ENES: World of Magic II

From: Erathal of Duskmist
To: Nekros, Lord of Doom

Ye frighten us not. Enter and feel thy unholy essence torn by our wards. Just bugger off, and inflict plague somewhere else.

@Erik: The Mythal will now destroy any undead who enter Duskmist.
 
To: Duskmist
From: Nekros

Don't worry, we have already left your lands. They were proving to be horribly costly to infect.
 
Roddyna Orders
1 eco to Economy
1 eco to Science
1 eco on 500 Lizard Cavalry

keep expanding borders north and west (filling in the agreement line)

ooc: thoughts on that whole "mass levy" thing:
if is spend 1 eco on researching "mass levy 1". then spend 1 more eco to get my army's training back up to where they were, it'll then take spending more 8 eco on troops before i've come out even (10k troops) with just plain old spending on the army size increases instead of bothering with the levy thing.......
assuming that levy 2 replaces levy one and doesnt add to it (ie once i get levy 2 i will get 1500 troops per eco, not 1750) then to get that one to be worth it, it requires wanting to spend over 12 eco on army size increasing.

----------------------------------------------------------------------
Mark and Kram
Peter Kaminov's life revolved around stone. He worked with stone, he lived in a stone house and he loved a woman who's last name (before she married Peter) was Stone. Like his father, and his fathers father, and as far back as he knew everyone was a stone mason. When his first child was born he knew that one day the boy, named Mark (his mother refused to name him Rocky) , would also be a stone mason. But as life would have it, the dreams of a parent are sometimes the nightmares of a child. Since the age of 8, Mark's biggest dream was to NOT become a stone mason. He loved his father, and he was glad that his father loved his work, but he could not immagine a more boring existance.
When Mark was 12, he and his friends were playing on the edge of the forest to the east of the village and ran into one of the large lizards that inhabited the forest. The lizards usualy avoided humans, but this one had been badly hurt by something and it barely reacted to the appearance of a loud group of boys. Most of the group wanted to finish the lizard off to make trophies and necklaces out of its teeth and claws, but Mark defended it (having to fight two of his friends in the process) and it was eventualy decided that instead they would try to help the lizard recover, and when that effort proved fruitless, they would then use its teeth and claws for trophies. Building a fence around the lizard didnt take long, Mark thought of it as protecting the lizard, the rest thought of it as insurance that the lizard wont run away or get stolen. Most of the group was very excited about the lizard.
However only two weeks later, the situation changed considerably. The lizard was clearly recovering - slowly, but recovering. The boys who hoped to get some impresive jewlery from the dead lizard now saw their chances slipping away, and Mark was left in a continualy shrinking minority of those who wanted to keep the lizard alive. Again Mark had to fight off one of his friends to keep the lizard alive.
As fitting a "future stone mason" (as his father would say), Mark was big and strong for his age, so he didnt have much trouble with fighting boys his own age, but it also meant that he rarely got into fights as few of his peers wanted to take their chances against him. When for the second time in as many weeks he came home with clear signs of a fight, his mother demanded that he explain himself. And this is how the grownups of the town found out about the wounded giant lizard their kids had been keeping as a pet.
The initial reaction of the town can be summed up as "its dangerous, kill it and get it over with." There were a few people who wanted to study the animal, and some who thought killing a wounded creature for no reason was not right, but both these groups were in the minority. Eventualy it was decided that the parents of the boys who found the lizard should decide its fate.
The parents questioned all the boys on how the current situation came about, and Mark begged them to let him keep the lizard alive, explaining that it was perfectly safe and harmless, but even at 12 he could tell that his pleas were falling on mostly deaf ears, most of the parents had made up their minds, and like their sons, they thought killing the lizard was the way to go.
Then the parents held a late night meeting to "discuss and vote" on the fate of the lizard to which the kids were not invited, they were told "you'll know tomorow."
As Mark found out years later, it had been a heated meeting, most of the arguments being between his mother and the others. She arguing that teaching the children to kill anything that presented an inconvenience was not a good lesson and they arguing that it was way to dangerous to let the kids keep it and it was still too weak to be just let go. At the end his mother literaly bought the lizard from the other parents for a summ that Mark never would have thought his parents could have come up with (stone masonry was more profitable then he would have thought). After the next morning most of the boys abandoned the lizard, but Mark now had some adults to help him care for the lizard (his mom first of all, and some others that were curious about the lizard).
A few weeks later the lizard was healthy, named Kram ("Mark" backwards), moved to an enclosure built next to Peter Kaminov's quary and had most of the town convinced that it was not dangerous in the least. It obeyed Mark as if it knew that he'd saved its life more then once. It was gentle with the smaller kids who were brave enought to interact with it. And most importantly it because very usefull. Peter first thought of using Kram in his quary when he noticed how easily the large lizard moved a boulder in its enclosure to get out of the shade and into the sun (so it could use it as warm pillow). Mark and Kram were soon assigned the job of moving the larger stones onto the lifts and carts. By year's end Mark and Kram were an inseperable team.
 
