Ethnically Diverse Units (4/16/06)

  • Thread starter Thread starter Rabbit, White
  • Start date Start date
What version of the game do you have, and what version of the mod are you using?

If there's no mismatched versions then it sounds like you might be missing a resource. That is to say, maybe you're missing some unit, or an xml file. Double check that you installed everything correctly.

Ah, I reinstalled Civ 4 + Warlords and now everything works fine :D
Thanks for the help!

Freaking awesome mod!!!
 
I am still working on this mod. There will be an update in time for BtS.

this is wonderful!!!!!!!! whats the ETA on EDU for BtS?
 
Do you have any new units planned? ;)
The BTS version is going to be a bit different from this one (I mean, beyond just being BTS compatible). It will be more in some ways and less in others. Best way to put it is, it's going to be more focused. The first version is more or less just about converting the mod to BTS, although as mentioned this doesn't necessarily means I'm taking the mod as is and simply making the XML files compatible.
 
The BTS version is going to be a bit different from this one (I mean, beyond just being BTS compatible). It will be more in some ways and less in others. Best way to put it is, it's going to be more focused. The first version is more or less just about converting the mod to BTS, although as mentioned this doesn't necessarily means I'm taking the mod as is and simply making the XML files compatible.

Great.:)

I think the BtS units will leave something to be desired for. I hope you mean simply making the xml files compatible , you mean that you are implementing the ethnic unit system in the xml over uu's, correct?
 
@The Navy Seal
NifViewer is free (part of the 3dsMax tools availiable in the DB), but Max is buy-only.

@ohcrapitsnico
There are a load of holes in the BtS ethic units system. For example, African units use the Middle Eastern Style, and Asian units are jumbled up together as well.
 
@The Navy Seal
NifViewer is free (part of the 3dsMax tools availiable in the DB), but Max is buy-only.

@ohcrapitsnico
There are a load of holes in the BtS ethic units system. For example, African units use the Middle Eastern Style, and Asian units are jumbled up together as well.

I think max is a few thousand if you aren't a student. :cringe:

Wow, thats even worse than I thought. :cringe:
 
Great.:)

I think the BtS units will leave something to be desired for. I hope you mean simply making the xml files compatible , you mean that you are implementing the ethnic unit system in the xml over uu's, correct?
BTS supports art styles for units so I won't be using the UU system, that's part of the reason why the BTS version is not a simply conversion of XML files.

And NikNaks93 is right - the ethnic units in BTS are limited by the five official art styles supported, which do not include African for example. The initial version of the mod will not be adding any new styles, that's one of the ways in which it will be less :). However, in future versions I certainly will add more styles to support more civs better, African style being number one on the todo list. ;)
 
Am I right to assume you're going to "activate" the unused ethnic unitart in BtS first? Now there's unitart for about all units from ancient to medieval era, but they don't show all ingame.
 
Am I right to assume you're going to "activate" the unused ethnic unitart in BtS first? Now there's unitart for about all units from ancient to medieval era, but they don't show all ingame.
Yes, but now you went and ruined the surprise :splat:
 
:lol:
Please don't use the European horsearcher that ships with BtS, there are way better models outthere. ;)
 
:lol:
Please don't use the European horsearcher that ships with BtS, there are way better models outthere. ;)

Erm yeah....what he said.:p :mischief:

I haven't played any BtS games yet but the mid east maceman is very snazzy.:) :goodjob: WR were you and the others responsible for these new units?;) ;)
 
I think it's the hairstyle that doesn't do it for me. I have no qualms with the Euro-archer and like that unit alot. But the horse archer's hairstyle has too much a "cultivated" look to me for that time and age.
 
Edit: Bleh. I followed this link from the Mac section of the forums, and only now did I realize that the mod's gone way farther v2.8. Sorry, my bad. Didn't mean to bump an old thread.



Hmm, I have three problems using the EDU mod (installed 2.6, then 2.8. Running Civ IV vanilla 1.61):

1) When I start a game Civ IV complains about "Tag: UNIT_ARCHER_AFRICAN in Info class was incorrect. Current XML file is: Units/CIV4FormationInfos.xml" (The dialogue box has a title of "XML Error")

2) The M-60 doesn't appear; instead, a big red hemisphere appears in its place. I took a look at the XML files and it seems that instead of referring to M60.nif, an "M60ted.nif" is used... I got this version from the first post of the thread, so I assume that this is the latest version. Seems like just a harmless mistake in removing the word "Animated" from the filename; everything looks fine when I have M60.nif instead

3) The Yamato battleship is red, glowing red. Okay, I have to admit, even though I'm sure the battleship isn't supposed to be completely red, it looks totally cool. Very badass. The battleship glows like Mars in bloodlust. But still, I thought I'd bring it up.

If it counts for anything, I'm running Civ 4 on a Mac. No boot camp. Also, I haven't read every page of this thread... I did do a search for any Mac-related problems and nothing came up, so I'm hoping that's a good sign.

By the way, I tried directly installing the mod (and by that I mean destructively overwriting the stuff in my CustomAssets folder) because I thought it'd be nice to have the mod just "there", like Blue Marble, and be able to load other mods. I don't know a lot about mods and wasn't very smart in installing, so I ended up making Civ IV, without mods, unplayable. The game just crashes whenever I start or load a game. The only way I can play Civ now is through mods... Anyway, if anyone wants to try something similar, be careful.
 
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