Elder Scrolls V: Oblivion Part 2?


- Traders will be depending on what has been harvested, so if there is a cornfield in the city which gets destroyed by a fire, the traders in the city will run out of corn or you have to pay horrible prices

:w00t: Now there's something I've always wanted in a game - dynamic economy. Now they just have to let you build your own village/town/castle town, and have that affect the gameplay. One concept I came up with decades ago (when I was thinking of a Dragon Warrior 4-like game) was to have a town that gives quests/rewards/mini-games based on where you built it.
 
:w00t: Now there's something I've always wanted in a game - dynamic economy. Now they just have to let you build your own village/town/castle town, and have that affect the gameplay. One concept I came up with decades ago (when I was thinking of a Dragon Warrior 4-like game) was to have a town that gives quests/rewards/mini-games based on where you built it.

It does sound good.

I'd like a Settlers cum Fallout3/Oblivion game any day. A casual mini-game other than just storyline questing, like GTA:SA had.
 
‘Elder Scrolls 5: Skyrim’ Contains ‘Unlimited’ Number of Dragons
Elder-Scrolls-5-Skyrim-Dragons-Unlimited.jpg

No matter how many details leak out on the upcoming Elder Scrolls V: Skyrim, they won’t make the wait until release any easier. But if fighting dragons is your cup of tea, the latest game details from Skyrim‘s director Todd Howard should make your day. While other games may only give players a handful of dragons to slay, Skyrim will be offering a completely limitless population of the winged creatures to show who’s boss.

It’s been clear for some time that there wouldn’t be any shortages of dragons in Skyrim, but Howard has now confirmed that in practice, the number of instances with dragons will be limited only by a player’s willingness to explore.

Whether the average player will have the guts needed to take on more dragons than they have to remains to be seen, as Bethesda’s dragon design philosophy will likely have many players doing their best to avoid the flying enemies.

But those who prefer to stare danger in the face will be given the choice of seeking out many dragons to strengthen their own skills, but doing so won’t just put a player’s life in danger. Howard’s clarifications come from an interview with Norwegian magazine Gamer.no, translated by a poster on The Elder Scrolls forums.

While Howard has been somewhat cagey in the past when asked outright how many dragons would be populating the landscapes of Skyrim, this time he put the questions to rest:

“No, there is an unlimited number of dragons. One of our designers actually put in a random event I encountered, where I ended up being chased by three dragons and I thought “who the hell did this?” I felt like Frodo in Lord of the Rings: The Two Towers and was really frightened. So I asked him to remove it. But no, dragons are generated automatically (in addition to that there are a number of specific encounters, of course).”

Howard wasn’t ready to let all the mysteries surrounding dragons die, still keeping quiet on the possibility of dragon mounts being available in Skyrim:

“Have we considered it? Yes. Do we allow it right now? No. But we can decide to support it at some point.”

Whether that means that Bethesda is doing their best to keep arguably the biggest addition to The Elder Scrolls series under wraps until release, or planning to add the ability in future DLC, it seems unlikely that players will never get to see the massive world of Skyrim from a dragon’s-eye view.

When you take a look at everything we know about Skyrim, it’s abundantly clear that fans of RPGs and open world action games have something new to look forward to, and an infinite number of powerful enemies will be a large part of that. Giving creatures the ability to show aggression towards a player whenever they choose should go a long way in building a realistic environment, and even the idea of running in terror from fire-breathing dragons sounds like fun to us.
http://gamerant.com/elder-scrolls-5-skyrim-unlimited-dragons-dyce-85175/
I look forward to slaying over 9000 dragons :p

Skyrim's World: Mountainous And Huge - PS3 News
Hardcore role-playing fans are hoping for a gigantic, epic adventure in The Elder Scrolls V: Skyrim.

And it appears they'll get exactly that. In fact, the game might actually be too big for Bethesda's liking...wait, executive producer and game director Todd Howard is probably being sarcastic.

In speaking to Norwegian publication Gamer.no (and cited by OXM UK), Howard spoke about the game's gigantic size, saying it boasts "120 real caves, and more than 100 common points of interest outside." Add to that the "hand-crafted" nature of the development, and the meticulous design process has got to be plenty taxing. In comparison to Oblivion, the new Elder Scrolls is actually the same size "as the crow flies," but the new quest features a lot of mountainous terrain, so the realm will "seem bigger" to players. Howard added:

"We also have grassy tundra, volcanic tundra, a forest with an autumnal theme and a glacier. There are about six or seven distinct types of environments."

The bottom line is that if you want to become immersed in a gigantic fantasy world, there will be no better option than The Elder Scrolls V: Skyrim. The only problem is the release date: November 11. ...there are a whole lot of unbelievable titles scheduled for that time of year.
http://www.psxextreme.com/ps3-news/9102.html
 
I bought my collector's edition at the time, with the guide, coin, map and bonus DVD, but it looks like a great deal!
 
Yeah I got the regular edition with the map. This is intended for people who don't have the game yet (and maybe for those who spent less than $10 on it on sale and want a boxed copy, which I recommend for any of these games including the Fallout ones in case you need to reinstall).
 
We're finally going to see some kids in a TES game apparently.
 
I look forward to seeing what the beast races' children look like, TBH. I'll be really disappointed if the kids are all human.
 
I think it's stupid that it's illegal to make kids killable in video games. Obviously lawmakers have never met Mayor MacCready.
 
That is why they aren't killable unless modded. And even then, yeah I don't give a crap about them anymore than any of the other bland NPCs, all little more than a bunch of digital data to me in most of Bethesda's games. Something they need to improve upon.
 
I'm gonna install a "killable kids" mod then.
 
But, but, but after I beat every quest in the entire game I traditionally slaughter everyone in the game!
 
Ah the good old slaughtering. Every time I would inevitably slip to that path. Would have a good run going, decent level, many quests done... and then it happens. It always starts with one, often accidental kill. Then you start craving for another. It pulls you in... you can't stop. See I wouldn't just come into town and start fighting everyone, guards including. No... I would stalk them defenseless citizens... and when they're alone... with one strike from the shadows. Then I would place their bodies somewhere together in a pretty way... it's beautiful. There is something addictive to killing innocent helpless citizens in the dead of night. It's scary really...
 
Spoiler :
VbRZC.jpg


Yay, wooly mammoths and giants!

Spoiler :
Wswl1.jpg
 
Doesn't look as nice as The Witcher 2 and it probably won't run as well.

The loading screen on my ol' X-box, not something I look forward to... still I look forward to it as well.
 
I know, not to mention the lack of mods! But I don't have anything close to a decent PC. Nor do I have the funds to go out and buy one at the moment. If I get lucky, I might have some saved up by November, but I don't have a plan yet. It's one of those luxury items I don't have the scratch to afford.
 
Back
Top Bottom