Az
Emperor
A lot has been said lately about this game in the different SG (Succession Game) threads.
Curently there are 3 games going on:
*Cornmaster's Fast MGE SG #3 (with The Viking, Belisarius, Az)
*Andu's Classic SG #4 (with Flatlander Fox, Willemvanoranje, Kev and Andu Idorin-maybe I forget one)
*And of course Az's (<IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>) MGE SG #5 - The Glorious Russian Conquest of the North. (with: moksliuskas, Rmeigs, Stormbringer, Leowind, KittenOFchaos, and me)
So 12 players are curently on a SG.
Of these KittenOFchaos, willemvanoranje, The Viking, Belisarius, Kev, Andu and me will certainly play the DSG (Dual Succession Game). That means we already are seven.
SG #5 (the russians) seems to work perfect and is very interesting. We are six. I think that should be the limit for our two teams.
So for the moment we have:
CLASSIC TEAM:Kev, Andu, willemvanoranje and three more are needed.
MGE TEAM: KittenOFchaos, The Viking, Belisarius, Az and two more are needed.
Now about the rules.
In SG #5 I proposed an Exclusion of Fundy and Kitten proposed to forbid Bribing of any kind.
Everyone seems to quite agree with these. Viking added we should be allowed to bribe Barbs Bribing of barbarian units should be allowed since unlike 'regular' AI units they appear spontaneously. But no bribing of barbarian cities.
About the turns per player: After having tryed 20 and ten I'm certain that 15 turns per player is really the best.
Anything else?
Oh yes the map!
Well I'm really in favour of a premade map since the others really look like sh±t and the game looks messed up.
So for the moment here are the Rules:
NO Bribing exept for Barbarian UNITS
NO Fundamentalism.
15 turns per player
No more that 6 players per team.
Propositions:
-4 days delay to post the game otherwise loosing turn and no harm done.
-Games sent by mail and not uploaded so that the "enemy" can't see them.(Someone else told that to me as an idea but I don't know if it is really useful...or maybe it is....dunno.)
-level should definitely be deity otherwise there's no chalenge. We can't loose anyway so that should be a problem...
-What about barbs? Roving bands?
Oh and when everything is ready we should have two separate threads of course
To all those interested:
Looking for: 2 MGE players and 3 Classic!
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<IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/FRA.GIF" border=0><IMG SRC="http://jeansebaste.multimania.com/fonttwister/Azz.gif" border=0> <IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/GRE.GIF" border=0>
Rules acepted until now:
-No Bribing (exept barb units).
-No Fundamentalism
-Raging Hordes
- No Restart Civs.
-7 Civs total
-Deity
-No Airbases used for irrigation
Uploading the games and looking on the orther team's thread are ok
[This message has been edited by Az (edited August 24, 2001).]
Curently there are 3 games going on:
*Cornmaster's Fast MGE SG #3 (with The Viking, Belisarius, Az)
*Andu's Classic SG #4 (with Flatlander Fox, Willemvanoranje, Kev and Andu Idorin-maybe I forget one)
*And of course Az's (<IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>) MGE SG #5 - The Glorious Russian Conquest of the North. (with: moksliuskas, Rmeigs, Stormbringer, Leowind, KittenOFchaos, and me)
So 12 players are curently on a SG.
Of these KittenOFchaos, willemvanoranje, The Viking, Belisarius, Kev, Andu and me will certainly play the DSG (Dual Succession Game). That means we already are seven.
SG #5 (the russians) seems to work perfect and is very interesting. We are six. I think that should be the limit for our two teams.
So for the moment we have:
CLASSIC TEAM:Kev, Andu, willemvanoranje and three more are needed.
MGE TEAM: KittenOFchaos, The Viking, Belisarius, Az and two more are needed.
Now about the rules.
In SG #5 I proposed an Exclusion of Fundy and Kitten proposed to forbid Bribing of any kind.
Everyone seems to quite agree with these. Viking added we should be allowed to bribe Barbs Bribing of barbarian units should be allowed since unlike 'regular' AI units they appear spontaneously. But no bribing of barbarian cities.
About the turns per player: After having tryed 20 and ten I'm certain that 15 turns per player is really the best.
Anything else?
Oh yes the map!
Well I'm really in favour of a premade map since the others really look like sh±t and the game looks messed up.
So for the moment here are the Rules:
NO Bribing exept for Barbarian UNITS
NO Fundamentalism.
15 turns per player
No more that 6 players per team.
Propositions:
-4 days delay to post the game otherwise loosing turn and no harm done.
-Games sent by mail and not uploaded so that the "enemy" can't see them.(Someone else told that to me as an idea but I don't know if it is really useful...or maybe it is....dunno.)
-level should definitely be deity otherwise there's no chalenge. We can't loose anyway so that should be a problem...
-What about barbs? Roving bands?
Oh and when everything is ready we should have two separate threads of course
To all those interested:
Looking for: 2 MGE players and 3 Classic!
------------------
<IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/FRA.GIF" border=0><IMG SRC="http://jeansebaste.multimania.com/fonttwister/Azz.gif" border=0> <IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/GRE.GIF" border=0>
Rules acepted until now:
-No Bribing (exept barb units).
-No Fundamentalism
-Raging Hordes
- No Restart Civs.
-7 Civs total
-Deity
-No Airbases used for irrigation
Uploading the games and looking on the orther team's thread are ok
[This message has been edited by Az (edited August 24, 2001).]