Balrog, this is a very interesting mod. I'm looking forward to the next version.
Hopefully you'll be able to fix the following in time for the next version, if it hasn't already been fixed: I was fairly far along through the second era and working on the Great Library. When I finished it, I got the following error message which caused the game to close down:
Error Reading File
"Missing entry in Scenarios\..\Scenarios\Fantasy Empires\text\PediaIcons.txt"
WON_SPLASH_BLDG_Great_Library
You may also want to consider having Chariot upgrade to War Chariot and Horseman to upgrade to Lancer (this is a far as I got tonight, but I assume the upgrade chain continues on to more powerful mounted units). Having a bunch of obsolete units available really clutters up the city build queue (maybe this has already been addressed in the next version).
I also noticed that I got Longbowman before I got Swordsman. Offensively Longbowman is superior to Swordsman, so shouldn't Swordsman come first? Just wondering about this.
Also, I noticed on some of the mountain graphics when you have a lone mountain in jungle, there's a small patch of pink in the corner. I don't know how easy it would be to track that down and fix it, and it isn't that big of a deal, but I thought I should mention it anyways.
A final suggestion: you should have more fantasy type units earlier in the game, especially in the first era. I'm not saying that you need to have dragons in the first era, but it just seemed to me that a fantasy mod should have more fantasy units. One idea is to use Orcs/Goblins (or some other type of monster) as barbarians instead of normal archers and horsemen (someone did a color conversion job on the warrior to make Orcs). This might work to give it a little bit more of a fantasy feel, especially early on.
Hope this helps you. I look forward to the next update. Great job!