@Erik: Will you send me a PM regarding the events on Arkenaar continent, please? Also, I'd like to have a status report from the generals and mages. Add in what I know through etterretning as well. ;)
 
I think that something that instantly kills all undead is a little overpowered. Maybe just prevent the spread, or something.
 
Sure it won't spread. If you have any knowledge of mythals in FR, they are permanent magic auras anchored at important sites. The scale is usually large enough to encompass a metropolis, and not an entire kingdom, but...
 
New UU: the Air Elemental

Summoned in the chambers of Iceland, these ferocious beasts can fly.When first made, the elemental blew the maker into a solid wall, and he would have been killed if the elemental was at full strength. With the ability to control gust of wind, they are most dangerous. To kill them would require much force
 
When are orders due?
 
Saturday, again. Update should be on Sunday, as TGIL isn't staying over this weekend.
 
see post 244 for first part/intro of this.
The Lizards
As the leaves and wind whipped by him, Mark was yet again amazed at how fast Kram could move through the forest. The saddle had cost Mark a good amount of his savings, but it was worth it. Kram didnt seem to mind the saddle's straps at all, and Mark was sure that his own weight was barely noticable to his giant friend. Unlike in the fields, here in the forest Kram seemed to take Marks pulls at the reigns more as a request rather then an order. In the fields, as soon as Mark pulled on the reigns Kram would turn, here he seemed to take into account Marks wishes, but found his own best route to go in the direction Mark indicated. When Mark pulled on both reigns to get Kram to stop, he got the biggest shock of his life. Instead of stopping, Kram started moving up a large tree.
"STOP! WAIT! HOLY...!!!...wow..."
The large lizard stopped half way up the great tree's trunk, wraped its tail around the trunk and put its front legs on the thick branches in front of it. Kram turned his head to the side to see Mark with one eye, and Mark was sure he saw that always fleeting hint of amusement in the lizards eye. Still catching his breath after the shock of the climb, and not daring to look down Mark patted his steed on the neck.
"I didnt know you could do that....Quite a view from up here thought."
As he looked at the forest top around him, he looked down, and a terrifying thought struck him...
"Can you get down as easily as you came up here? It's quite a fall from here, I know I wont like it, but you wont fare much better from this hight."
As he finished talking Kram started moving again, at first Mark thought they were going higher up, but Kram quickly reveresed direction and was climbing strait down the tree, his massive claws holding him firmly to the trunk and his tail hugging one branch after the other as if ready to grab on and hold up the whole lizard on one branch.
In a few minutes they were once again racing throught the forest, thought mark was barely holding the reigns now. He was too distracted by this newly discoverd skill. As was the case for most of his recent thoghts, this one too ran to the military application of his friendship with Kram. "It has to be a prety large tree to hold your weight, but there should be enought ancient trees in almost any forest. They're also usualy the tallest trees, so we could see prety far even in a dense forest like this."
As if to contradict Mark's last thought the world suddenly brightened around him. Kram had brought him to a large rocky clearing inside the forest. Mark had seen many maps of the forest and surrounding lands (had even helped edit some once he started riding Kram into the forest), but he was sure that none of them included a large field in the middle of the forest. As he was looking around he noticed some of the larger boulders in the valley start moving and realized that a lot of what he thought were rocks were actualy large lizards lying on rocks.
As more and more lizards turned their heads towards the new arivals in the valley Mark started to worry that maybe this was not the safest place for him. The fact that none of the explorers who had tried to chart the forest had found this place, probably meant that the lizards conceously kept the humans away from here. Mark trusted Kram not to put him in danger but what if the other lizards didnt react to Marks' appearance as well as Kram expected them to. More and more lizards were now aproaching Mark and Kram and were forming a semicircle in front of them. Mark felt like he was in the middle of some sort of trial or stage. Slowly Mark realized that none of the lizards in the clearing were as large as Kram. There were some large ones but not none larger then Kram. That realization calmed Mark down considerably, enough to start enjoying the presense of so many of the giant lizards. He noticed that some of them were actualy very small and guessed these to either being the newborns or some other species that lived with their bigger cousins.
Some few minutes passed as Mark and the lizards curiously looked at eachother. Then Kram lowered his head and neck to the ground as he always did to let Mark get off him and Mark knew that Kram meant for him to get to the ground but as soon as he got off three things happened at once:
one was that two of the largest lizards surged toward him clearly intent on eating or atleast killing him.
two was that Kram stepped over Mark to intercept the would be attackers
three was that all the other lizards were suddenly considerably farther from where Mark and Kram stood then they had been just a second ago.
Once Marks brain caught up to the situation he almost got sick with the realization that the two attacking lizards clearly thought Kram had brought the human here as food, Kram was showing them that their assumption was incorrect, and Mark had almost become a if not a meal then a red stain on the side of one of three very large fighting lizards. Fortunately, when Kram interefered with their attempt at eating Mark, the other lizards got the point, and retreated and no fight actualy ensued.
Mark and Kram spent the rest of the day with what Mark came to think of as "Kram's family." The smallest lizards turned out to be the babies of the species, there were lizards in every size ranging from once slighly bigger then Marks palm to sizes closer to Kram's. The smallest ones seemed to like Mark the most cause he was warm, one curled up on his head and stayed there most of the day.
 
