*****
In order to speed things up, (not to mention saving what’s left of my sanity), there will no longer be a City Summary at the end of each turn.
Again, if you see BOS = SPEARMAN -> SWORDSMAN, that means that Boston has produced a SPEARMAN, and will produce a SWORDSMAN next.
If you see Dopey = Road (2T), that means that Dopey has begun building a road, and that it will take 2 turns to complete.
If you see WSH = pop 8, that means that WSH has grown to pop 8.
To keep everybody up to date on City’s abbreviations, here they are going into Turn 111:
WSH=Washington, D.C., NYC=New York City, BOS=Boston, PHI=Philadelphia, ATC=Atlantic City, CAM=Cambridge, CHA=Charlotte, JAM=Jamestown, BAL=Baltimore, SAL=Salem, CON=Concord, RCH=Richmond, ATL=Atlanta, and TRE=Trenton
As always, when a new city is added, I give you the abbreviation.
Also, if a Worker or Military Unit only moves in a turn, I won’t mention it, unless it’s important.
*****
IBT:
WSH = SPEARMAN -> SPEARMAN. PHI = SPEARMAN -> SPEARMAN. ATL = Worker -> Worker. Order is restored in CAM. Cultural Advisor tells me that ‘The Koreans are building the Pyramids’.
NYC = pop 7.
ATC and SAL are about to grow.
CivAssistII tells me that I can buy Map Making from Korea.
Turn 111 (330 B.C.)
The new SWORDSMAN (‘CONAN’

joins the Attack Force. Lady + the Tramp = Road (2T). Doc + Sleepy = Clear a Marsh (6T). Donald + Daisy = Mine (2T). The new Worker (‘Thumper’

joins Bambi. Lilo + Stitch move to and Mine (2T). The QE II docks in BAL, and is disbanded for 3 Shields. The new SPEARMAN joins to protect the Attack Force. The Nina continues on its way, and in the distance, sees a border!
Micro-Management: I lower the SCI slider to 40% to maximize Gold.
We will learn
The Republic in 2 Turns.
IBT:
CAM = CATAPULT -> Wealth.
ATC = pop 5.
SAL = pop 4.
CON + WSH are about to grow.
CATAPULTS are renamed thus: ‘FIRE ONE!’ has become ‘FIRE 01', etc . . .
Micro-Management: I lower the SCI slider to 30% to maximize Gold.
Turn 112 (310 B.C.)
The new CATAPULT (‘FIRE 05!’

