pineappledan
Deity
Perfidious Albion is a reference to England's dealings with mainland Europe and is not an expression of their colonial adventures.
First Brexit, and now this?! Poor us...The hangman's noose comes for England...
I am for an additional effect for the english UA:First Brexit, and now this?! Poor us...
The hangman's noose comes for England...
All England's abilities stay the same. But add in...
Brexit: England cannot score victory conditions.
Perfectly balanced
I am for an additional effect for the english UA:
After researching the Internet, you gain 3 unhappiness per turn
If you stay 10 turns very unhappy, a third of your empire separate from you as own country, you permanently loose 20% of your food supply and economic power, nobody wants to trade with you anymore and the leader screen is replaced with the first picture entry your google finds under the words "slimy ugly person".
I agree it's too strong. When playing on large maps you have around 9 spies with statecraft. Rigging elections is too easy and gives a boat load of science/gold with all those additional spies.Why isn’t the white tower an ironworks replacement? It currently replaces an information era wonder unlocking in medieval; how could it not be too strong?
Any bonuses to spying would then be its own, and not replacements for a wonder that, at its base, gives all spies a free level, hundreds of science on soy actions, and a free spy. I don’t know how that was ever expected to translate to a medieval wonder.
Why isn’t the white tower an ironworks replacement? It currently replaces an information era wonder unlocking in medieval; how could it not be too strong?
Any bonuses to spying would then be its own, and not replacements for a wonder that, at its base, gives all spies a free level, hundreds of science on soy actions, and a free spy. I don’t know how that was ever expected to translate to a medieval wonder.
Why isn’t the white tower an ironworks replacement? It currently replaces an information era wonder unlocking in medieval; how could it not be too strong?
Any bonuses to spying would then be its own, and not replacements for a wonder that, at its base, gives all spies a free level, hundreds of science on soy actions, and a free spy. I don’t know how that was ever expected to translate to a medieval wonder.
I think the UA is fine, the tech progress seems to be on par with other civs like Russia, Portugal, Babylon.I don't play with England enough to comment on overall balance, but I am noticing in discussion a split, and I think its important to ask where the discussion should focus:
1) The UA is "broken". Aka it doesn't matter what the White Tower is....having a spy at the beginning is simply not balancable.
2) The UB is "broken". If its fixed, the civ can be balanced.
If the problem is number 1, than discussion on number 2 doesn't really help all that much. So what are people's thoughts on that?
The UA has always been strong but I don't think balance is impossible. There are two big changes that affect it1) The UA is "broken". Aka it doesn't matter what the White Tower is....having a spy at the beginning is simply not balancable.
I agree with crazy here. It’s not so much that the UA became OP, it’s that spies became so much better. With how much stronger Spies have become, I doubt the 1 level stronger spies thing is necessary anymore. The early spy more than stands on its own already.The UA has always been strong but I don't think balance is impossible. There are two big changes that affect it
1) Election rigging now gets way more influence (an intentional change)
2) Tech stealing in ancient era became a lot faster (unintentional?) I don't think there was discussion and it wasn't mentioned in any change log. It really is a lot faster too, I've played England a lot and it used to be like 11 turns at the shortest to steal. At 11 turns its extremely good but balanced. Last playthrough it was 4 turns, I'm guessing some underlying mechanic about tech steals changed. G did address it this patch, making it 25% slower is the target civ has no spy (but 5 or 6 turns still sounds really OP to me).
The White Tower has been really OP since its creation. Each time it comes up we give it a slap on the wrist, but it needs to be walloped by the nerf hammer.