Slvynn
Duke Vector fon Pixel
- Joined
- Apr 3, 2005
- Messages
- 2,073
Just report of observations. Yesterday i played immortal OCC with Cualli AI near me, it was on Creation map by cephalo, and they were closing my acess to rest of world , when i was enclosed by chains of mountains inside of continent.
They were top 1 in ranks, and developed pretty well (they were teching very fast). They built ALOT ALOT of javelin throwers, and used Rangers as main force, and spammed Nature mana all over their empire. Only nature, x3 of it., some adepts and swordsmans, cats.
(went druids?
)
Their AI seems be pretty ok, they explored my land with hasting mobility adepts.
But at end they were killed by my dragonkillers/mages pretty easy
(We need fire sphere being nerfed
)
I would not stand a chance if i was using another tactics other than form of titan/adv guild/apprentship fire mages.
They were top 1 in ranks, and developed pretty well (they were teching very fast). They built ALOT ALOT of javelin throwers, and used Rangers as main force, and spammed Nature mana all over their empire. Only nature, x3 of it., some adepts and swordsmans, cats.
(went druids?
)Their AI seems be pretty ok, they explored my land with hasting mobility adepts.
But at end they were killed by my dragonkillers/mages pretty easy

(We need fire sphere being nerfed
)I would not stand a chance if i was using another tactics other than form of titan/adv guild/apprentship fire mages.
Imagine army of Charadon that atack your capital with 25 axes, no cats
, good lizzies (Mazatl?), Prince, turn 406, Std terra map, all added civs (except duval who got knocked out) plus a few vanilla others (minus knocked out Balseraphs). CTD occurs when end turn
. Ah well...
and +1
appear in the trade route window. A lot of profitable trade routes means a lot of bonus food/production. The downside is that you aren't allowed to trade outside your own empire, so it's really about developing your *own* empire to maximize the benefit.