joins the Attack Force. Cinderella = Irrigation (3T). Goofy + Pluto = Mine (2T). Cruella = Irrigation (8T). Bashful + Happy = Road in Forest (2T).
The Nina approaches the unknown border. Our neighbor is
FRANCE!
I open Diplomacy with our new acquaintance. Joan d’Arc seeks friendship, but is Cautious. The only tech that she has that I don’t is
Monarchy. No thanks. In order to keep this trip from being a total waste of time, I establish an Embassy in Paris for 45 Gold.
The Republic will be learned next turn.
IBT:
We have learned The Republic! I readjust the SCI slider back to 50%, and pick Literature.
The Domestic Advisor wants to know, ‘Should we encourage a Revolution?’ With great trepidation, I tell her, ‘Yes! Let the Revolt begin!’ WSH, NYC, BOS, PHI, ATC, CAM, JAM, BAL, and SAL immediately RIOT! I give them all entertainment.
CON = pop 2.
CHA is about to grow.
Turn 113 (290 B.C.)
Mickey + Minnie = Mine in Mountains (18T). Lady + The Tramp = Clear Marsh (16T).
5 more turns of Anarchy.
We will learn
Literature in 50 turns.
IBT:
Order is restored in WSH, PHI, ATC, CAM, JAM, BAL, and SAL.
NYC and BOS are still rioting! The little ingrates in BOS destroy the Granary!
CHA = pop 4.
RCH is about to grow.
Turn 114 (270 B.C.)
Donald + Daisy and Bambi + Thumper = Road on Marsh (3T). Dopey + Snow White = Road (3T). Lilo + Stitch = Road in Mountain (9T).
4 more turns of Anarchy.
We will learn
Literature in 27 Turns.
IBT:
Order is restored in NYC and BOS.
CHA is rioting! I give them some entertainment.
RCH is about to riot. I give them some entertainment before they riot.
RCH = pop 4.
TRE is about to grow.
Turn 115 (250 B.C.)
I trade
The Republic to Korea for
Map Making and 3 Gold (all he had).
3 more turns of Anarchy.
We will learn
Literature in 26 turns.
WE HAVE ENTERED THE MIDDLE AGES!
IBT:
Order is restored in CHA.
In the middle of all this Anarchy, my people admire my achievements so much, they offer to expand my Palace. This is only my 2nd expansion.
TRE = pop 2.
Turn 116 (230 B.C.)
Everyone is busy with their assignments, so nothing happens this turn.
2 more turns of Anarchy.
We will learn
Literature in 25 turns.
IBT:
Nothing.
Turn 117 (210 B.C.)
BOS is about to starve. Donald + Daisy and Bambi + Thumper clear a Marsh (8T). Grumpy + Sneezy = Mine on Hills (6T). Goofy + Pluto clear a Marsh (16T).
1 more turn of Anarchy.
We will learn
Literature in 24 turns.
IBT:
Starvation at BOS.
Turn 118 (190 B.C.)
THE AMERICAN REPUBLIC IS ESTABLISHED IN 190 B.C.!
Micro-Management: I go around to all my cities, and reassign citizens. I change CAM’s production from Wealth to a Settler.
I adjust Sliders to 20% SCI, 10% LUX, and 70% Tax to offset The Republic’s insane Unit maintenance cost.
Snow White + Dopey = clear Volcano damage (4T).
We will learn
Literature in 5 turns.
IBT:
WSH, NYC, BOS, PHI, and ATC RIOT! I give them each some entertainment.
CHA = CATAPULT -> Settler.
CON = Worker -> Worker.
Domestic Advisor tells me that Chichen Itza (Maya) has completed ‘The Temple of Artemis’.
Culture Advisor tells me that ‘Arabs are building The Great Wall’.
Domestic Advisor tells me that ‘Mecca (Arabia) has competed The Pyramids’.
Turn 119 (170 B.C.)
I trade
Philosophy and 120 Gold (lump sum) to France for
Literature.
Cinderella = Road in Mountains (6T). The new Worker (‘Huey’

moves out. The new CATAPULT joins the Attack Force.
I change my Research from
Literature to
Feudalism.
We will learn
Feudalism in 20 Turns.
IBT:
Order is restored in WSH, NYC, BOS, PHI, and ATC.
WSH = SPEARMAN -> Library.
PHI = SPEARMAN -> SPEARMAN.
ATC = CATAPULT -> Scout.
SAL = Barracks -> SPEARMAN.
Cultural Advisor tells me that: Maya is building The Great Lighthouse and The Mausoleum of Mausollos, the Koreans are building The Mausoleum of Mausollos, the French are building The Great Library, and The Arabs are The Great Wall and The Great Lighthouse.
Domestic Advisor tells me that Seoul (Korea) has completed The Hanging Gardens.
CivAssistII tells me that I can sell Literature to Korea and Maya, and The Republic to France and Arabia.
Arabia and France have entered The Middle Ages.
ATL and BAL are about to grow.
Diplomacy: I trade The Republic to France for Monarchy and 72 Gold (lump sum, all she has). Arabia has nothing to trade me for The Republic (not even Gold), so no deal there.
Turn 120 (150 B.C.)
The new CATAPULT (‘FIRE 07!’

moves to join the Attack Force. Lilo + Stitch = Mine in Mountain (6T). Doc + Sleepy = Road (1T). Huey = Road in Forest (4T). Bashful + Happy = Irrigation (2T).
We will learn
Feudalism in 19 Turns.
End of Set of Turns: 150 B.C., 321 Gold (-8 per turn).
Arabia, France and I are all in The Middle Ages.
Korea and Maya are still in The Ancient Era.
Here is the Playing View:
Here is the World Map:
Here is the Information Screen:
Here is Arabia at 150 B.C.:
Here is France at 150 B.C.:
Here is Korea at 150 B.C.:
Here is Maya at 150 B.C.:
And here is the savegame:
View attachment Lincoln of the Americans, 150 BC.SAV
As always, your comments, suggestions, and advice are greatly appreciated.
