I do end up changing a couple builds to Sipahi. Everything else looks pretty good.
IT Saltpeter deal comes up, we said not to extend it, right? England drops a sinlge vet horse off near Haarlem.
1380 ad (1) Shell the swiss mercs in Utrecht down to red, but one still takes our sipahi down to red. Not enough troops to take it this turn.
IT Medicine comes in, best we can do on Elec is ten turns.
1385 ad (2) Utrecht falls with a little offshore help from the frigates.
1390 ad (3) Harrlem falls the same way. Id never realized the boats could be effective like that
. The Hague falls due to the stubbornness of the sipahi army (lost 9 hp).
1395 ad (4) Reposition some troops, bring in some reinforcements. Rush a couple workers in starvation efforts.
1400 ad (5) Newtons comes in. Start shakes as prebuild for ToE. Army takes Holwerd.
1405 ad (6) Maastricht falls to sipahi siege. Groningen falls to our army. Capitol jumps to Tillburg, on a northern island. When Arnhem falls next turn, They will be left with 3 small island cities.
1410 ad (7) Our path is blocked by units from Carthage and Portugal. I dont think Ill be able to take it.
IT Carthage signs peace with the Dutch, we can now take Arnhem.
1415 ad (8) Arnhem does indeed fall.
1420 ad (9) Pretty quiet turn. I have no desire to go island hopping for three tundra towns.
1425 ad (10) Delft deposes back to the Dutch?

Send troops to reclaim our people.
Recap: Dutch are toast. I was starting to assemble troops in Maastricht and the galleys to the east of our two main islands. Suggest the English would be an easy mark next. Didnt make any deals so our options would be open, but we may want to pursue some more gpt deals. Electricity due in 1.
>>>SAVE<<<