Playing without PlotHelp: crashed on 36
Playing without InGame: crashed on 27
Playing with both disabled: hung at turn 96, but didn't reproduce when I loaded save.
If you mean the graphics load from your new large icons on resources, they were still showing with those above disabled.
I'll try YieldIconManager...
edit: PlotHelp, InGame, YieldIconManager all disabled, crash turn 78...
edit: crashed with above, plus NotificationPanel at turn 73.
I'll keep removing stuff

This is crazy
edit: I've been trying a bunch of combinations and things.
So far, I have made it to turn 121 by disabling yieldiconmanager+unitpanel (I didn't continue on past that, I usually crash before then. it didn't crash, I quit to test other combos). I made it to turn 150 with those two plus some others(plothelp, ingame, yieldicon, notification, and unitpanel) (again didn't crash, I just quit to try other combinations). So, as far as I can tell so far, disabling Yield Icon and UnitPanel together at the same time seems to fix crashes so far... I've tried many different combinations of UnitPanel, Yield icon, PlotHelp, Notification, InGame...
1) Selecting my unit during barbarian turn causes hang
2) Ingame causes a few oddities:
a) sometimes the research button won't dismiss
b) sometimes the end turn button won't dismiss, but this has always been a case of a unit needing orders, but the unit action needed not appearing in the button; manually selecting the unit fixes this.
c) Seems like (but not 100%) this (or maybe another element) causes a situation where city bombardment or archer bombardment etc, shows the arrow but it just can't be clicked or finish to attack -- again, selecting something else and going back to the city/unit in question fixes this.
d) the Policy button doesn't bring up the policy screen (I know I brought this up, and it's minor, but it's tied to the button -- in vanilla, clicking the policy notification brings up the policy screen, even with policy saving active. right-clicking the action button or the notification dismisses it--with InGame active, left clicking dismisses it and never brings up the screen at all).