I'm going to play as Ethiopia, and Im Going to have super missionaries.
In your face, pachacuti.
Also, please explain me how am I suppose to make this work with EUI. Please?
Oh! How about the Hopi as a tribe? And amalek?
(Amalek: all units trained in the city have desert immunity\ may move after pillaging)
(Hopi: longer WLtKDs\ extra faith during WLtKDs)
(Also: the explanation in the OP about how to make this EUI compatible is confusing. Should I replace the files? In which folder exactly do I need to copy them?)
There's a good chance the Amalek and Hopi are being developed as civs...
That doesn't change the fact that they're tribes... And the Comanche are also part of a civ.
Anyway, I'm going to play with the new update(which has been released a day after I started my game. Again.)
Happy (Jewish equalent of)bonfire, everyone!
Maybe also the Matsudaira for Samurai, but that would be two Japanese clans - there is a fantastic castle for it though.
I'm having an issue, whenever I check the tile yields, it replaces the gold/production/etc with food. Do you know whats causing this? I just updated to the newest version of EUI today.
Delete the YieldIconManager files in MODS/Community Patch//LUA
You're supposed to do this everytime you update the CP, if using EUI. Apparently![]()