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Europa Universalis IV

I'd like to ask if EUIV is by now in some sort of final stage engine-wise. Ie will there be massive expansions?
Also: what is the state of the best mods for the game?

(I haven't played EUIV yet).

EU IV will get DLC for years.

M&T is like MEIOU on steroids and runs faster on a quad than the predecessor. More everything, especially flavor. I like flavor so its my poison. Also the HR map for it is gorgeous
 
There will be a lot more expansions. But its really the patches that are an issue. If they changed the Aggressive Expansion score 1 more bleeping time I'm going to uninstall.

If half the fanbase didn,t want it one way and the other half the other way, Paradox wouldn't have to strive for a new balance every patch tho :-p
 
This game didn't work on my laptop, so ever since I got my new gaming rig put together I've been playing the hell out of this game.

Right now I have a game going in which I've just finished going through westernization for an imposing looking Commonwealth.

My question is this: Is there a way to rename the commonwealth? To say.. Poland? Is there a national decision I could use to do this, maybe when all Lithuanian traces of the country are gone? I've been slowly converting all the non accepted culture to Polish for stability reasons.

I tried googling this, but couldn't find anything. I don't really care to be honest, but my roommate (who doesn't play strategy games) was all "It won't impress me unless it's actually called Poland", so I want to show him what's what, if possible.
 
Whatever happened to the badboy quotient/infamy btw? It seems a lot easier to conquer stuff and claim it as your own. The only hit I see is countries getting mad at me slightly due to my overextension or whatever, but it seems like such a minor hit.. my allies never seem to care and the countries that don't like it are the ones who don' tlike me much anyway. Am I missing something?
 
*makes backup of 1.5.1 for current game*

That is a lot of changes. Although it isn't mentioned in Dev Diary 10, the Power Projection mechanic sounds pretty important to me. The changes to goods produced could also be pretty important, as well as AI improvements and (potentially) the changes to buildings.

Overall, it sounds like a good patch.

Speaking of expansions, does anyone have screenshots of what a randomized new world in Conquest of Paradise looks like? That seems to be one of the major features there, but I'm not sure if it's just that the native nations in the New World are randomized, or the internal provinces, or what.

Also, it looks like the changes to ideas in dev diary 9 also affect the base game, without Wealth of Nations. I wish it would

I wish it were a bit clearer what's in the expansion vs. what's in the patch. The EUIV Wiki helps some, but it isn't perfect, either - it indicates that the vassals/protectorates window is in Conquest of Paradise, but it's present in the base game as well.

warpus said:
Whatever happened to the badboy quotient/infamy btw? It seems a lot easier to conquer stuff and claim it as your own. The only hit I see is countries getting mad at me slightly due to my overextension or whatever, but it seems like such a minor hit.. my allies never seem to care and the countries that don't like it are the ones who don' tlike me much anyway. Am I missing something?

If you get over 100% overextension, you can get some unpleasant events. I found this out via getting 104% overextension once while unaware of that. Supposedly the events get more nasty as you get higher above the limit. So in that regard, it's like badboy in EU3, where if you're just slightly over, it's bad, but if you've got 250 badboy, it's very bad.

Also, if countries get outraged enough, they'll form a coalition against you, which can be pretty powerful. Playing a Milan and getting France, Austria, and a few smaller neighbors in a coalition against you leads to some tough times, particularly since if one of them declares war on you, they all join (not just if you start a war against them). It might not be as big of a deal as the Commonwealth than as some other countries, though I imagine if Russia, the Ottomans, and Austria all joined a coalition against you, it would be a good incentive to slow down expansion.

Also, the new patch will change Nationalism to always last 30 years, even if you core a province. That'll make expansion a bit more difficult, and it's kind of surprising IMO that Nationalism went away as soon as a province was a core in the first place.
 
*makes backup of 1.5.1 for current game*

That is a lot of changes. Although it isn't mentioned in Dev Diary 10, the Power Projection mechanic sounds pretty important to me. The changes to goods produced could also be pretty important, as well as AI improvements and (potentially) the changes to buildings.

Overall, it sounds like a good patch.

