Paul gathered his generals for meeting...
"We need to expand!" he said. Silence was the answer and only one general, one the most aggressive general, said "I gotta Plan!".
Silence was the answer, but also movement, to holo-projector screen where was shown all holographic map of surrounding lands. "Tleilaxu..." - said Paul, and got immediate answer - "Yes, Sir!" from few of generals.. Another minute of silence was broken by aggressive bully general, when he said : "Indeed sir! And we need that land too!" . He pulled tumbler and colorful dots started to blink over the projector map.
"- You see that red one, Sir? There diamonds, Sir. We need them, Sir."
" - Leave me alone!" said Paul. " I need to plan my Jihad!!!!!!!! "
Generals left the hall in the moment, leaving Paul blinking on map projector with blinking colorful dots....
Turn 40 - Dot City Appointment
Next 13 turns were boring digging Arrakis Habitation tech , building mine for good yield, and 2 soldiers.
Turn 53 - Arrakis Habitation finished and we go straight for Arrakis Plantation through Exploration and Desert Trade.
"You may enter" - said Paul, " come in, sit down, have a cup of Caladanian Tea"
"Yes Sir" - mumbled 2 soldiers and with confused look took their seats.
"Its very important matter to us" - continued Paul... - " Tleilaxu control spreading in red sector, and we cant lose resources which red sector can provide to us.... you are young and brave. I am sure You will success. I need you to make sweep through land, scouting, and ensure safety for our citizens and engineering team between red sector and Arrakeen. Hurley you should camp on mesa at north-east of Red Sector, and you, Dean, sweep southern desert border and move little by little through it to Tleilaxu border. Is that clear?"
"Yes, Sir!" both answered in same moment.
"Ok then, take your tea and depart Now!!!!!!" said Paul, and soldiers nodded and moved out.
Dean's and Hurley's departure, turn 53.
Hurley's squad took position and built camp, fogbusting surrounding lands. Turn 58.
Dean's squad moving through exotic plants that grow on rocky terrain on Arrakis.
Turn 62 is very important one , and have really big amount of events.
Summary:
We finished researching Exploration. Next is Desert Trade.
Settler is done. Sent to Red Sector. Next is Thopter - for fast movement of troops, exploration and saving our trapped soldier.
Worker done building Insect Farm. Sent to Red Sector.
Wooooo! Al-Yasannah is founded at Red Sector, and started building monument asap. Turn 67. Dean's squad will sequre it for now, Hurley team will remain with their camp on mesa. Thopter done by Turn 68 en-route to Other side of Tleilaxu borders, to save our lost soldiers squad. In Arrakeen another settler building started. Worker arrived to Al-Yasannah at turn 68, 1 turn after founding it, and started to build well 1N from the city. Tleilaxu capital already advanced 3rd ring so we have time till they pop next one, and now should prioritize culture there. That will be decent blocker city.
Turn 74-76
Desert Trade tech is done. Next is Desert Plantation. Our improvements are improving hehehehehe. Turn 75 our capital pop 3rd culture ring. Our Soldier is saved by Thopter and being transported to Al-Yasannah. Turn 76 - Worker finish well and move to border mesa to build a mine, city start to grow better.
Final state and suggestions with site map inside spoiler.
1. Thopter sent to scout Tleilaxu around.
2. There is some land on NE from our capital, settling it using thopter may be wise as soon we settle key cities on our landmass.
3. Blue city - there is not desert but some sneaky pass. Requires scouting.
4. I suggest to settle Purple city to ensure our block for Tleilaxu. But cyan is awesome too. If Purple then Dean goes to defend it (Hurley's overseeing (fogbusting) will be usefull still), if Cyan then Hurley's squad should be a garrison.
5. I think next queue is soldier then worker. Worker is very important for capitol and 3rd city. May be 2 of them even.
6. should we get wells upgrade (+1 water) at Desert engeneering before beelining jihad?
7. Jihad beeline thats it - it will provide both culture and units.
8. Scytale following same tech path as we are. (optimal). He adopted Slavery at turn 67.
9. I didnt researched Defence Tactics. We may do that now, and probably should, and we may leave it as it is and wait for Bladesmans/Jihaddists (MW). Kinda offence is best defence isnt it. They are cheap and have str 6.
final state: