.
Worker built in Carthage, warrior started.
3250BC
Worker starts farm on wheat.
Scout sees bananas and ocean to the east.
Excellent we seem to be in the center between the oceans east and west. Will be good for our commerce startegy.
3220BC
Wheel is discovered, Pottery is next.
Marble found to the east.
3190BC
Scout beats lion and is set to heal.
3160BC
Tokugawa shows up.
3100BC
Scout beats another lion while healing.
Hinduism is discovered.
3040BC
More Ivory and bananas found.
3010BC
Farm complete
2980BC
Panther beaten by warrior.
2950BC
Warrior promoted to Woodsman II
Rice and more ivory spotted.
Scout finds clams
2920BC
Warrior1 completed, settler started.
2860BC
Isabelle shows up, founder of buddhism.
Pottery is discovered, Masonry started for Pyramids.
Worker starts to build our first cottage.
2800BC
Scout discovers beaver heaven.
Roster
1. Remconius Just played
2. efendi <- Up next (2800BC - 1900BC)
3. karr1255<- On Deck (1900BC - 1300BC)
4. Asperger (1300 BC - 925 BC)
5. Chrono285 (925 BC - 700 BC)
We are looking good, if only we can cut the AI off from our land, we should have a good bit to settle. We would need to build two cities to the SE.
We are building a settler in the capital. Once it's finished I would like to start the Pyramids, which we can build with two Ivory, maybe a forest or two. (8-11 hammers total) Once we get BW we can chop one forest in the city radius, if we want to keep 4 forests for health. Then we can chop a few more outside fat cross and finish off with a whipping. It's a long shot but well worth it if we get it.
Research:
Hunting, BW, .... then what?
Big question is where to settle our second city. If we want to block Saladin, we should send it SE.
I guess it should focus on building up our defenses against Barbarians.
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