RobO
King
It sure does. I missed that.Originally posted by hbdragon88
It says "Last edited by chieftess" so it was chieftess that edited out the link in your post - whatever that was.
It was still unwarranted and insulting, though.
Well, I really don't know how far the censorship reaches here, but this post a couple of pages back contains a reference to a forum with some info you might find helpful. Now, if I can't post that then CFC is in deep **** (sorry, couldn't resistI'm interested in starting the DyP mod but I'm not sure how to get started. On the site I viewed pages of information (except for units and improvements) and the tech tree layout.That's a lot of techs.
I've just finished two chieftain games where I researched (and traded) heavily, and all I got was near the end of the industrial/start of the modern ages. They were standard sized maps, 8 rivals. From the looks of the tech tree, there are at least twice the techs there...how would I manage to advance through the whole tree?
![Wink ;) ;)](/data/assets/smilies/wink.gif)
I don't think so. The lag is AFAIK related to the number of civs, units and cities in your gameAlso would there be more of a bigger lag with all the new techs/improvements/wonders/units? I'm trying to play gotm17 but the lag is killing me at 25 sec in the BC era.