Not to stir up controversy, but this move was very poorly planned and implemented.
The suggestion of a variance from our standard play @ 10:15 a.m by Ice, with a request for objections, followed by an indication TWO minutes later that the suggestion would be implemented carries with it the appearance of collusion.
While I believe that dutchfire was simply following Ice's instructions, the move he made within minutes of the original post gave no realistic opportunity to object.
It would have been more honest if Ice had simply said that the move was going to be made and that anyone who didn't like it could jump off a cliff. The invitation in Ice's original post that objections be made was hollow as things actually played out, since my objection 4 short minutes later obviously meant nothing.
We have a procedure in place for playing the saves, including making moves of units. Let's follow that procedure. Variances from it should not be acceptable. Certainly the variance in this instance was no big deal. But it sets a VERY BAD PRECEDENT for the future.
Firstly, I did no wrong doing in the fact that I could of told everyone to jump off a cliff, unless of course someone overrode my authority via initiative. The discussion has been open for 2 days. Noone polled anything.
Secondly, although dutchfire got the save a little earlier than I expected, the original post with my intentions, also stating that I would give instructions unless someone objected was made a few hours beforehand.
Thirdly, the decision was based upon the discussion made by the citizens. Although the citizens did not directly and collectively make the instruction, my instructions were not based on my plans, but my interpretation of the citizen's opinions, and further more, the decision that I found most logical, after reading the arguments.
Also, many people requested an immediate turnchat, even earlier than today.
I do admit that I was reluctant to call this immediate play of the save, but by the power the citizen's had invested in me, I found it favorable in the sense that it would keep the game moving. A huge factor of the last demogame that lead to loss of participation, and ultimately the first demogame that was not finished, was the game moving too slowly do to massive polling and waiting. Therefore, within a weeks time, we would of had three turnchats, and still not played one turn. (Creation, Scout Movement, Settler settling.) Although as Chieftain I am in charge of most of the in-game powers, I also am in charge of keeping the participation level high.
I do not like to think of this as something that will set precedent and I hope this won't have to be done again.