Speaking of expansions, does anyone have screenshots of what a randomized new world in Conquest of Paradise looks like? That seems to be one of the major features there, but I'm not sure if it's just that the native nations in the New World are randomized, or the internal provinces, or what.

Also, it looks like the changes to ideas in dev diary 9 also affect the base game, without Wealth of Nations. I wish it would

I wish it were a bit clearer what's in the expansion vs. what's in the patch. The EUIV Wiki helps some, but it isn't perfect, either - it indicates that the vassals/protectorates window is in Conquest of Paradise, but it's present in the base game as well.



If you get over 100% overextension, you can get some unpleasant events. I found this out via getting 104% overextension once while unaware of that. Supposedly the events get more nasty as you get higher above the limit. So in that regard, it's like badboy in EU3, where if you're just slightly over, it's bad, but if you've got 250 badboy, it's very bad.

Also, if countries get outraged enough, they'll form a coalition against you, which can be pretty powerful. Playing a Milan and getting France, Austria, and a few smaller neighbors in a coalition against you leads to some tough times, particularly since if one of them declares war on you, they all join (not just if you start a war against them). It might not be as big of a deal as the Commonwealth than as some other countries, though I imagine if Russia, the Ottomans, and Austria all joined a coalition against you, it would be a good incentive to slow down expansion.

Also, the new patch will change Nationalism to always last 30 years, even if you core a province. That'll make expansion a bit more difficult, and it's kind of surprising IMO that Nationalism went away as soon as a province was a core in the first place.

I loaded up a new game with a random world for you. They don't get much more random than this!

Spoiler :
ENL8Eec.jpg
 
Aggressive Expansion.
Take one to many province and all your allies decide that actually, you'd look great on a spike.

I just took 6 provinces from Hungary and nobody seemed to care. I suppose it might be because everyone is busy fighting their own wars and nobody cared about Hungary anyway? When I first started playing through this game, I had several coalitions declared against me.. so I cut it out for a while.

How do you keep track of your aggressive expansion quotient or whatever?

Quintillus said:
If you get over 100% overextension, you can get some unpleasant events. I found this out via getting 104% overextension once while unaware of that. Supposedly the events get more nasty as you get higher above the limit. So in that regard, it's like badboy in EU3, where if you're just slightly over, it's bad, but if you've got 250 badboy, it's very bad.

Does that number show up anywhere? I only ever see it after I annex stuff.. i.e. "You are facing a -44 overextension penalty, this is the result: ...." .. but how do I check it after the fact? It doesn't seem to be anywhere obvious. I suppose I should take a closer look at my country's details pages, I didn't really look there very closely for this.
 
Speaking of expansions, does anyone have screenshots of what a randomized new world in Conquest of Paradise looks like? That seems to be one of the major features there, but I'm not sure if it's just that the native nations in the New World are randomized, or the internal provinces, or what.

Spoiler :
WrGtkdF.jpg


I just took 6 provinces from Hungary and nobody seemed to care. I suppose it might be because everyone is busy fighting their own wars and nobody cared about Hungary anyway? When I first started playing through this game, I had several coalitions declared against me.. so I cut it out for a while.

How do you keep track of your aggressive expansion quotient or whatever?



Does that number show up anywhere? I only ever see it after I annex stuff.. i.e. "You are facing a -44 overextension penalty, this is the result: ...." .. but how do I check it after the fact? It doesn't seem to be anywhere obvious. I suppose I should take a closer look at my country's details pages, I didn't really look there very closely for this.

One of the map modes shows the aggressive expansion penalty you have with each country. AE affects countries of the same culture/culture group/religion as the country you're taking stuff from. Countries of the same culture and religion will be affected the most, while countries that only share the same religion will be affected the least (and often not at all).
 
How do you keep track of your aggressive expansion quotient or whatever?

Does that number show up anywhere? I only ever see it after I annex stuff.. i.e. "You are facing a -44 overextension penalty, this is the result: ...." .. but how do I check it after the fact? It doesn't seem to be anywhere obvious. I suppose I should take a closer look at my country's details pages, I didn't really look there very closely for this.

