I'm not sure if this is what you mean by "general feeling", but I feel like the game really embodies the old saw "a mile wide and an inch deep." They've created a really great play area, sort of a platform upon which a great game could be built. It reminds of my days game-mastering tabletop roleplaying games for a group of players: I would spend ages detailing the game world and then go light on the story, because I wanted to see what my players came up with. Fallout 4 has created a huge game world, introduced a pile of groups and game mechanics, and then done fairly little with them, much like the "campaign books" you can buy for a tabletop RPG. If I had the ability to meddle, to start conflicts and form alliances and to generally get the Commonwealth moving, then it would be great. As it is, in a CRPG the player is essentially powerless and can only do what the designers have given her to do. So far, all of the mods I've seen have been cosmetic and don't appear to expand the gameplay at all. I don't know if that's a function of the mod tools or not. p.s. I forgot to mention that the main storyline pretty much blows. The ending was just awful.