Dune Wars Art Thread

Yeah, I thought this would be the problem. I wonder if we can tweak it though. I can easily lower the dunes so that the black bits aren't there. Then I can make the moons slightly artificially fat on my resolution so that they are slightly less thin on yours. Also, I could just paint out the moons, but it would be nice to try and make it work.

I can darken the background further help legibility.

I'll tinker with the side panels and post a changed vesion.

Edit: Will be tomorrow now, I'll try a few things out...
 
Well, you can try.. :)

To understand which graphics have hard coded sizes/positions and which ones depending on resolution have a careful look at CvMainInterface.py lines 2414-2481.


For the other folks, here is a working version of the city screen, though it's much simplier:

http://www.mediafire.com/download.php?jmdhvlnnemw

civ4screenshot0013.jpg
 
My dunes have no grass, so we could take them and put them with your sky until I figure something better out for it.
 
Anybody up for a quick reskin? I am making the Reverend Mother unit, and I found this great female asian missionary by Chuggi. The only problem is the pattern on the robe is very complex and it's well beyond my limited skill to repaint. For extra credit, the chopsticks don't go very well. There are lots of funny hats in the miniseries which could be an inspiration.

It uses vanilla art/units/missionary/taoist/taoistmissionary.kfm.
 

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beautiful, just beautiful.


i haven't seen a single mod to alter the city screen like that.

excellent work.

Thx :)

Let's see what Deliverator is coming up with. Btw, what is about making new graphics for the interface in main screen?

@Deliverator

I thought about the problem with aspect ratio. I think it would be best to cut out the moons and put them as extra layers with fixed sizes on top of the sky. This will make sure there're looking correct in every resolution.
I also noticed that small horizontal line/gap you're getting in the upper area of the screen. I think it's resulting from processing the psd file in Photoshop. I created the file in gimp and it doesn't seems to produce 100% compatible psd files. Try opening it in gimp and you'll see that line is gone.
 
Anybody up for a quick reskin? I am making the Reverend Mother unit

I'm working on the RM.

Edit: @Koma: So if I paint out the moons on the background sky, we could have two new images which are just the moon circles cut out with a transparent background? And then overlay them?

I was think out making it a more of a fade to black towards the top of the page, perhaps with a few stars. I've been doing every thing in Paint.NET saving the DDS in the format A8R8G8B8 so I don't know where the lines are coming from...
 
So if I paint out the moons on the background sky, we could have two new images which are just the moon circles cut out with a transparent background? And then overlay them?

EDIT:
Exactly.

Having stars sounds cool, though I'm not sure clouds are a good idea. They're suggesting rain.

I've been doing every thing in Paint.NET saving the DDS in the format A8R8G8B8 so I don't know where the lines are coming from...
I don't know Paint.NET. :dunno: I just can say, if I'm exporting the layers to dds with gimp I don't get those lines. When nothing helps I can try changing the panel positions in python but I would prefer avoiding it.
 
I think some clouds can be thought of as sand/dust, but these clouds are going a bit high for that.
 
Reverend Mother

I knocked this model up really quick as I am busy this afternoon. Myself or LT can refine the texture later. It is based on Chuggi's unit that david posted so the animations should be the same. I've always liked the outfits of the RMs from the 84 film so I've tried to emulate that.

attachment.php
 

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Here's take two at the city screen sky. I've included the changed files only. The blue moon thing was just an idea - it would probably be better just to have stars.
 

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Looks awesome! :goodjob:

..but :) you forget to include the upper arch graphics. They still have a red sky.
 
They are unchanged from my first attempt - so you can rip them out of there. I'm going to be offline now for a while...

Edit: still have them lines - maybe loading them into Photoshop and saving them again will fix them?
 
I knocked this model up really quick as I am busy this afternoon. Myself or LT can refine the texture later. It is based on Chuggi's unit that david posted so the animations should be the same. I've always liked the outfits of the RMs from the 84 film so I've tried to emulate that.
I'll try to work on it a bit later today. :)

Cheers, LT.
 
Edit: still have them lines - maybe loading them into Photoshop and saving them again will fix them?

Really? On my screen it is looking fine now. Which resolution have you choosen?
But the brown arch sides are very low res. I try to improve that.
 
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