coffee junkie
Tech Hippie
Wow ... Interesting indeed. Let's talk together so.
mmmh ... As a Civ lover and a modest modder, I'm interesting in everyone"s work so yes, I have assembled many units and many mods. But when I have a closer look on a unit and when I open the .dds file ... Gosh ... Many of them ( I mean really many ) have crappy skins. My point of view.
I can easily understand it's not other ones point of view for sure and maybe I'm an arrogant mind ( a typical frenchy attitude
) but I really think I can enhance many skins. And not only.
Here a typical example :
Maybe you don't see all the work. It's not so obvious after all ... I used Blender to correct the body on 2 parts : the shoulders ( the arms were a bit disconnected from the body, a bit like a barbie doll ) and the upper leg ( a bit too straight for an almost naked unit )
Then I worked on the texture :
Before :
After :
This unit is a creation of Ambrox62 and his work is greater than mine because he did the mesh, what I'm unable to do for now. Was my work unnecessary ? maybe yes, maybe no. And maybe someone will enhance in a better way what I did and then, it will be a good thing for civfanatic community.
Idem for this WW1 rifleman/machinegunner already posted somewhere below :
A small job in Blender ( the feet and the hands ) + helmet, then a head replacement in Nifskope, then, a texture work ...
Before :
After :
You are partially right but I think you didn't read all the posts of this topic. There will be workers, settlers, scouts, ALL ethnic flavored in this big update of ethnicae and it will include ALL civilizations ( including Babylon, Netherlands, etc ... )
The Zulu are an already done job ( somewhere in below posts )
I love the work of Bakuel because his meshes are so interesting with a heavy knowledge of uniforms beyond history. But I really really don't intend to use only his creations. I could spare me much time using his textures but then, I would miss a way of learning more and more ( my favorite hobby ) and as my target is to render ethnicae coherent from A to Z : the textures of Bakuel just don't fit this target ...
And as we say in France : "c'est en forgeant que l'on devient forgeron" which means : more you practice, more you learn ...
I don't intend to work on leaders ( except the 2 ones I already did which are so ... "unfinished"
+ the leader I prepare for an upcoming civilization which will be in ethnicae : Pacific ) Any help will be welcome ! 
Asap I finish ethnicae, I plan to make a new ( but no original ) mod based on "Game of Thrones" with as many details as possible. If you are interested ...
I wanted more than once to work with some other civfanatics members on a common project but in vain for now.
for different reasons I think.
You make the offer ( and a such interesting offer !
) please, pm me and I will answer for sure !!!
The lack of choice makes me mad. Always. Both Carthage and Portugal made me frustrated. Not because you think I wasted my time, but because the lack of choice and so the lack of possibilities. Bakuel made the only available units. with the ones of Danrell. And I'm not yet good enough to make new entire meshes of units in Blender or 3DS Max. But I have to finnish ethnicae. A bit obsessional ? Not at all. A simple fact.
The 2 first versions of ethnic mix more were just a beginning and a quite poor job indeed. Now, time is coming to go further and to do a much better job !
I kown that ethnicae is far away behind diversica and varietas delectat in terms of downloads ... But I try now to make ethnicae like a real alternative. You see, I told you I'm a bit arrogant ...

I hope you are going to rip a lot of my units ! And I'm happy to see you joining the topic. Action at last ! héhéhéhéhéhé
EDIT : Added the name of Danrell for Carthage and Portugal units creation
.......................... Remember, even incomplete, my post doesn't intend to make an offense ! 
Alright CJ, I know I haven't contributed anything in nearly half a year, so for that reason alone you should give me . But I feel like you should listen to me right now...
You are doing too much for no reason.
Pretty much most of these civs you are creating units for are either already handled by great unit makers (and you know it), or have enough randomly assembled units that you don't really need to reskin them, which is what you are essentially doing.
mmmh ... As a Civ lover and a modest modder, I'm interesting in everyone"s work so yes, I have assembled many units and many mods. But when I have a closer look on a unit and when I open the .dds file ... Gosh ... Many of them ( I mean really many ) have crappy skins. My point of view.
I can easily understand it's not other ones point of view for sure and maybe I'm an arrogant mind ( a typical frenchy attitude

