- Joined
- Jan 12, 2004
- Messages
- 1,282
could you pls check the instructions for the Mac are OK now ?the latest update of Steam for the Mac seems to have changed the folder locations for Civ5
Cheers
could you pls check the instructions for the Mac are OK now ?the latest update of Steam for the Mac seems to have changed the folder locations for Civ5
With pleasure -- but the ReadMe file in the EUI v1.29h.zip version I have just downloaded from this site is from 2014, and is therefore out of date. Have you posted a new version of the instructions elsewhere?could you pls check the instructions for the Mac are OK now ?
Cheers
Whenever friends or I try to join a multiplayer lobby via Steam with EUI v1.29h installed we get booted into our own Staging Room and it shows that the host disconnect, while the host sees that the new player disconnected.
Thanks for the fast response, still doesn't work tho.If not, please post the lua.log for both the host and the joining player both using this version.
still doesn't work
Going through the multiplayer menu works, and afterwards private play is possible as well.If so, does the join issue also happen when the joining player uses the game's lobby ?
Private games aren't visible in the multiplayer menu. To join you need to right click on a friend on Steam, who is hosting or in a private staging room, and press "Join Game".is there another lobby directly inside the steam overlay or somewhere else ?
I know this isn't what you asked for but here are logs of it first not working then joining a public lobby with the player and then a private one successfully.Net Connection Debug files for both the host and joining player
Deleting WorldView.lua fixes the "can't move units" problem. Weird fix since there is no code in that file, but with LEKmod installed and WorldView.lua deleted, everything seems to work as expected. Fixes @crobartie 's problem.
Whenever friends or I try to join a multiplayer game via Steam (right click on a friend on Steam, who is hosting or in a private staging room, and press "Join Game") with EUI v1.29h installed we get booted into our own Staging Room and it shows that the host disconnect, while the host sees that the new player disconnected
with the feature that stops the game from proceeding to the next turn when a worker unit finishes an improvement. My Archaeologist that was conducting a dig on a Jungle tile couldn't proceed to the menu to choose either an Artifact or a Landmark no matter how many tiles I click "Next Turn"
hopefully both bugs are fixed in the attached candidate version, could you please check ?
Cheers
Thanks for checkingThe problem is solved now
Copy the updated EUI_text_*.xml file(s) to the ...\Sid Meier's Civilization 5\Text folder and delete the cache folder from ...\Sid Meier's Civilization 5\ before launching the gameSome of the tooltips are missing in the settings
bc1 updated Civ5 Enhanced User Interface v1.29i
- fix player disconnect when trying to join a multiplayer game via Steam (hopefully!)
- fix proceed to next turn when archaeologist digs a Jungle tile (fix confirmed)
- add option to skip policy choice confirm
- add city razing or resistance turns on city banner
- make a few other minor improvements