Double Your Pleasure

DyP is not really C3C compatible. I can be, but I don't recall what needs to be done.

Don't worry. They're working on a new mod for C3C, Rise and Rule. RnR will be the DyP of C3C.

Don't know when it's coming out, tho. (hint hint nudge nudge)
 
I always mod the mod. While working on the units section, I noticed that each unit was set to upgrade to the unit right after it. For example the Mig-29 is set to upgrade to a Harrier. Can anyone explain this? Can you actually upgrade them? Do I need to manually go in and reset the upgrades to the next appropriate one? Thanks.
 
The upgrade chain goes through units that may be unavailable to your civ (but is available to some others). An upgrade simply skips unavailable units and proceeds to look for a unit in the chain that you can build. So, be careful when editing that, it can be tricky.
 
I've gotten a bit behind - sorry for the lack of response lately but there's just too much going on in my life at the moment (and don't worry, it's all Civ3 related :D )

@Wanwei: Sorry, I can't add you manually - if you sign up as a user at the forum, and then go to the DYP: Feedback, Error Reporting and Suggestions forum, one of the 'stickied' threads will tell you how to sign up. :)

@HeartOfTroy: Don't worry, we are developing a C3C version of DYP - estimated release time is some time after the next Firaxis patch (as there are a few things in the game engine we need to have fixed for us :) )

@Mallipeep: Try removing the Hidden Nationality flag - it's causing more trouble than the Invisible flag, I think. In any case, I'm hoping that we can release version 2.02x for PtW this week. We're currently testing that, and to the best of my knowledge it has taken care of the AI's abuse of the Spy units.

@Aragorn7: It sounds like you're either missing a patch or using the wrong BIX file to start the game. Make sure you have installed at least one of the 'Full' versions of the mod, preferably the Full 2.01x version, and that it is located in the Civ3PTW/Scenarios folder. And make sure you only use 'Scenario' files that start with 'DYP 2.01x'.

@connor: Just to add to RobO's comments - editing the Upgrade paths can be very tricky :)
 
Just making sure of something? In 2.02 can I import the rule changes into my edit .BIX file. I have edit the map and colors and starting locations only. So I don't want to have to do this all over again?

Later

HOT
 
This mod is so superior to C3C that it almost makes me cry that Firaxis didn't hire you to do their dirty work for them.

I got a wee problem though:

I just bought C3C and installed it, I did of course download DYP PTW version 2.01 and apply it to the PTW scenarios folder, but whenever I start PTW now the game tells me I don't have the PTW CD in the CD drive, even though the C3C CD it came on is in.

Am I doing something wrong or is DYP PTW just not compatible with the version of PTW found on C3C?

EDIT: I got it. For some really stupid reason, applying the latest patch to PTW as instructed on the DYP website makes it impossible to run with the C3C CD :mad:

Anybody know of any way to work around this? I really wanna play the PTW DYP mod.

EDIT AGAIN: Nevermind, I figured it out by trial and error. Anybody else got a similar problem with the patched version of PTW on the C3C CD, send me a PM and I'll explain.
 
How can you eliminate a particular unit from the mod, such as the assassin? I don't particularly care for the unit and would like to remove it as a production item. Will it affect gameplay on removal as well? Thanks.
 
@HeartOfTroy: There should be no problems importing the rules from 2.02x. The only thing that would make that impossible (or at least problematic) was if we had added or changed resources and/or Civilizations, and we haven't done that. :)

@Barbecue: Yes, it is a bit silly that the C3C cd doesn't allow you to play PtW once you patch PtW. Actually, the version of PtW that comes off the disc should already be updated to 1.27f, so patching shouldn't be necessary.

@Connor: You can remove it from the BIX file (using the Editor) without problems. We will, as stated before change it in the next version so it becomes more of a recon unit.
 
Originally posted by slc193
How does one request to sign up for beta testing again?:D

Originally posted by Isak
@Wanwei: Sorry, I can't add you manually - if you sign up as a user at the forum, and then go to the DYP: Feedback, Error Reporting and Suggestions forum, one of the 'stickied' threads will tell you how to sign up. :)

Click Here
 
A request: This mod is brilliant, but one thing really annoys me: The stealth units such as the spy, ninja, secret agent, assassin etc.

I'm minding my own business when my workers suddenly get captured by an invisible unit from an enemy civ, and I then have NO WAY OF RECAPTURING THEM WITHOUT DECLARING WAR!

I also tend to leave my core cities unguarded, because who needs military troops in the center of a huge empire? Then some pansy spy comes along and conquers and ENTIRE CITY all by himself. What the hell?...

How can a single unit take over an entire city or capture a whole band of labourers/workers? I would prefer it if you made the spy units non-combattant and gave them back their bombard ability, to illustrate their ability to sabotage enemy units and cities.

That's my only gripe about this otherwise great mod.
 
Isak,

Question for you. I have been trying to download the DyP 2.01 mod from the bernskov site. I can never get the download to commence. It just sits and trys to initiate the download. Would you have any ideas as to why I cannot download any files from your site?

Thanks,

Akhran
 
@Akhran: Internet Explorer (and other browsers) are very unrealiable for downloading large files, especially if you're on a modem connection, or behind a proxy server. Try using a download manager like GetRight to help with the download.

@Barbecue: Don't worry - it's only the most reported problem in v. 2.01x, so we will indeed fix it in 2.02x ;)
 
Are there any patches to upgrade from the 1.05 DYP of PTW to 2.01 DYP of PTW?
 
@Emperor C: If you have a specific map you want to use, you need to import the map into a DYP BIX file, and then place all the resources (since the DYP-added resources won't be automatically placed on the map).
I think we will be able to update Kal-El's world maps for 2.02x, and there will probably also be an alternate Earth Map made by another DYP user, Pkmink, so that should give you a bit to choose from.


i was planning on using kal-el's earth map because i'm still using dyp v1.05. do i still need to do the same procedure and import it?
 
Help! I finally got a game going really well, and all of a sudden I got the following error message and it dumped me!

ART\UNITS\TigerII\TigerII.INI

I was just starting to build tanks and transports, and just starting the unionization advance.

Any suggestions for the computer illiterate?
 
My my my...been quite some time...

Went to the mod web site today and was quite surprised to see that you guys are still using my building graphis...

Thanks...may have to try to find that CD and play the game a little more...in between my new baby, college, family, etc... :)

Great job Kal-el...keep up the great work!
 
@Starchild6: Please let me know what version of PtW you are using and which version of the mod you're playing with. The file should be in your Civ3PTW\Extras\World War II\ folder, unless you're using the version of PtW that comes with the Conquests expansion, in which case you'll need to download the 'Extras Patch' from the DYP website (in the PtW downloads). You can continue your savegame after that without problems. :)

@Nightstorm: WHOAH! It really is you :cool: :cool: :cool:

Welcome back man, it's been a loooong time since we've seen you around. Congratulations with becoming a father - I can definitely forgive you for not checking in, if that's the reason :D

Glad to see you're still alive and well, and I hope you'll drop in occasionally - check out the latest version of the mod, if you haven't already. I'm sure you'll be surprised to see all the changes that have happened.

... and since it's been such a long time, I'll just grab the opportunity to pull out the good old :whipped: for no reason whatsoever..... dang, that was good ;)
 
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