Double Your Pleasure

Originally posted by bernskov
Thats a lot of posts.
Acually, I just need another 30. And a short while ago I passed 200, so I'm making good progress. And most of the posts have in fact had some useful content ;)
 
No offence to all your fun and games (wooo to the 2000 posts thing :D ) but my comment regarding a possible bug got kinda lost.

I'll reiterate:

When I'm in the city view and say have 1 grunt and 1 infantry guarding a city and I have another grunt just built I will try to disband the infantry and fortify the grunt from the city view.

However when I try and disband the infantry the game crashes and freezes up.

Any idea if this a 0.87 problem, a civ 3 problem or just an Anton problem?
 
Anton, the standard procedure is to send an email with a savegame to Isak. You can get his email address from our website.

Interesting nickname btw. Anton is a - somewhat oldfashioned - first name in Denmark.
 
Its also the shortened version of my first name Antony.

Emailing a save game it is then...

Edit: Or maybe not. Just checked it one last tiem and it worked fine. Hmm, odd. I'll leave it and if it pops up again I'll get back to you
 
I haven't made a decision on the name yet because we need more votes. :)

Something to think about when casting your ballots:

The early sub is available around WWI

The second level sub comes around WWII

The third level sub is cold war era.

RobO, be careful you wouldn't want to get banned for spamming. :p

SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, LOVELY SPAM, WONDERFUL SPAM, LOVELY SPAM, WONDERFUL SPAM!!!
 
Kal-El, don't start us up on the Monty Python quotes again, please...

Just sit down and enjoy your lovely dish of Spam, Eggs, Bacon, Sausage and Spam.

spam spam spam spam spam spam spam spam spam SPAAAAA....... OH SHUT UP!


Oh and Anton, if the problem does pop up again, just go ahead and email me a savegame - I actually hadn't forgotten you, I just forgot to post that I had tested it and didn't get an error... sorry about that.
 
Hmm...well, WW1 subs were drastically improved and much more effective than the early submarine I was thinking of, the bomb-on-a-stick variety. That changes things for me. Maybe you could have a "Mark I" Submarine and then a "Mark II", followed by the Attack Sub and the Missile Sub for Modern times.
 
I might be wrong, but I don't believe the WW2 subs were substantially improved over WW1 subs.
 
WW2 Subs were a lot better than WW1 Subs. they were better in may ways: the torpedoes that they used, the engines that they had, and improvements such as the schnorkel that was used by German subs. Even during the war, the quality of the subs drastically increased in terms of torpedoes carried, speed and the depth to which they could dive to. By the end of WW2, the germans had managed to make torpedoes that would home in on targets - far more advanced than torpedoes pre WW2.
I think that choosing names is going to be quite difficult, as should one be accurate in giving each country access to their own subs (so that the Germans have the best, the americans second best etc etc), but what about those countries without a strong naval tradition? Unfortunately more generic names might be more apropriate, if only in the way of a compromise.
 
Oh, and let's not forget that ALL early subs used desil, so why call the second one a "desil" - what did the first one use, coal?? Nuclear subs only came into being in the 1960's(?), so there was quite a long time without them. I think that having different subs that have slighly different features in the modern era is a giid idea (although this might add too much to the clutter and not enough to the game)
 
They incorporated diesel engines into subs at the turn of the century, so all WW1 subs ran on diesel, as did WW2 subs.

If I put in subs to represent both WW1 and WW2, I'd probably just go with either dubbing them MKI and MKII or the second one "Advanced".

Naming will always be a problem with this game. Sticking a "Modern", "Heavy," or "Advanced" in front of each unit can only go so far. That's why I wish they had a refit option, which would just raise the stats but not be a different unit. Try coming up with three or four levels of Battleship or Destroyer names.
 
Read this Post I posted (for lack of a better word) earlier.

It discusses the development of the submarine.

Highlights:
Lake's Argonaut, built in 1897, became the first submarine to navigate extensively in the open sea when it made (1898) a trip through heavy storms from Norfolk, Va., to New York City.
In 1912, E-boats, the first U.S. diesel-engine submarines, were launched. They were 135 ft (41 m) long, had a crew of 23, and were the first to cross the Atlantic.
The Germans used 200-ton submarines (U-boats), and later they employed 2,100-ton craft armed with as many as 19 torpedoes.
A typical U.S. Navy submarine in World War II was a 300-ft (91-m) craft of 1,450 tons displacement and had a crew of 55. It ran on diesel engines (while surfaced) at a speed of up to 17 knots and on electric motors (while submerged) at a speed of up to 8 knots. The ship was armed with one 3-in. (7.6-cm) dual-purpose gun, several light automatic weapons, and 10 21-in. (53-cm) torpedo tubes.
Submarines were also used to insert commandos in enemy territory and for rescue operations.
In the nuclear-powered submarine an atomic reactor generates heat that drives a high-speed turbine engine. The first nuclear-powered submarine was the U.S. Nautilus, completed in 1954.
In 1960 the U.S.S. George Washington was the first submarine to fire a missile from a submerged position.

