Seon
Not An Evil Liar
Dragon. Don't you think making an ABILITY score instead of merging it with skills is a better idea?
IE:
Instead of having points influence abilities such as dexterity and strength and leadership and whatnot and ALSO skills in magic, make it so that...
Str:8
Dex:8
Int:8
Con:8
Magic:8
Charisma:8
25 point allocation system. All stats start with base of 8. Adding more points into your stats gives you modifiers. The maximum number of skills are based on the number of modifiers you have on each of these stats.
The modifiers come with incrasing costs.
+1 modifier = 10 points. +2 modifier = 12 point. +3 modifier = 16 point. +4 modifier = 20 point, and so on like that.
Examples of skills would be...
Close Combat Mastery: Strength
Acrobatics: Dexterity
Tech: Intelligence
Shadow magic: magic
Harsh environment survival: Constitution
Diplomacy: Charisma
and stuph like that
IE:
Instead of having points influence abilities such as dexterity and strength and leadership and whatnot and ALSO skills in magic, make it so that...
Str:8
Dex:8
Int:8
Con:8
Magic:8
Charisma:8
25 point allocation system. All stats start with base of 8. Adding more points into your stats gives you modifiers. The maximum number of skills are based on the number of modifiers you have on each of these stats.
The modifiers come with incrasing costs.
+1 modifier = 10 points. +2 modifier = 12 point. +3 modifier = 16 point. +4 modifier = 20 point, and so on like that.
Examples of skills would be...
Close Combat Mastery: Strength
Acrobatics: Dexterity
Tech: Intelligence
Shadow magic: magic
Harsh environment survival: Constitution
Diplomacy: Charisma
and stuph like that