Nekros, master of the Undead Horde, stared over the endless forests south of Duskmist from a small, high clearing. With his touch,* grasses browned, flowers withered, mice and other small creatures collapsed dead.

Nekros didn't notice any of that. He didn't notice the bright full moon above him. He had more important things on his mind.

He sensed the movement of the dead. Nekros turned around. Rising into view was a tall figure in dark robes, riding on the back of a decomposed lizard. Riding up to the side of the lord of death, the figure leapt off and stepped forward, head bowed.

"Hello, Lerkal."

"Greetings, my lord." said the cloaked figure. Lerkal was a former mage of Duskmist, the first to fall before Nekros' first attack.

"I assume you wish to know why I have summoned you."

"I was curious. You would tell me nothing telepathically."**

"Because you, Lerkal, need to be here. I have an important task for you. The horde has grown too large for me to efficiently control. You are the most powerful being under my control, and I have chosen you to be my first lich. I shall give you power over part of my horde, power which can be overridden only by me. You shall lead the attack into the new lands in the east."

Lerkal began to speak, but he then felt something strange. The minds of zombies- thousands of them- began to enter his. He felt them, and knew that they were totally under his control. A grin spread over his face, distorted by his lack of flesh.

"Now go." said Nekros, "Purge the infection of humanity from the East."

"Yes, my lord." Lerkal leapt onto his steed, and charged off.

Only then, did Nekros allow himself a grin, starting small, then growing into a twisted mass of teeth.

His cackling laughter echoed through the moonlit countryside.



*Nekros started off the horde as a immaterial being, but he has taken over one of the best bodies under his control. Should it be destroyed, he will return to his previous immaterial state, until he picks a new host body.

**Nekros can psychically control and contact any zombie in his horde.
 
From: Blood Elves
To: Iceland
Sure, we were just about to do nothing anyway.

Orders received from:
RoddyVR
Swiss Bezerker
Iggy
 
Government: Immortal monarchy
Population: 75180
Economy: Poor (3/2/5) (+1 banked)
Education:
Science: 3/1/4
Agriculture: 2/0/3
Military: 2/0/3
Technology: Late Iron Age
Culture: Unrefined
Army: 2000 infantry
Armal training: Average
Navy: 0
Naval training: Poor
Magic: 20 Duskmagi/Dark Magic
UU: 20 Pale Masters

One into increasing economy
One into Scientific Method
One into Duskmagi
One into my NEW PROJECT!

Necromantic Focus
Powerful Pale Masters can summon lesser zombies and skeletons to aid them in combat.
 
