General comments:
It seems that the popular 1E spot runs into city placement problems that the minority of us who chose other locations didnt have. This is, of course, completely a matter of luck but it remains true. It makes it awkward to bring the copper online and devalues the other gold site. I think that helemaalnicks and MLH found the best solution to the copper problem but even that it not ideal. RRR, shyuhe and I (among others) will have a powerful clam-fish village to the west. This location is far less valuable in the 1E games because the fish is lost.
This game also illustrates the importance of bringing rare metals online. Every game which is making more than 20 BPT has Mecca and Medina located at the two gold sites.
Comments on the individual saves:
Man we have a lot of them!
IPEX 16 bpt Stoney Barracks 2 cities 7 pop, 2 cities 9 techs. Not close to either Bronze or Archery and the barbs are on the prowl. Quite honestly, we are in serious danger.
ChromiumL 26 bpt Monastery Monument 8 pop, 3 cities. 12 techs. Buddhism. Good overall development. No sign of getting metal online. Has archery (AKA two useless techs) to compensate.
Perplexity 11 bpt Stony Madrassa 9 pop. 8 techs. 4 cities. Very nice! Only game with this many. Disagree strongly with placement of Damascus, however. It will never to able to work the gold as it lacks food. It should have been on the plains hill 4 west. It should also have been called Medina
Abegweit 27 bpt Stony Madrassa 9 pop 3 cities. 11 techs. Oracle on the way. Woody III warrior. Powerful production capital and Medina will be very nice too.
RRR 33 bpt 9 pop 3 cities. 11 techs, although I have to disagree with the choices. Best tech rate of all. Vive les cottages!
Dirtyparrot 23 bpt Granary, 6 pop, 2 cities + settler, 10 techs, only one worker. Good placement of cities.
Champ82 16 bpt Barracks, Monument, 6 pop, 2 cities + settler, 11 techs, Oracle on the way.
Gumbolt 24 bpt 9 pop, 3 cities, 10 techs, Buddhism, Oracle nearly finished. Lost the fish and crab
Soirana 24 bpt Madrassa 8 pop, 3 cities, Oracle on the way. 15 techs incl Alpha and IW. The Alpha gambit obviously worked out very well!
King Morgan 16 bpt 10 pop, 3 cities, 8 techs, Hinduism, Oracle on the way. Only one worker. Working too many undeveloped tiles.
Shyuhe 19 bpt Granary, 9 pop, 3 cities, 10 techs, Oracle on the way, Hinduism. I disagree with the placement of all three cities. Possibly the positions were chosen to avoid having to pop borders? Nice to see three workers and a fourth almost finished.
RJM 24 bpt Madrassa 5 pop 3 cities, 10 techs. I have to disagree with the builds. Damascus and Mecca need Granaries and the civ needs workers.
Hele 18 bpt Barracks Monument * 2, 8 pop 3 cities, 9 techs. May well get a Woody III on the next round.
Why does Mecca have an irrigated FP when both corn arent
MLH 20 bpt Madrassa Stony, 11 pop 3 cities, 10 techs. Having barb problems but nothing serious as he has an axe. This game should turn around real quick. Medina should be building a workboat. One axe is enough for now.
Assass1n 16 bpt Stony, 7 pop 3 cities, 10 techs. I have to disagree with city placement. Heles Medina is better-placed.
Leventis 13 bpt Madrassa 8 pop 3 cities, 9 techs. Once again, city placement issues.
Timmy82 19 bpt Monument, 3 cities, + settler, 11 techs
Votes:
The best game clearly belongs to Soirana with the brilliant alphabet gambit that paid off handsomely. Other games may be better in other respects but this overshadows them. Unfortunately this game is not in the running so
.
3 pts MLH Copper is online and has an axe. Has Stonehenge and a Madrassa. I like the scientists in the capital. The barb problems are temporary and soon will be over. The second gold will soon be online. Its late but
its soon.
2 pts RRR Nice capital with cottages well under way. Copper is online and Medina is coming along as well. Has the best tech rate of all. There is a lack of productive capability however.
1 pt ChromiumL Nice overall development. Medina is much further developed than in other two games due undoubtedly to his having snatched Buddhism. The lack of metal is a serious drawback however. I do not like defending against barbs with archers. Nor do I like researching hunting when I have nothing to camp.
Honourable mention to Gumbolt for a good solid game but loosing the fish and crab, while understandable, simply devalues the save too much.