Except for Shopping Mall. The Government attribute was my first guess as well, but when I took out all the Government attributed items, the game still crashed. After a lot of testing, I found out exactly which buildings were causing it. And one of them, wasn't a Government attributed.
I also tested the failure by changing so that one of techs in question wasn't government attributed, it still crashed. I made another tech on a running game government attributed, it did not crash. Finally I found out it was related to something in the civilopedia, so I removed the description of the building from the pedia, the game still crashed. I substitued another description for the building, it still crashed. I then pointed the building to another description, in this case bldg_academy, and it played. I have also tried renaming the building description from bldg_collective_farm to bldg_collective, changed the description, and it still crashed.
Currently, I have a game up and running. Testing to see if it'll play with the temp fix of pointing all those building descriptions to bldg_academy.
Update 8:26am EST
Game went well until I came to Iron Working, then I noticed it wasn't displaying swordsmen, nor any other unit after then. Apparently I had forgotten to put all the units back in, after I had the techs, so scratch that test. Will test the game again later, I allready loaded all the units and reset the general settings and fixed an issue with Leaders (bug makes them available if you have airlift checked). A quick test load showed it did okay.
If anyone wants a copy to beta, just post or PM me. I'll see about uploading it later, unless someone from the DYP team prefers me to put it elsewhere.
Off to bed, morning all.
Cheers