Serp
King
- Joined
- Apr 1, 2015
- Messages
- 666
thanks for this detailed answerIt is compatible but creates a visual glitch where every yield icons are displayed as food, but it's only visual and you could even play without fixing it. However it's true that it should be noted in the opening thread.
Yes, you have to delete YieldIconManager.lua and YieldIconManager.xml from the DLL mod. Those files will be located in different sub-folders depending on whether you use whoward's dll or the community patch dll but the fix is similar, just delete those 2.
AFAIK, what is lost is the ability to display additional yields not used by the base game but possibly used by mods. So if you use EUI and a mod that adds unusual tile yields, you will only see the base game yields.
