I've fixed now couple bugs from RoM 2.8:
Hotfix3
---------
Python
------
- Fixed: RevInqUtilities.py isInquisitionConditions now uses RoM settings
- Fixed: RevInquisition.py AI players no longer start training more Inquisitors when they have maxed out this unitclass already
- Fixed: RevDCMReligionControl.py isReligionExist call works now correctly, this should fix Choose Religion and Limited Religion game options
- Fixed: RoMGameUtils.py Artesian Well no longer can be built after city has built Cannery
- Fixed: ReligionUtil.py now identifies correctly RoM's religious building types (fixes Religion screen's building marks)
- Fixed: RevEvents.py PyPopup bug
- Fixed: CvMainInterface.py disabled Inquisitor code block that was referring to non-existing game feature (OC_FOREIGN_INQUISITIONS)
- Changed: cPickle optimization to all python files that had only import pickle line (cPickle can be 1000 times faster)
- Added: BUG 4.1.1 changes (from SVN version), includes couple bug fixes
City screen
-----------
- Changed: Shows only present religions and corporations (BUG options)
Buildings
---------
- Fixed: Petra button when hovering mouse over city
- Fixed: Secret Army's Base button when hovering mouse over city
- Fixed: Paradise Garden button when hovering mouse over city
- Fixed: Armourer button when hovering mouse over city
- Fixed: Universal Translator button when hovering mouse over city
- Fixed: Sun Tzu's Arts of War button when hovering mouse over city
Modules
-------
- Fixed: UN Mission button when hovering mouse over city
Terrain
-------
- Changed: Storm growth 500->400
and I changed city screen to show by default only present religions and corporations (BUG options) which also allows more than 7 of each to be displayed on city screen.
Download the zip from this post and unzip it to 'Beyond the sword\mods\' -folder and overwrite files if asked to.
This fix does not affect saved games since the changes are only made to python files and to game settings.
Hotfix3
---------
Python
------
- Fixed: RevInqUtilities.py isInquisitionConditions now uses RoM settings
- Fixed: RevInquisition.py AI players no longer start training more Inquisitors when they have maxed out this unitclass already
- Fixed: RevDCMReligionControl.py isReligionExist call works now correctly, this should fix Choose Religion and Limited Religion game options
- Fixed: RoMGameUtils.py Artesian Well no longer can be built after city has built Cannery
- Fixed: ReligionUtil.py now identifies correctly RoM's religious building types (fixes Religion screen's building marks)
- Fixed: RevEvents.py PyPopup bug
- Fixed: CvMainInterface.py disabled Inquisitor code block that was referring to non-existing game feature (OC_FOREIGN_INQUISITIONS)
- Changed: cPickle optimization to all python files that had only import pickle line (cPickle can be 1000 times faster)
- Added: BUG 4.1.1 changes (from SVN version), includes couple bug fixes
City screen
-----------
- Changed: Shows only present religions and corporations (BUG options)
Buildings
---------
- Fixed: Petra button when hovering mouse over city
- Fixed: Secret Army's Base button when hovering mouse over city
- Fixed: Paradise Garden button when hovering mouse over city
- Fixed: Armourer button when hovering mouse over city
- Fixed: Universal Translator button when hovering mouse over city
- Fixed: Sun Tzu's Arts of War button when hovering mouse over city
Modules
-------
- Fixed: UN Mission button when hovering mouse over city
Terrain
-------
- Changed: Storm growth 500->400
and I changed city screen to show by default only present religions and corporations (BUG options) which also allows more than 7 of each to be displayed on city screen.
Download the zip from this post and unzip it to 'Beyond the sword\mods\' -folder and overwrite files if asked to.
This fix does not affect saved games since the changes are only made to python files and to game settings.