Double Your Pleasure

Originally posted by kingjoshi
It's been so many months since I've been here that the posts have doubled!
That's even without counting all the stuff going on at CDG.
I congratulate you guys on having released version 1. Isak and Kal-El, you've guys been working hard on this for such a long time. Is RobO still working on this?
Sure am. I have just been ignoring this thread for quite a while. Time to go back to monitoring it, I guess.
But we're only at version 1 for the PtW version. The other one will reach a beta 1.0 soon. I hope :)
I wish i had time to play this game or even help out on this great mod. I can't imagine how many changes and improvements have been done since I last played.
Neither can I. Kal-el is extremely creative, as I'm sure you know. And I also throw in an idea once in a while. Isak is conspicuously silent in the discussions - but he does a pretty good job editing in all the changes :D

Good to hear from you again.
 
Originally posted by RobO
Isak is conspicuously silent in the discussions - but he does a pretty good job editing in all the changes :D

I'm usually flooded with emails and also supposed to do some 'manual labor' (I was going to say: Actual Labor, but the boys might get a bit grumpy if I use that expression :D ) on the mod, and by the time I actually get around to read Kal-El and RobO's discussions, they've usually changed their minds already, and it's too late for me to make suggestions. Doing it any other way would require me to get on top of their discussions, and that just isn't humanly possible. I'm usually always 5-10 emails behind those two. :)

I usually don't see changes until the time when I have to implement them. But don't worry, I'll yell then, if I disagree ;)
 
Originally posted by Hakeem-RJ
maybe if you give me some details i might pass it to them.
they would be glad to help.
What kind of help are you volunteering them for?

If we are talking unit animations have them look at this:
Inquisitor1.gif

Inquisitor_Poses.gif

These are drawings for the Inquistor flavor unit that will be seen in the next version of the mod.

If we are talking about Leaderheads, here are the ones we still need.
Mongkut of Siam
brynner52.jpg
Yul.jpg


Songsten Gampo of Tibet
songsten.jpg
songtsen_gampo.gif


and

Kamehameha I of Hawaii
kamehameha_and_his_queen.jpg
kamehameha.jpg
KAMEHA.jpg
 
Wow Kal-El your mod kicks ass!! I've played a few games and a few of them i got through the entire game including the modern age... I was wondering about a few things in this game though... I don't know if these questions were asked in previous posts but I have managed to find some of these bugs:

Echelon Great wonder doesn't do anything

Many of the Great wonders that say you need a certain building in it dont actually need the building there to build it, such as...

Supreme Court(i believe this is the name)
also many others can't name them off my head ... i'm sure a few of them are like that though! maybe even circus maximus

Also, i was wondering the camel resource was supposed to do anything at this point because it seems as if its just there...

Also, the low graphics version appears to have more resources in general.... such as..

Natives
Copper

some others possibly, also the building requirements were different in these...

I'm not sure what you are planning, but the graphics rich version is great! It's just missing the content of some of the non graphics version.

Thanks for all the time you put into it, I hope this helps you if it helps at all.
 
wow these images look good!
well ok, i'll meet both tuesday and will show these images to see what they can do.
 
Rais,

Welcome to the DyP!

Echelon gives Police Stations in all cities.

Some wonders require a certain number of improvements to be built. Once that number has been reached the wonder can be built in any city, even one without the prerequisite improvement. Odd, I know, but that is how the game was programmed.

Camels will be used in the next installment of the Mod.

Natives and Copper have been removed as resources.

Check out the DyP forums by following the link in my signature. There you can sign up to be a DyP tester, then you can get access to the latest and greatest version of the mod before it is released to the general public.

Glad you are enjoying the mod. :)

Hakeem-RJ,

Cool, have them look at this concept art for some future era units as well.
Chessmen.gif
Raven.jpg
42_Red_Arrow.jpg

MarkVII.jpg


Scout_Armour.gif
 
Nice mod! Ive playing play for a few days now and no crashes. This is the best civ mod ive found so far.

I do have one problem though. I just reasearched engineering and still cant build mine/engineer I tried pressing the "M" key and the icon for mines isnt even there. Can someone help me out?
 
Hi Griffon, we're glad you like it :)

I'm unfortunately not home at the moment, but if you can tell me which version you're using, I'll check what's wrong when I get back home tonight.
 
That's cool artwork. not only are you a knowledged historian but also an artist! and you even hold a good job on the side :)

I checked out the other site but was intimidated by the thousands of posts.

I remember that rarely did we go through modern tech and stuff, with more people playing or the newer versions, is that more common now? I rarely go to use the cool units at the end with this mod.
 
I finally got to play the mod and was able to advance into the modern age. There are some adjustments that will have to be made in regards to the tank and apc advancements in order to give the tank a bit longer shelf life. Other than that it seems to be playing out well. :) But still we don't hear too much about the later stages of the mod. :(
 
well i showed him (one of them) and they asked me to see the game, they will come here next thursday or friday to see the game ok?

lots of wonders don't show on the city, and the improvements are changed. my barrack has the image of a factory!
 
ok by me. was he interested in helping? does he play Civ3?

The city screen is messed up and to get it to look right would be a lot of work that right now nobody is willing to do. We can only get the first 65 improvements in the bic to show up in the city screen and the mod has closer to 180 with more on the drawing board so we all kind of figured the bang just wasn't there for the buck.
 
heya kal el,

Thanks a lot that sounds great i just registered in cd forums but i dont know where to get recent maps that would be cool for sure. Your maps rock! I just have the one off of your site which is 1.04.
O yeah... that one didnt have any description for echelon if it helps =). Definitely a great map though! It would be really interesting if it was possible to add worker actions but i doubt thats possible :( would definitely be cool though. Keep up the good work!!! Know that your efforts aren't going to waste. I'm sure many people play your map!
 
ive been playing dyp several months ago, and ive also tried to contribute a bit; now im back and im wondering whether only the PTW dyp is being improved anymore because of the higher version number.

do i have to get PTW to be able to play the newest and best dyp?

sorry if this has been asked already, ive tried to find the answer but either im too blind or it isnt there.

regards: Morbius
 
Hi again, Morbius :D

Good question.

Our plans are to keep the two versions in line as much as possible, but the PtW version will naturally have more functionality than the regular one. And there will veentually be more PtW variants, as you can play with the turn setup.

The different numbers simply reflect the fact that the one going out with PtW ought to have a 1.0 version ot larger. We didn't feel the regular version warranted such high praise at the time ;-)

We are currently working on 1.0 beta and 1.10x beta, to be released simultaneously with matching functionality. You can get the betas by signing up as a DyP tester on the CDG forums.
 
thx for the swift reply, RobO.
i think i will get this PTW thingy, then.
id rather not sign up as official dyp tester, tho, since my time is rather limited ATM, and only signing up to get the version earlier without being able to really test it for you , seems wrong to me :)

regards: Morbius
 
That would not be wrong at all, but you do run the risk of using a version that needs to be updated, forcing you to restart a game.
 
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