Rewan's forehead shone with sweat as he whipped his delicate fingers in frenzied casting. Stained with the coagulated blood of undead, the exhausted Pale Master finished his spell mantle a mere moment before the lich before him released it's own spell. A flash of dark purple engulfed Rewan's shields, flickering against it, as it tore the weave of his protections. In reply, Rewan launched himself towards the lich, attempting to disrupt it's casting, as he hastily shouted a mental command. The zombies he so magnificiently vanquished now stumbled back into life, their disturbed features turned towards their former master, the surprised lich who now looked slightly discomforted.
"You foolish boy!" Rewan shouted at this Duskmage-turned-lich, in fact one of his old apprentices. Rewan knew not if he had fallen in battle or joined by free will, but he had never glimpsed the true power of a Pale Master. Though the young lad had been woeful compared to his master, the power of lichdom engulfed him, compensating with raw power the skill of decades. "Never did I show you what a true Duskmage was! Never did you see a Pale master battle! And now your ignorance turns upon you, as your minions have done!" As he uttered the words, he waved his fingers wildly, and the lich had no time to counter his magic.​
"You could not have taught me anything, old fool! I master in death what you dream of!" The creature's shout was cut short as the zombies that clawed at him erupted in a cloud of boiling blood and fire. Without delay, the elder mage pulled a sapphire out of a reagent pouch on his belt, cherishing it as he regarded the aftermath of the delayed, modified fireball he'd planted in one of his subjects.
"What I dream of is beyond your grasp, now and forever! Perish and rot further!" He tossed the sapphire into the fray, as the near-destroyed remains of the lich appeared. With a final word spoken by Rewan, an ink-black bolt of lightning leapt from his fingers to the sapphire, rebounding into the screaming lich, and onward into the multitude of undead behind him.​
 
Hmm, I only have one lich at the moment, and he's not on the continent any more.

Must be a rival horde. Hmmmm...

I hope you aren't planning to steal part of my horde. Nekros was already one of the mightiest mages of Bersia when he threw himself wholly into the art of necromancy. His power now is too strong to have zombies stolen from him.

You'll have to make your own zombies. :p
 
Meh. Zombies are stupid and overrated. And unoriginal, but since that seems to be your style, you're welcome. ;)
 
The Academy of Nebrig was in a state of riot since the rebel army had breached the city's walls. The library was now an infirmary for wounded and dying soldiers, and it's magical study transformed into a strategic Base of Operations for the generals and the handful of mages still alive and loyal to Motopart. About in the halls, debris and various supplies were stacked and ready, be it medical herbs, iron rations or spell components. The only room that remained largely untouched was to Main Hall with all the bookshelves that parallelled the north and south wall, from floor to ceiling.

A young messenger clad in a torn chain shirt and a dented helm came running up from the slum district where the battle for the city currently raged. He darted doggedly to avoid corpses and rubble that littered the street and entered the Academy, wheezing and coughing. the dust and smell of a siege lay heavily over Nebrig, and it was not healty for a sprinter's lungs. The man did not get time to recover, however, as one of the officers came to hear his tidings.

*cough*"Agent Scott Grady, saluting First Lieutenant Wallack!" The herald bowed, and knit his hands over his chest in a formal greeting. He swallowed a cough, then went on.

"Sir, the rebel generals are still advancing. (Deep breath)They have taken another three blocks in the financial district, and their forces are stretching further westward. (Another deep breath)It appears to be an attempt to cut us off and flank the garrison stationed by the Guilds and Market. The Palace Guard is still intact, however. (cough)They managed to rebuff an assault about an hour ago..."

The officer knew much of this already, and cut him off in a gruff manner.

"Yes, yes, but what about our envoys? Where is Tuigal?"

"Er, the Spymaster reports that the envoy is dead, Sir. He entered the city through the East Gate, since the tunnel is still under construction. He barely made it to the barricades, where he was mistakenly killed by a sniper...Tuigal appears to be bribed by the rebels, Sir. He has refused to render aid, but will not march his soldiers against us either. These are his words, Sir. The letter with his sign on, Sir." The agent produced a clean sheet of parchment from a scroll case hidden under his chain shirt, and handed it to Wallack, who didn't even bother to read it.

"Blast it! What of Reldac? Tomish?"

"The envoys are still missing, Sir."

"And those sent to the Easting? Killed by that barbarian Galad, I presume."

"Sir."

"Hmmmrr. If it wasn't for our mages, we would've been dead or worse by now... At least we have still lost little ground. The relieve forces are marching steadily towards the capital. The War Council expect them all to be here within the tenday."

"Sir, I will send out scouts at once to refresh the general's intel."

"Good. And tell the scribe to come and word a letter for me. I need to send orders to Corporal Chennet as soon as possible. We really need to close down the canal gates."

"Sir, yes Sir." With a quick bow and a raised hand, the agent took leave and hasted away down the hill again.
 
Azash said:
One into Scientific Method
Bzzt, Sci 4 not attained, bzzt!

I've begun writing the update blurbs and updating the map with those nations who have sent orders.

Send orders, everyone. Deadline is Saturday the 14th.
 
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