I am sorry but when you said that we could have a mixture if races I thought you knew what I was refering to. I guess not.
As for the stats you can do what you want but once again I wasn't sure what was required and if there was a cap to the limits.
Its no problem at all. I have it written in the ruleset, but the ruleset is rather large so I can see how someone would miss it. No worries.
Well, you have some options, and I'll give you them, and you can tell me which you want - first of all, in terms of races:
- Humans, Dwarves, Elves, Half-Elves, Gnomes - these are races that can live together.
- Orcs, Goblins, Undead, Dark Elves - these are races that can live together.
Then here are your advantage options, choose one that would work best for you:
A. +2 Galleon Attack, -1 Cavalry movement
B. +2 Galleon Defense, -1 Cavalry movement
C. +1 Galleon Attack, +1 Galleon Defense, -1 Cavalry movement
D. +2 Galleon movement, -1 Cavalry movement
E. +1 Galleon movement, +1 Galleon attack, -1 Cavalry movement
F. +1 Galleon movement, +1 Galleon Defense, -1 Cavalry movement
Etc. But you can replace Cavalry with another type of military unit, or you can alternate any of this, so long as it adds up to only a +1 Advantage to some type of military unit.
Let me know if you have any more questions. Shall I assume you want to be located in the same spot you had indicated before?