Aggressive expansion does indeed vary by country, and if you hover over their opinion of you, it'll tell you what the penalty is (or if it doesn't show up, it's zero). Generally, if it's a penalty of 30 or more, they may join a coalition against you; if it's -60 or more, it's very likely they will. However, if they are near someone else who's expanding even more, they may be in a coalition against them instead (you can only be in a coalition against one country).

Overexpansion shows up in the Stability and Expansion tab, which should be the 4th one from the right in the latest patch. It's the tab best known for boosting stability.
 
Spoiler :
WrGtkdF.jpg

Wow, that's quite a difference!

One of the map modes shows the aggressive expansion penalty you have with each country. AE affects countries of the same culture/culture group/religion as the country you're taking stuff from. Countries of the same culture and religion will be affected the most, while countries that only share the same religion will be affected the least (and often not at all).

Oh, nice. Hadn't noticed that mapmode (Coalition).
 
Thanks for the help guys. It's time to attack Russia, right before I went to bed they picked a fight with their old ally Austria, and Sweden. Seems like a perfect opportunity to take advantage of the situation and release a few nations..
 
I loaded up a new game with a random world for you. They don't get much more random than this!

Spoiler :
ENL8Eec.jpg

Somehow missed your post earier - that is pretty random! Also good to know that it may be a pangaea, but it may well not be as well. I'm sold on that feature working as intended. Probably won't buy it and play with it right away since I've yet to colonize at all in EUIV (and only once in the New World in EUIII, even), but once colonization gets old, that'll certainly be a fun way to spice it up.
 
k guys I made a biiiiig mistake not taking out Muscovy before Russia formed, as well as not dealing with the Ottomans quickly enough. My game is in 1759 now, and I am powerful, but I just can't take these endless Russian and Ottoman stacks of BS. My allies are all busy fighting silly inconsequential wars, they're never around to help me.

I'm starting a new game as Poland, incorporating all my newly learned knowledge about the game into an even more interesting and enjoyable and successful playthrough. What I'm wondering though is what the best way to make Lithuania a part of Poland (or the CW) would be? It seems like I (maybe) have these options:

Annex: I can't just vassalize them and then annex, because they are far too large. Right?

Integrate: I can form a PU and then after 50 years integrate them. But then I don't get their cores and there's another negative as well, so why would I ever want to do that? It seems like it would overextend me to hell and back and I'd have to spend the next century coring everything and dealing with rebels. Worst idea ever?

Inherit: Form a PU and wait and hope for a good luck roll of the dice. I'd get their cores, but I don't want to go down the road of "wait and hope for the best"

Form Commonwealth: What I did in my last game. I forget what the bonus is, but it seems like the best option?

I've also read that you can join the HRE if your relations with the emperor are good enough (190+?). It seems like I will probably want to go down this path.

I'm also a bit murky on when exactly a culture becomes accepted, when I annex things. I've peeked through some strategy guides briefly, and some of them seem to say that you want to annex your vassals (plus teutons + livonian order) in a specific order so that you get the right accepted culture. How does that work?

Any tips? I'll try to get my administrative tech to 10 for the Commonwealth (assuming that is the best way to merge with Lithuania, but it appears to be?), and then stagnate administrative and diplomatic techs while focusing on military, so that I can at some point westernize. I'll be a part of the HRE (how do you do this again, diplomatic talks?), be sure to keep enough allies on hand, and slowly integrate Mazovia, Moldovia, and the orders.. and whoever else gets in the way. That should keep the Ottomans and Sweden or Denmark at bay. Have I erred anywhere in my reasoning and/or plan?
 
k so half the people I ask say I will get the cores when I integrate, half the posts I'm finding online are saying I won't. I suppose there was an update at some point that changed that to .. getting cores! Here's hoping anyway, I'm moving ahead with my "Play the perfect Poland game" quest.
 
I've just downloaded Conquest of Paradise, because it's currently 40% off at GG. I'll have to try it out later. :)
 
Urrghhh. EU4 forums are a war zone. Again. Well actually not so like normal as nearly everyone agrees PDox have really lost the plot.

They need to get some open betas on the go for EU4. Nerfs to ROFTW, changes to rivals and warning that seem good but really punish smaller states, more nerfs to diploexpansion, AE changes that are theoretically ok but really a pile of poo.... :sad:
 
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