Maybe the WWI vessel should be called a Submarine, as that is what it is, and it is the first to appear on the Civ scene.

The WWII vessel can be called an Advanced Sub or Hunter Sub (to reflect its usage during this time in the Wolfpacks of Germany) or something like that.

I think there should be at least 2 types of subs for the post WWII era, and possibly 3. The attack sub, the missile sub and potentially the transport sub. The transport subs abilities could be assumed by either the attack sub or the missile sub or possibly both. The WWII variety should also be able to carry some troops into battle. There was a famous case about some German commandos who were dropped off somewhere along the US Atlantic coasr in a sub and were subsequently captured and tired for espionage and all sorts of other mean nasty things. The point being that subs were used during WWII as a mode of transporting commando units.
 
Oh, and let's not forget that ALL early subs used desil

Actually, the German Type 21 and the much smaller 23 subs were designed to be run underwater the entire trip using diesel only with the snorchel to recharge the batteries on the electric motors. With their sonar they could cruise at 100 feet and at 12 knots on electric the go up to periscope and chase down a convoy by going 25 knots on electric also. They also look very similar to cold war Russian and early 50's american subs. So not all of the subs used diesel regularly.
Ohh, and I vote for the "pig sub"
Another interesting sub (don't know if it's possible, hope so :cool: ) was the japanese attempt to make a carrier sub that could launch/recover seaplane versions of their planes. It was designed to bomb the Panama canal in 1945! :rolleyes:
I think one was almost completed before the Russians attacked and the U.S. bombed them into surrender.
 
Originally posted by Kal-el
SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, SPAMMEDY SPAM, LOVELY SPAM, WONDERFUL SPAM, LOVELY SPAM, WONDERFUL SPAM!!!

Monty Python reference or no, I'm surprised someone can go on for that long about spam without using the spam smiley :eek: :p
:nospam: :nospam: :nospam: :nospam:
 
Just tried unsuccesfully to play civ3. It was erased from my computer by someone :mad: :blows nose in the general direction of my brother:
Well, gotta finish reinstalling it. :insert curse of choice here:
 
Version 0.86

Subs: my three names

1 Spamarine (Submersible)
2 Submarine
3 Nuclear Submarine.

Spies

I've had the same problem - as soon as a spy enters another country it is attacked by the AI.


Game Lock-up.

Playing in early industrial ages. Year 2216.

I am down to one city on an island. I kept playing to try to provoke an attack from the Ai - all countries are at war with me. I was bombarding the coast and sending the occasional unit to pillage, they last one turn only.

AI turns were taking about 40 seconds, then the AI took forever - left it running a couple of hours before switching off.

I have the saved games if you want them.

Note: I have low spec system - 400mhz Celerion, 128mb ram. (Explorer and starter the only other processes running) So it may be a memory problem.


Science Advisor screen middle ages.

Connecting lines from Scholalism and Theology to Education is missing.

Ships.

The only AI ships I have seen are canoe, galley, galleon and transport.
 
I think we will go with:

Submarine for the WWI variant

then we need a new name for the WWII version

and I am still undecided about splitting up the attack and missile subs.

as for spies:
They will be invisible in the next edition and will be able to see invisible too. that should make things a bit more interesting. I am trying to get Balou to do a James bond type unit that emerges from the black paratrooper paradrop animation. That would be :cool:

Send all crashes to Isak. He loves those things. Don't worry, he doesn't have time to actually play the game, I make sure of that, so all his Civ3 knowledge is only theoretical. You guys will still be able to kick his butt in MP. :D

Don't worry about those advisor screens, they will soon be obsolete.

Well at least the AI is building the naval transports. That is better than it was doing before.
 
Advanced Sub is an option, but to me it sounds too "advanced" when in fact it is only a middle level version of the unit.

Maybe I need to rethink this.

I am torn over this. One minute I think it should be Pig Boat, the next I am thinking Submersible, and then I think maybe it should be Submarine. :confused: I don't know what to call it.
 
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