Ichabod
Gaucho
Nice turnset bill!
Brian, the Sidar are meant to be played revolving around specialists. They have a bonus (+1 sci for scientist, +1 hammer for enginner, and so on) for each speacilist and settled Great Person, if I remember correctly (not sure about the specialists).
Also, when Sidar units reach lvl 6 (again, IIRC) they gain a special ability, which gives you the option of settling them in cities as a great person. But if you do that, you lose the unit.
So, playing Sidar means trying to get the wonders and civic that gives XP to your units and the ones that boost specialists (guild of hammers, great library).
They also have a special ability for the recon units line, but I can remember what it does.
Merry Christmas, everyone. Maybe we should take a break for the game until holydays are over, since everybody will be busier than normal during this period. But, of course, it's up to you, I don't mind if you want to keep going.
Brian, the Sidar are meant to be played revolving around specialists. They have a bonus (+1 sci for scientist, +1 hammer for enginner, and so on) for each speacilist and settled Great Person, if I remember correctly (not sure about the specialists).
Also, when Sidar units reach lvl 6 (again, IIRC) they gain a special ability, which gives you the option of settling them in cities as a great person. But if you do that, you lose the unit.
So, playing Sidar means trying to get the wonders and civic that gives XP to your units and the ones that boost specialists (guild of hammers, great library).
They also have a special ability for the recon units line, but I can remember what it does.
Merry Christmas, everyone. Maybe we should take a break for the game until holydays are over, since everybody will be busier than normal during this period. But, of course, it's up to you, I don't mind if you want to keep going.