JFD
Kathigitarkh
Maybe the barbs I'm seeing spawned elsewhere and migrated to the desert camps, only to die there.
If you're interested in the hut icon at all, I think it would be fairly simple to edit it to be more similar to the other ones. I can give it a shot if you want.
EDIT: I did it anyway.
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That's Reedstilt, but I'll stick with the Tribal Headdress.
Dear JFD!
Since I haven't seen Tribes in their past form, may I ask some questions about them?
Are they visible from the beginning? So by founding cities they can be taken into consideration? Or they got "revealed" later on?
How large is their territory usually, and how rare they are?
The tiles within their territory can only be improved by annexing them first; is there a more bloodthirsty way? So can they be destroyed, like units razing them or something? (Not that I would, because those bonuses are awesome, but choices, choices
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And remaining by annexation, can Scouts get leveled up to lvl 5 in the later game somehow (and becoming Great Scouts hence be able to annex Tribes)? Ofc survived scout(s) from early game is one way, but what if no tiles left to be revealed? But then again, Barracks building line + getting some XP in wars are always alternative ways, and leveling up Scouts so you can annex those Tribes is a delightful way to encourage exploration, so this question probably was useless, forgive me(rambling off)
Thank you for all your work!
They are visible from the beginning. They can influence your decision to settle, as you cannot improve their tiles (except with Roads), so it might be prudent to keep away until a bit later.
Largest is Comanche with 12 tiles, average is about 7. There are 20 of them, and only a certain number will potentially spawn on a map, so they can be quite rare.
More bloodthirsty than annexing? When you annex a Tribe, you immediately gain all their tiles, destroy them, gain a free Settler, they spawn Barbarians, and, if using Slavery, you gain some Slaves. I originally had a Colonize option, but the work involved in Annexing them dissuaded me - plus, keeping them around can be quite potent, so trying to juggle too many different options would be tricky to balance.
As you point out, the XP Buildings should give you enough to compensate for the lack of tiles left to discover. You can always also fork over the cash to buy a Great Recon Unit. If we find that it is too difficult to acquire the ability to annex a Tribe, I can look at issue more in depth.
Tribes is basically done. I just need to finish their Annexation, throw in an event or two, add the Contracts, and wait for Gazebo to fix a bug with being able to settle on top of them.