Ok I've played the turnset and it went rather slow. I took no further cities, and actually cease fired with Beeri (on turn 287), due mainly to a very annoying wood golem up in the Northern city, and due to me forgetting 2 movement on Wood Golems lost me a worker.
I bulbed KoTE, researched HBR and Warfare. Trading with Balseraph I also got Festivals, Masony (for KoTE), Earthmother (HBR) and from Auric I got Archery and Sailing for KoTE and HBR. I pulled these trades mostly for the points (even though it is trading with two strong leaders).
Morrtebio (the Dwarf City nearest us) fell to Loki on turn 288, and now he's plaguing our northern city Latito.
On builds Celo completed the GLib, and is now churning out a training yard. All other cities are building axes except for Latito which went monument>warrior(barb defense)>Mage Guild in preparation for the Catacomb and Skarlas which went over to a stable shortly after HBR.
Ithralia is down to 1.7% revolt now mainly because of the garrison I have there (most of my axes basically).
Iwould have gone after Beeri again except he has a genuine stack of doom going around plus a nasty garrison in his current capital Tiaran:
He later showed off Barnaxus for effect. We basically need a bit more, something that will guarantee a 2 turn (max) capture of Tiaran. Going after the Perps is too iffy at the moment due mainly to the lay of the land.
On the last turn I popped the dungeon with the super Axe (hoping for a GP or somewhat) and only got hurt. The XP wont hurt but that was a pretty bad dice roll.