Edinburgh instead of Inverness

Why does Britian build Exeter every game?
 
they've already got 700 (the maximum)

is the 700 already in the last version 1.85? If yes I would like to test different resource configurations, maybe it would be possible to lure the AI into Manchester
E.g. Fish is easily moveable
 
What I hate is England having 50 million people in the mideveil age
 
The Plagues will come,while that happens,throw an SOD or 2 at em?
 
YES why is Inverness such a major metropolitan city in the game? I've seen it be bigger than London and Mexico City! This is crazy! :eek:
 
Well there are solutions...

Solution 1:
Step 1:Start up as the Vikings.
Step 2:Take you loaded Galley to Inbhir Nis.
Step 3:Invade
Step 4:Raze

Solution 2
Step 1:Start up as Carthage,Greece or Rome.
Step 2:Take your Galley to the coast of Scotland
Step 3:Wait until Inbhir Nis Spawns.
Step 4:Invade
Step 5:Raze

End Result of Both Solutions:You will enjoy a world without Inverness for a while or even until the end of the game!
 
Quote: Well there are solutions...

Solution 1:
Step 1:Start up as the Vikings.
Step 2:Take you loaded Galley to Inbhir Nis.
Step 3:Invade
Step 4:Raze=STABILITY HIT!!

Solution 2
Step 1:Start up as Carthage,Greece or Rome.
Step 2:Take your Galley to the coast of Scotland
Step 3:Wait until Inbhir Nis Spawns.
Step 4:Invade
Step 5:Raze=STABILITY HIT!!

Capish?

End Result of Both Solutions:You will enjoy a world without Inverness for a while or even until the end of the game!
And likely kill your self!
 
Speaking of Mexico City, it always looks like there's clearly not enough food for it to have 30 million people :p

Obviously RFC isn't an Earth simulator (not to mention that I don't know how to check a town's "real" population) but it looks to me like Ciudad de Mexico is a little town :P
 
Actually the easiest solution is just to spawn Manchester as a Celtic settlement one turn before th English spawn and give them 1 settler less at start.

Is this case you can have Edinburgh and Manchester.
 
Úmarth;8280911 said:
RFC isn't an Earth simulator?
Sorry bad choice of words, it is an Earth simulator, it is not a real world simulator. i.e: It is of course our planet as accurately as we can make it, however the idea is that the game doesn't exactly copy our timeline (because there would be no point in the game then, right? :))
 
Speaking of Mexico City, it always looks like there's clearly not enough food for it to have 30 million people :p

Obviously RFC isn't an Earth simulator (not to mention that I don't know how to check a town's "real" population) but it looks to me like Ciudad de Mexico is a little town :P

yes this is one of my personal "pet peeves" that I've mentioned in the Minor Suggestions thread: I've always felt Mexico City too small for being one of the largest cities in the world, and perhaps the largest. Mexico City and even Aztec Tenochtitlan was always one of world's most populous cities.
 
Mexico City can get quite big.
 
Actually Inverness was one of the Picts' strongholds and probably has a more ancient history than Edinburgh. If anything I would have Eboracum (York) which was indeed Celtic, just like RFC E.
 
The Romans founded York, there was no settlement there in Celtic times. It would make sense if it was founded as England's second city rather than Manchester. However I don't see how that would address the Inverness problem.
 
What I meant was, make York spawn as an indy city (if it was Roman it wasn't any more after the fall) and let it flip to the English later. Then it's up to the player or AI to found Inverness or 1E or 1SE (where Edinburgh would be in RFC,).
 
I like that idea. That way the player could choose where to settle in Scotland - however York suffers the same problem as Inverness, in that it isn't a very good representative for England in modern times.

Manchester is arguably Britain's second city today, just as Edinburgh is obviously Scotland's first.
 
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