Here a typical example :

Maybe you don't see all the work. It's not so obvious after all ... I used Blender to correct the body on 2 parts : the shoulders ( the arms were a bit disconnected from the body, a bit like a barbie doll ) and the upper leg ( a bit too straight for an almost naked unit )
Then I worked on the texture :
Before :

After :

This unit is a creation of Ambrox62 and his work is greater than mine because he did the mesh, what I'm unable to do for now. Was my work unnecessary ? maybe yes, maybe no. And maybe someone will enhance in a better way what I did and then, it will be a good thing for civfanatic community.
Idem for this WW1 rifleman/machinegunner already posted somewhere below :
A small job in Blender ( the feet and the hands ) + helmet, then a head replacement in Nifskope, then, a texture work ...
Before :

After :

I think you should either focus on flavoring civs that don't have a nice set (like Babylon, Netherlands, Zulu etc.), or focus on flavoring things (like workers, and missionaries for example) that need flavoring. There are plenty of LHs that could use a simple "makeover" as we call it in America (and if you are not familiar with the term, it is basically turning a disgusting person, way more often than not a woman, into something reasonably, man I want to use a different word, bang-able). That's all you should be focused on, honestly the units are cool, or even sexy, but it is a waste of your time. I hate to say this, because I intend on ripping your units, but honestly, the work you are putting into them is unnecessary.
You are partially right but I think you didn't read all the posts of this topic. There will be workers, settlers, scouts, ALL ethnic flavored in this big update of ethnicae and it will include ALL civilizations ( including Babylon, Netherlands, etc ... )
The Zulu are an already done job ( somewhere in below posts )
I love the work of Bakuel because his meshes are so interesting with a heavy knowledge of uniforms beyond history. But I really really don't intend to use only his creations. I could spare me much time using his textures but then, I would miss a way of learning more and more ( my favorite hobby ) and as my target is to render ethnicae coherent from A to Z : the textures of Bakuel just don't fit this target ...
And as we say in France : "c'est en forgeant que l'on devient forgeron" which means : more you practice, more you learn ...
I don't intend to work on leaders ( except the 2 ones I already did which are so ... "unfinished"


Unless, of course, we join forces...![]()
Asap I finish ethnicae, I plan to make a new ( but no original ) mod based on "Game of Thrones" with as many details as possible. If you are interested ...
I wanted more than once to work with some other civfanatics members on a common project but in vain for now.

EDIT: I have a buttload of units you would absolutely love, even ones from Bakuel that aren't released. You should PM me.
You make the offer ( and a such interesting offer !

EDIT 2: I mean, c'mon man, when you were making Portugese units you can't tell me you didn't regret the time you spent on them. I sincerely mean this in the best way possible, but you know as well as I do that it is a waste of your talent.
The lack of choice makes me mad. Always. Both Carthage and Portugal made me frustrated. Not because you think I wasted my time, but because the lack of choice and so the lack of possibilities. Bakuel made the only available units. with the ones of Danrell. And I'm not yet good enough to make new entire meshes of units in Blender or 3DS Max. But I have to finnish ethnicae. A bit obsessional ? Not at all. A simple fact.
The 2 first versions of ethnic mix more were just a beginning and a quite poor job indeed. Now, time is coming to go further and to do a much better job !

I kown that ethnicae is far away behind diversica and varietas delectat in terms of downloads ... But I try now to make ethnicae like a real alternative. You see, I told you I'm a bit arrogant ...


I hope you are going to rip a lot of my units ! And I'm happy to see you joining the topic. Action at last ! héhéhéhéhéhé

EDIT : Added the name of Danrell for Carthage and Portugal units creation

