davidlallen
Deity
Well, I think there's some code in the DLL that assumes that the plot type for any water terrain is PLOT_OCEAN. So if you set bWater on something, it wont retain PLOT_LAND etc. If you set the terrain type for a plot and it's water, like TERRAIN_COAST, it will change the plot type to PLOT_OCEAN for you.
I agree, but I don't see why that is a problem. In Dune Wars, ocean and coast are both PLOT_WATER. They are just yellow in color. The game does treat them as water, that is what we want.
In any case, I have alot of work to do to realize these dunes. Once I get it running and the dunes turn out really nice, then you guys can solve the problems in their use.
I will try some experiments with multiple water types tonight. I hope it does not come down to a choice between either, fancy looking dunes, or amphibious assault working correctly.