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- Jan 12, 2004
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- 1,315
1.25d includes a few minor bug fixes
Cheers
however there was another small bug which is fixed in 1.25d
Cheers
fixed in 1.25dHey guys,
I have an error with the NotificationPanel.lua which is shown in the lua.log file:
Code:[1632.453] Runtime Error: Assets\DLC\UI_bc1\NotificationPanel\NotificationPanel.lua:1037: attempt to call method 'GetScoreFromReligion' (a nil value) [1633.375] Runtime Error: Assets\DLC\UI_bc1\NotificationPanel\NotificationPanel.lua:1037: attempt to call method 'GetScoreFromReligion' (a nil value)
you are suggesting a functional change which I won't make - design is that trade hint is provided only for advantageous trades (for details use mouse over)There is a bug in the latest version displaying resources. You notice it when you try to trade with a civ and the trade processes, but you dont have any extra gold. It fails to display tradeable resources for some civs on the notificationpanel and when you go to trade with that civ, some resources have +1 quantity then they should due to an extra call to g_deal:IsPossibleTradeItem(...).
Here is the fix with the diff:
however there was another small bug which is fixed in 1.25d
sorry, no plansAfter modding the Pantheons I noticed the game still shows the old canned descriptions. Any plans to implement (like you did with buildings and units) the reading and presenting of actual game values in other areas?
sorry, noHi bc1, is there any chance you'd feel like adding compatibility with Health & Plague?