xienwolf
Deity
Turn off the "Static Animations" player option.
def countMana(self, pPlayer):
iNum = 0
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_AIR'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_BODY'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_CHAOS'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_DEATH'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_EARTH'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_ENCHANTMENT'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_ENTROPY'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_FIRE'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_LAW'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_LIFE'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_METAMAGIC'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_MIND'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_NATURE'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_SHADOW'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_SPIRIT'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_SUN'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_WATER'))
[COLOR="Green"] iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_CREATION'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_FORCE'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_ICE'))
iNum += pPlayer.getNumAvailableBonuses(gc.getInfoTypeForString('BONUS_MANA_DIMENSIONAL'))
[/COLOR]
return iNum
<bUnique>1</bUnique>
....so we can have events offer you a Vampire even though you are Balseraph and you actually GET a Vampire, and not a Freak.
....so we can have events offer you a Vampire even though you are Balseraph and you actually GET a Vampire, and not a Champion.
Freaks are a non replacement unit these days.I thought Freaks were also Champion, they are Axemen then I assume? Anyway, ya get da point!
Question. When the 'Zone of Chaos' event occurs, the one that will optionally mutate one of your units, does this event cut out all the negative promotions that one can potentially get from the Mutate spell? Because i have noticed previously that whenever it happens i never get a negative effect.
When you sacrifice a slave, there's a period of about 3 seconds where nothing happens. The entire game just delays for a few secs before the slave vanishes. During that time, you can't select other units, or really do much.
(though I admit I also find it annoying to wait for it, I also hate waiting to watch the Hawk do a fly-by when I recon)
That's completely cosmetic. You could also get an animator make a nice "slave gets his butt whooped" animation for that slot if you wanted to see something happen. I doubt anyone would be willing to take the time to work out another approach to that mechanic just to avoid a small delay (though I admit I also find it annoying to wait for it, I also hate waiting to watch the Hawk do a fly-by when I recon)