azzedar
Warlord
so theyre just all summonable units?
Not even that, really. Gnosling and Psions just come from the Planar Gate, not true summonables.
Holy Avengers and Vyrkuls are not mana guardians! Those guardians were assigned before those units existed.
Law Guardian is the Einherjar.
theyre all somehow magical, but i guess that wont interest the code much.Darn. Still, that is a common feature of a lot of the units, at least...summonable, or Kahdi. I don't know, possible those units have some singular identifying trait the code is latching on to? Are they all free units?
Played several long games now without weird spawns, to the best of my knowledge; at least, I haven't seen any and AI civs haven't exploded mysteriously. Before, the appearance of weird stacks hasn't...
...hmm. I just thought of something, probably been mentioned, but all of the weird spawns are invariably Mana Guardians.
Gnosling - Metamagic
Kraken - Water/Air
Elementals - respective Elemental nodes
Holy Avengers - Law I think?
Psions - Mind
Aurealis - Sun
Vyrkul - These guys I'm not sure of, actually, but all the others fit...can anybody confirm if they guard Creation or Dimensional or something?
Perhaps, you've turned off Savages?
Else, are you sure you have Fall Under active?
Sjru said:OK, so you could implement them? (I personally liked the Hunting tree and Arrow tower from Wildmana)
OK, so you could implement them? (I personally liked the Hunting tree and Arrow tower from Wildmana)
If your adding them, can you add unique Pagan Temples to civs, a la Orbis?
I could, but I'm not sure if I want to. The Wildmana-style wonders are nice, but I'd rather not have a bunch of clones of the Catacomb Libralus lying around. The way it's set up right now you actually have to do some fighting in order to pick up the Arts of War, rather than just wonder-spamming in a corner of the globe. I might make it so that building the Arts only makes you lose the recruiter promotion (like with Command Posts), but otherwise, I'm happy with how it is now (the Arts will also be getting some big training bonuses in the next version, so that should offset the loss of a GC somewhat).
I never said I was adding them! Don't make me ban you again, Jemon.![]()
But why would you attack a city with a unit that has -100% city attack strength?